Player Matchup

Set
Set
MADD HOWS
Set
Level 149
God Stats
9W - 13L
1,465 SR
Queue Stats
196W - 265L
1,311 Elo+
Party 1
Bacchus
Bacchus
itburnwhenipoo
Bacchus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,249 Elo+
Party 1
Scylla
Scylla
xx_So_Sonny_xx
Scylla
Level 165
God Stats
14W - 11L
1,417 SR
Queue Stats
173W - 202L
1,416 Elo+
Solo
Team Averages
Level 138
1,461 SR
1,325 Elo+

VS

Team Averages
Level 165
1,462 SR
1,396 Elo+
Skadi
Skadi
Rex_Ru_316
Skadi
Level 149
God Stats
37W - 31L
1,530 SR
Queue Stats
173W - 165L
1,412 Elo+
Solo
Hercules
Hercules
Scrim504
Hercules
Level 161
God Stats
20W - 25L
1,408 SR
Queue Stats
534W - 588L
1,374 Elo+
Solo
Sylvanus
Sylvanus
eric_DF77
Sylvanus
Level 185
God Stats
30W - 27L
1,447 SR
Queue Stats
368W - 389L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 7
8,099
623
4,211
12,087
6,605
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 5
8,992
692
11,140
17,356
23,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
7 / 3 / 1
9,764
751
20,216
8,279
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
9 / 2 / 4
11,121
855
13,490
13,231
5,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Scrim504
Hercules
12
3 / 3 / 5
8,683
668
9,145
19,942
19,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
eric_DF77
Sylvanus
13
1 / 3 / 7
8,233
633
7,921
12,996
13,950
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
8
Kills
13
13
Deaths
8
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
7
7
0.5
W
Skadi
9
2
4
5.5
W
Hercules
Scrim504
Hercules
3
3
5
1.83
W
Sylvanus
eric_DF77
Sylvanus
1
3
7
1.5
L
1
3
5
1.17
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,567
Damage
30,556
37,722
Taken
46,169
33,745
Mitigated
39,029
4,152
Healing
15,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,211
1,905
0
389
12,087
6,605
420
3,100
8,987
0
11,889
W
Skadi
13,490
7,191
0
0
13,231
5,113
2,615
10,562
2,669
0
42,401
W
Hercules
Scrim504
Hercules
9,145
2,623
505
5,769
19,942
19,966
599
10,922
9,020
3,650
21,850
W
Sylvanus
eric_DF77
Sylvanus
7,921
1,405
4,995
4,270
12,996
13,950
420
9,935
3,061
21,926
0
L
11,140
1,287
363
3,400
17,356
23,739
95
5,342
12,014
22,385
0
L
20,216
218
0
0
8,279
3,401
710
652
7,627
49,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,855
Gold Earned
28,037
119
Minions Killed
115
0
Camps Cleared
0
660,514
Distance Traveled
664,545
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,099
623
21
2
0
196,675
0
W
Skadi
11,121
855
66
5
0
230,716
0
W
Hercules
8,683
668
21
2
0
230,595
0
W
Sylvanus
8,233
633
28
2
0
203,234
1
L
Bacchus
8,992
692
26
2
0
238,030
3
L
Scylla
9,764
751
72
6
0
225,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role