Player Matchup

Hades
Hades
FaZe susake
Hades
Level 101
God Stats
19W - 7L
1,715 SR
Queue Stats
134W - 113L
1,439 Elo+
Solo
Thanatos
Thanatos
Flexed_on_you52
Thanatos
Level 59
God Stats
21W - 27L
1,338 SR
Queue Stats
372W - 373L
1,438 Elo+
Party 1
Hercules
Hercules
Mersenario2008
Hercules
Level 68
God Stats
11W - 7L
1,615 SR
Queue Stats
320W - 321L
1,450 Elo+
Solo
Xbalanque
Xbalanque
NoWayKOKshiner
Xbalanque
Level 81
God Stats
3W - 6L
1,446 SR
Queue Stats
236W - 222L
1,423 Elo+
Solo
Hel
Hel
dogloverbtw
Hel
Level 37
God Stats
9W - 14L
1,364 SR
Queue Stats
106W - 127L
1,380 Elo+
Party 1
Team Averages
Level 69
1,496 SR
1,426 Elo+

VS

Team Averages
Level 90
1,430 SR
1,434 Elo+
Ao Kuang
Ao Kuang
BAF Sasuke
Ao Kuang
Level 50
God Stats
35W - 25L
1,546 SR
Queue Stats
96W - 104L
1,481 Elo+
Solo
Mulan
Mulan
EaRs_Dawis
Mulan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 79L
1,447 Elo+
Party 2
Neith
Neith
Hobbitdangor
Neith
Level 124
God Stats
3W - 6L
1,053 SR
Queue Stats
7W - 9L
1,363 Elo+
Solo
Fenrir
Fenrir
jepcd
Fenrir
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 105L
1,415 Elo+
Party 2
Gilgamesh
Gilgamesh
xLanzer310x
Gilgamesh
Level 66
God Stats
35W - 30L
1,553 SR
Queue Stats
113W - 99L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
7,864
492
7,470
13,485
5,485
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
11
2 / 6 / 5
7,442
465
7,854
14,460
5,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
13
4 / 1 / 1
8,585
537
7,337
11,345
9,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Xbalanque
NoWayKOKshiner
Xbalanque
12
4 / 4 / 1
7,803
488
7,507
13,908
5,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 5 / 5
7,668
479
7,701
13,125
9,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BAF Sasuke
Ao Kuang
14
6 / 4 / 6
8,734
546
11,532
13,779
4,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
14
7 / 2 / 7
8,973
561
12,365
12,883
9,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 2 / 3
7,738
484
10,479
9,837
4,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
jepcd
Fenrir
12
7 / 4 / 4
8,020
501
7,713
10,991
7,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
xLanzer310x
Gilgamesh
13
1 / 2 / 0
7,492
468
3,446
11,064
11,024
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
14
Kills
22
22
Deaths
14
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BAF Sasuke
Ao Kuang
6
4
6
2.25
W
Mulan
7
2
7
5.25
L
2
6
4
0.67
L
Thanatos
2
6
5
0.75
W
1
2
3
1.25
L
Hercules
4
1
1
4.5
L
Xbalanque
NoWayKOKshiner
Xbalanque
4
4
1
1.13
L
2
5
5
0.9
W
Fenrir
jepcd
Fenrir
7
4
4
2.25
W
Gilgamesh
xLanzer310x
Gilgamesh
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,869
Damage
45,535
66,323
Taken
58,554
34,697
Mitigated
37,008
21,534
Healing
7,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BAF Sasuke
Ao Kuang
11,532
2,327
119
1,765
13,779
4,940
550
3,359
10,420
54,107
0
W
Mulan
12,365
2,463
88
1,328
12,883
9,867
0
5,379
7,504
0
47,836
L
7,470
419
158
3,491
13,485
5,485
681
1,414
11,360
49,223
0
L
Thanatos
7,854
2,721
0
5,700
14,460
5,543
0
4,001
10,414
0
43,597
W
10,479
3,358
0
1,482
9,837
4,063
2,768
1,904
7,933
0
70,908
L
Hercules
7,337
3,475
0
3,506
11,345
9,344
0
1,950
9,301
0
57,221
L
Xbalanque
NoWayKOKshiner
Xbalanque
7,507
4,496
0
3,413
13,908
5,261
0
2,127
11,781
0
48,905
L
7,701
575
1,879
3,387
13,125
9,064
0
2,040
10,891
21,714
0
W
Fenrir
jepcd
Fenrir
7,713
1,726
268
1,780
10,991
7,114
320
4,529
6,462
0
23,876
W
Gilgamesh
xLanzer310x
Gilgamesh
3,446
1,470
0
997
11,064
11,024
726
0
11,064
0
38,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,362
Gold Earned
40,957
362
Minions Killed
324
0
Camps Cleared
0
1,390,712
Distance Traveled
1,478,576
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,734
546
72
5
0
358,512
0
W
Mulan
8,973
561
60
4
0
266,758
0
L
Hades
7,864
492
90
6
0
242,198
0
L
Thanatos
7,442
465
59
4
0
302,212
0
W
Neith
7,738
484
112
7
0
269,267
0
L
Hercules
8,585
537
115
7
0
276,385
0
L
Xbalanque
7,803
488
72
5
0
290,514
0
L
Hel
7,668
479
26
2
0
279,403
0
W
Fenrir
8,020
501
34
2
0
306,594
1
W
Gilgamesh
7,492
468
46
3
0
277,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role