Player Matchup

Sun Wukong
Sun Wukong
Platinum V
Archimaz
Sun Wukong
Platinum V
Level 158
God Stats
8W - 14L
1,507 SR
Queue Stats
383W - 396L
1,715 MMR
Party 1
Martichoras
Martichoras
Silver I
Johzzu
Martichoras
Silver I
Level 216
God Stats
2W - 1L
1,549 SR
Queue Stats
80W - 60L
1,573 MMR
Solo
Aphrodite
Aphrodite
Platinum III
Yayo_the_rev
Aphrodite
Platinum III
Level 153
God Stats
1W - 2L
1,844 SR
Queue Stats
63W - 65L
1,831 MMR
Party 4
Zeus
Zeus
Gold III
nOzivat-
Zeus
Gold III
Level 159
God Stats
3W - 1L
1,547 SR
Queue Stats
661W - 664L
1,340 MMR
Party 4
Ne Zha
Ne Zha
Gold II
Ðenounced
Ne Zha
Gold II
Level 187
God Stats
6W - 14L
1,256 SR
Queue Stats
393W - 403L
1,612 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 175
1,541 SR
1,614 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,550 SR
1,614 MMR
Baron Samedi
Baron Samedi
Gold III
AsinusAtWork
Baron Samedi
Gold III
Level 109
God Stats
2W - 0L
1,702 SR
Queue Stats
76W - 53L
1,679 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum IV
ErnestVNeck
Morgan Le Fay
Platinum IV
Level 152
God Stats
2W - 4L
1,276 SR
Queue Stats
105W - 103L
1,715 MMR
Party 3
Zhong Kui
Zhong Kui
Gold V
IMxxAMERICAN
Zhong Kui
Gold V
Level 146
God Stats
15W - 15L
1,457 SR
Queue Stats
191W - 203L
1,424 MMR
Party 3
Guan Yu
Guan Yu
Platinum V
SirIvanThyGreat
Guan Yu
Platinum V
Level 97
God Stats
3W - 1L
1,813 SR
Queue Stats
61W - 61L
1,609 MMR
Solo
Rama
Rama
Gold III
xKaoSX
Rama
Gold III
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
26W - 21L
1,643 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Archimaz
Sun Wukong
17
1 / 2 / 0
10,327
492
7,659
21,186
19,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
Johzzu
Martichoras
13
0 / 4 / 0
8,533
406
4,568
11,470
5,380
Aphrodite
Yayo_the_rev
Aphrodite
14
0 / 0 / 1
9,061
431
2,969
10,339
9,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
15
1 / 1 / 0
9,430
449
15,935
8,663
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Ðenounced
Ne Zha
17
2 / 1 / 0
10,750
512
5,757
16,145
7,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
JanusAo KuangHerculesVamana

VS

Bans
TerraHe BoPoseidonMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AsinusAtWork
Baron Samedi
16
0 / 0 / 2
11,469
546
5,342
14,453
16,205
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
ErnestVNeck
Morgan Le Fay
18
4 / 2 / 1
12,335
587
7,327
15,076
7,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
IMxxAMERICAN
Zhong Kui
19
2 / 0 / 1
12,803
610
11,365
17,096
13,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
0 / 1 / 3
12,426
592
12,124
21,084
29,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rama
xKaoSX
Rama
20
2 / 1 / 2
13,597
647
9,936
9,909
4,736
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
4
Kills
8
8
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Archimaz
Sun Wukong
1
2
0
0.5
W
Baron Samedi
AsinusAtWork
Baron Samedi
0
0
2
1
W
Morgan Le Fay
ErnestVNeck
Morgan Le Fay
4
2
1
2.25
W
Zhong Kui
IMxxAMERICAN
Zhong Kui
2
0
1
2.5
L
Martichoras
Johzzu
Martichoras
0
4
0
0
W
0
1
3
1.5
L
Aphrodite
Yayo_the_rev
Aphrodite
0
0
1
0.5
L
Zeus
1
1
0
1
W
Rama
xKaoSX
Rama
2
1
2
3
L
Ne Zha
Ðenounced
Ne Zha
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,888
Damage
46,094
67,803
Taken
77,618
45,378
Mitigated
72,612
27,481
Healing
40,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Archimaz
Sun Wukong
7,659
2,826
0
8,786
21,186
19,074
0
4,911
16,275
0
86,823
W
Baron Samedi
AsinusAtWork
Baron Samedi
5,342
444
893
5,895
14,453
16,205
883
5,336
9,117
33,996
136
W
Morgan Le Fay
ErnestVNeck
Morgan Le Fay
7,327
1,077
0
3,853
15,076
7,903
2,161
5,137
9,939
95,984
0
W
Zhong Kui
IMxxAMERICAN
Zhong Kui
11,365
259
0
9,729
17,096
13,805
3,665
7,393
9,703
126,366
0
L
Martichoras
Johzzu
Martichoras
4,568
1,769
0
3,559
11,470
5,380
0
2,896
8,574
0
69,961
W
12,124
2,081
3,914
11,942
21,084
29,963
1,021
2,143
18,941
0
93,227
L
Aphrodite
Yayo_the_rev
Aphrodite
2,969
434
5,646
5,840
10,339
9,149
0
6,472
3,867
30,565
0
L
Zeus
15,935
531
0
1,000
8,663
3,910
0
5,059
3,604
88,030
0
W
Rama
xKaoSX
Rama
9,936
8,917
0
4,583
9,909
4,736
9,015
1,624
8,285
0
168,301
L
Ne Zha
Ðenounced
Ne Zha
5,757
1,115
0
2,650
16,145
7,865
780
4,696
11,449
0
102,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,101
Gold Earned
62,630
634
Minions Killed
714
0
Camps Cleared
0
1,921,651
Distance Traveled
2,226,550
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,327
492
154
7
0
388,866
4
W
Baron Samedi
11,469
546
49
2
0
429,447
8
W
Morgan Le Fay
12,335
587
136
6
0
460,380
7
W
Zhong Kui
12,803
610
184
9
0
463,742
6
L
Martichoras
8,533
406
112
5
0
274,971
5
W
Guan Yu
12,426
592
136
6
0
456,006
0
L
Aphrodite
9,061
431
40
2
0
434,163
4
L
Zeus
9,430
449
168
8
0
404,982
4
W
Rama
13,597
647
209
10
0
416,975
10
L
Ne Zha
10,750
512
160
8
0
418,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role