Player Matchup

Nox
Nox
Blackl3ull97
Nox
Level 159
God Stats
4W - 5L
1,558 SR
Queue Stats
93W - 101L
1,588 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Darnn_Hobos
Kumbhakarna
Level 103
God Stats
4W - 2L
1,815 SR
Queue Stats
6W - 5L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
KINGDEVAIRO
Danzaburou
Level 89
God Stats
1W - 1L
1,299 SR
Queue Stats
3W - 7L
1,318 Elo+
Party 2
Athena
Athena
itz_NARFMAN
Athena
Level 169
God Stats
2W - 5L
1,300 SR
Queue Stats
124W - 134L
1,584 Elo+
Party 2
Nike
Nike
laalabumba
Nike
Level 185
God Stats
8W - 8L
1,535 SR
Queue Stats
140W - 122L
1,602 Elo+
Party 2
Team Averages
Level 141
1,502 SR
1,523 Elo+

VS

Team Averages
Level 115
1,672 SR
1,563 Elo+
Scylla
Scylla
RadicalStorm414
Scylla
Level 124
God Stats
6W - 3L
1,965 SR
Queue Stats
756W - 676L
1,574 Elo+
Party 1
Tiamat
Tiamat
StarChanel
Tiamat
Level 155
God Stats
29W - 32L
1,507 SR
Queue Stats
412W - 343L
1,532 Elo+
Solo
Bacchus
Bacchus
amazingalex3213
Bacchus
Level 47
God Stats
16W - 13L
1,590 SR
Queue Stats
379W - 368L
1,562 Elo+
Party 1
Hou Yi
Hou Yi
galacticalTaco
Hou Yi
Level 123
God Stats
2W - 3L
1,694 SR
Queue Stats
249W - 237L
1,578 Elo+
Party 1
Horus
Horus
maverick james0
Horus
Level 127
God Stats
25W - 14L
1,606 SR
Queue Stats
748W - 687L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
7,960
531
8,712
7,668
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Darnn_Hobos
Kumbhakarna
10
1 / 1 / 9
6,837
456
1,857
12,371
9,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
KINGDEVAIRO
Danzaburou
14
6 / 1 / 5
9,239
616
7,202
7,603
3,716
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
13
5 / 3 / 7
8,252
550
8,348
12,633
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 0
9,183
612
10,785
14,469
10,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 2
8,923
595
9,948
8,265
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
StarChanel
Tiamat
16
2 / 0 / 2
9,458
631
5,959
11,871
13,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 4 / 6
6,925
462
3,108
12,534
13,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 5 / 0
7,010
467
6,593
9,981
4,121
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
1 / 3 / 6
8,132
542
10,091
14,021
7,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
15
Kills
9
9
Deaths
15
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Kumbhakarna
Darnn_Hobos
Kumbhakarna
1
1
9
5.5
W
Danzaburou
KINGDEVAIRO
Danzaburou
6
1
5
8.5
L
5
3
2
2
L
Tiamat
StarChanel
Tiamat
2
0
2
3
L
0
4
6
0.75
L
1
5
0
0.2
W
Athena
5
3
7
2.83
W
2
3
0
0.67
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,904
Damage
35,699
54,744
Taken
56,672
32,618
Mitigated
41,690
11,532
Healing
11,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,712
318
0
2,190
7,668
3,060
0
2,209
5,339
64,376
0
W
Kumbhakarna
Darnn_Hobos
Kumbhakarna
1,857
179
178
1,530
12,371
9,410
0
4,497
7,648
11,572
0
W
Danzaburou
KINGDEVAIRO
Danzaburou
7,202
1,977
0
2,798
7,603
3,716
660
873
6,701
0
59,575
L
9,948
1,154
0
913
8,265
3,336
0
4,096
4,041
67,666
0
L
Tiamat
StarChanel
Tiamat
5,959
1,116
0
3,771
11,871
13,192
290
263
11,608
62,466
381
L
3,108
204
0
2,455
12,534
13,260
0
5,425
6,957
11,688
0
L
6,593
2,416
0
2,149
9,981
4,121
405
2,651
7,330
0
44,772
W
Athena
8,348
2,182
0
3,095
12,633
5,681
0
4,410
8,093
48,119
0
W
10,785
945
0
1,741
14,469
10,751
0
6,381
7,434
0
87,383
L
10,091
5,280
370
1,529
14,021
7,781
0
6,623
7,196
0
72,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,471
Gold Earned
40,448
414
Minions Killed
461
0
Camps Cleared
0
1,469,218
Distance Traveled
1,422,585
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,960
531
106
7
0
296,844
5
W
Kumbhakarna
6,837
456
8
1
0
295,019
0
W
Danzaburou
9,239
616
90
6
0
249,735
2
L
Scylla
8,923
595
122
8
0
281,820
4
L
Tiamat
9,458
631
147
10
0
293,974
0
L
Bacchus
6,925
462
20
1
0
275,185
2
L
Hou Yi
7,010
467
74
5
0
235,659
0
W
Athena
8,252
550
67
4
0
361,316
0
W
Nike
9,183
612
143
10
0
266,304
0
L
Horus
8,132
542
98
7
0
335,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role