Player Matchup

Ix Chel
Ix Chel
Darkrosa4247
Ix Chel
Level 89
God Stats
3W - 2L
1,792 SR
Queue Stats
81W - 57L
1,539 Elo+
Solo
Hercules
Hercules
FreakenLime
Hercules
Level 127
God Stats
3W - 8L
1,441 SR
Queue Stats
468W - 513L
1,530 Elo+
Party 2
Cernunnos
Cernunnos
Tee_Dub418
Cernunnos
Level 118
God Stats
9W - 10L
1,385 SR
Queue Stats
145W - 154L
1,475 Elo+
Party 2
Loki
Loki
mikeandike0231
Loki
Level 91
God Stats
9W - 5L
1,710 SR
Queue Stats
162W - 179L
1,453 Elo+
Party 2
Atlas
Atlas
xZootedDx
Atlas
Level 20
God Stats
0W - 1L
1,857 SR
Queue Stats
107W - 132L
1,500 Elo+
Party 2
Team Averages
Level 89
1,637 SR
1,499 Elo+

VS

Team Averages
Level 86
1,497 SR
1,492 Elo+
Mercury
Mercury
 
Mercury
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
PerryTheBird625
Surtr
Level 48
God Stats
8W - 6L
1,607 SR
Queue Stats
13W - 11L
1,456 Elo+
Party 1
Chang'e
Chang'e
Skinnyrod
Chang'e
Level 100
God Stats
4W - 4L
1,586 SR
Queue Stats
34W - 29L
1,508 Elo+
Solo
Yemoja
Yemoja
guriko1101
Yemoja
Level 129
God Stats
8W - 4L
1,291 SR
Queue Stats
192W - 192L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Darkrosa4247
Ix Chel
12
1 / 4 / 2
7,438
413
7,660
12,230
10,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
FreakenLime
Hercules
15
1 / 4 / 1
8,838
491
5,476
13,826
12,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Tee_Dub418
Cernunnos
14
1 / 5 / 2
8,489
472
8,363
18,246
7,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 7 / 1
8,422
468
4,147
15,330
5,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
xZootedDx
Atlas
13
1 / 4 / 2
8,252
458
6,122
14,346
16,676
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
7 / 4 / 3
10,297
572
8,175
14,872
6,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
 
Artemis
16
3 / 1 / 6
9,969
554
10,581
10,601
4,988
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 0 / 2
10,823
601
7,035
11,136
12,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chang'e
Skinnyrod
Chang'e
18
9 / 0 / 2
11,305
628
24,021
17,098
7,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
guriko1101
Yemoja
14
0 / 1 / 7
9,006
500
3,151
7,007
6,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
23
24
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
4
3
2.13
W
Artemis
 
Artemis
3
1
6
6
L
Ix Chel
Darkrosa4247
Ix Chel
1
4
2
0.5
L
Hercules
FreakenLime
Hercules
1
4
1
0.38
W
4
0
2
5
W
Chang'e
Skinnyrod
Chang'e
9
0
2
10
L
Cernunnos
Tee_Dub418
Cernunnos
1
5
2
0.4
W
Yemoja
guriko1101
Yemoja
0
1
7
3.5
L
2
7
1
0.36
L
Atlas
xZootedDx
Atlas
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,768
Damage
52,963
73,978
Taken
60,714
53,016
Mitigated
37,776
11,608
Healing
23,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,175
3,388
0
1,452
14,872
6,527
1,010
1,662
13,014
0
93,375
W
Artemis
 
Artemis
10,581
7,066
0
5,688
10,601
4,988
546
7,601
3,000
0
80,129
L
Ix Chel
Darkrosa4247
Ix Chel
7,660
853
623
2,452
12,230
10,993
0
3,912
8,318
39,222
0
L
Hercules
FreakenLime
Hercules
5,476
780
0
2,864
13,826
12,473
0
2,274
11,552
0
61,900
W
7,035
1,949
0
3,620
11,136
12,264
282
470
10,293
212
73,314
W
Chang'e
Skinnyrod
Chang'e
24,021
902
1,110
7,158
17,098
7,567
282
1,080
16,018
104,325
0
L
Cernunnos
Tee_Dub418
Cernunnos
8,363
4,160
0
4,012
18,246
7,016
0
13,933
4,313
0
63,435
W
Yemoja
guriko1101
Yemoja
3,151
208
2,462
2,174
7,007
6,430
375
2,969
4,038
34,642
0
L
4,147
410
0
750
15,330
5,858
0
5,188
10,142
0
66,105
L
Atlas
xZootedDx
Atlas
6,122
3,168
58
849
14,346
16,676
72
2,025
12,321
33,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,439
Gold Earned
51,400
472
Minions Killed
566
0
Camps Cleared
0
1,641,966
Distance Traveled
1,786,483
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,297
572
114
6
0
420,898
0
W
Artemis
9,969
554
137
8
0
341,794
0
L
Ix Chel
7,438
413
79
4
0
346,910
2
L
Hercules
8,838
491
133
7
0
290,394
0
W
Surtr
10,823
601
132
7
0
315,739
0
W
Chang'e
11,305
628
152
8
0
380,301
4
L
Cernunnos
8,489
472
127
7
0
316,207
0
W
Yemoja
9,006
500
31
2
0
327,751
7
L
Loki
8,422
468
97
5
0
352,594
0
L
Atlas
8,252
458
36
2
0
335,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role