Player Matchup

Kukulkan
Kukulkan
BigManBreezy
Kukulkan
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chaac
Chaac
DeliciouslyMoist
Chaac
Level 121
God Stats
24W - 31L
1,460 SR
Queue Stats
364W - 358L
1,448 Elo+
Solo
Sol
Sol
GiddyMercury896
Sol
Level 46
God Stats
10W - 4L
1,642 SR
Queue Stats
124W - 94L
1,505 Elo+
Solo
Xbalanque
Xbalanque
a_j_g00
Xbalanque
Level 102
God Stats
2W - 5L
1,567 SR
Queue Stats
380W - 398L
1,410 Elo+
Party 1
Freya
Freya
prettypoison318
Freya
Level 10
God Stats
5W - 7L
1,500 SR
Queue Stats
95W - 136L
1,394 Elo+
Party 1
Team Averages
Level 69
1,534 SR
1,451 Elo+

VS

Team Averages
Level 85
1,560 SR
1,569 Elo+
Mercury
Mercury
BustemBalls
Mercury
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,538 Elo+
Party 2
Guan Yu
Guan Yu
CeefBurtains
Guan Yu
Level 84
God Stats
1W - 0L
1,288 SR
Queue Stats
5W - 6L
1,764 Elo+
Party 2
Kukulkan
Kukulkan
ICreationI
Kukulkan
Level 27
God Stats
10W - 4L
1,720 SR
Queue Stats
31W - 23L
1,535 Elo+
Party 2
Ix Chel
Ix Chel
Swerity
Ix Chel
Level 119
God Stats
16W - 8L
1,617 SR
Queue Stats
77W - 71L
1,491 Elo+
Party 2
Martichoras
Martichoras
WOLF P3RCIVAL
Martichoras
Level 94
God Stats
19W - 12L
1,676 SR
Queue Stats
156W - 156L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigManBreezy
Kukulkan
11
0 / 0 / 0
6,529
933
128
390
117
13
1 / 1 / 1
8,489
1,213
6,213
11,787
7,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 4 / 0
7,114
1,016
3,101
5,073
1,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
a_j_g00
Xbalanque
12
0 / 5 / 2
7,256
1,037
5,541
14,026
5,458
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 1 / 1
6,706
958
2,368
5,705
2,335
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Team 1 Tickets

269

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BustemBalls
Mercury
14
3 / 0 / 7
8,987
1,284
6,777
3,996
2,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
CeefBurtains
Guan Yu
13
3 / 1 / 5
8,006
1,144
5,791
7,743
7,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
ICreationI
Kukulkan
13
1 / 1 / 4
7,697
1,100
7,130
4,511
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
Swerity
Ix Chel
13
3 / 0 / 3
7,848
1,121
10,771
4,526
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
WOLF P3RCIVAL
Martichoras
13
1 / 0 / 2
7,077
1,011
2,723
2,885
1,390
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
11
11
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BigManBreezy
Kukulkan
0
0
0
0
W
Mercury
BustemBalls
Mercury
3
0
7
6.5
W
Guan Yu
CeefBurtains
Guan Yu
3
1
5
5.5
L
1
1
1
1.5
L
1
4
0
0.25
W
Kukulkan
ICreationI
Kukulkan
1
1
4
3
W
Ix Chel
Swerity
Ix Chel
3
0
3
4.5
W
Martichoras
WOLF P3RCIVAL
Martichoras
1
0
2
2
L
Xbalanque
a_j_g00
Xbalanque
0
5
2
0.2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,351
Damage
33,192
36,981
Taken
23,661
17,643
Mitigated
15,365
2,942
Healing
5,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BigManBreezy
Kukulkan
128
0
0
0
390
117
0
0
390
3,134
0
W
Mercury
BustemBalls
Mercury
6,777
4,223
0
1,225
3,996
2,239
0
395
3,601
0
27,239
W
Guan Yu
CeefBurtains
Guan Yu
5,791
790
287
426
7,743
7,525
0
1,996
4,667
0
7,565
L
6,213
364
0
2,423
11,787
7,999
0
3,832
7,955
0
32,705
L
3,101
828
0
395
5,073
1,734
0
3,032
2,041
11,464
850
W
Kukulkan
ICreationI
Kukulkan
7,130
842
0
500
4,511
2,219
0
848
3,663
20,060
0
W
Ix Chel
Swerity
Ix Chel
10,771
1,924
1,152
1,812
4,526
1,992
0
1,339
3,187
26,178
0
W
Martichoras
WOLF P3RCIVAL
Martichoras
2,723
563
0
288
2,885
1,390
0
896
1,989
0
13,096
L
Xbalanque
a_j_g00
Xbalanque
5,541
2,980
0
0
14,026
5,458
0
7,924
6,102
0
14,190
L
2,368
546
0
124
5,705
2,335
0
3,113
2,592
4,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,094
Gold Earned
39,615
118
Minions Killed
138
1
Camps Cleared
10
439,440
Distance Traveled
704,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,529
933
7
1
0
28,691
0
W
Mercury
8,987
1,284
37
5
7
174,604
0
W
Guan Yu
8,006
1,144
6
1
0
136,334
0
L
Chaac
8,489
1,213
53
8
1
148,853
0
L
Sol
7,114
1,016
30
4
0
64,219
0
W
Kukulkan
7,697
1,100
26
4
2
121,497
0
W
Ix Chel
7,848
1,121
40
6
1
148,388
0
W
Martichoras
7,077
1,011
29
4
0
123,629
0
L
Xbalanque
7,256
1,037
23
3
0
114,871
0
L
Freya
6,706
958
5
1
0
82,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role