Player Matchup

Surtr
Surtr
KevinHM9146
Surtr
Level 107
God Stats
6W - 4L
1,665 SR
Queue Stats
34W - 38L
1,517 Elo+
Party 3
Jormungandr
Jormungandr
killerfive89
Jormungandr
Level 46
God Stats
21W - 12L
1,604 SR
Queue Stats
171W - 138L
1,422 Elo+
Party 4
Loki
Loki
max123198
Loki
Level 17
God Stats
12W - 10L
1,541 SR
Queue Stats
171W - 138L
1,422 Elo+
Party 4
Danzaburou
Danzaburou
pandanqo
Danzaburou
Level 34
God Stats
6W - 4L
1,658 SR
Queue Stats
130W - 114L
1,572 Elo+
Solo
Merlin
Merlin
xAlexqq
Merlin
Level 26
God Stats
6W - 2L
1,471 SR
Queue Stats
11W - 14L
1,429 Elo+
Party 3
Team Averages
Level 46
1,588 SR
1,472 Elo+

VS

Team Averages
Level 38
1,470 SR
1,493 Elo+
Sylvanus
Sylvanus
Eluhvaite
Sylvanus
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 81L
1,508 Elo+
Party 1
Lancelot
Lancelot
MrPenncer
Lancelot
Level 26
God Stats
0W - 2L
1,293 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Ra
Ra
Mudwump
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
SinnerAsh
Medusa
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
260W - 255L
1,475 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TwoStepsLex
Cu Chulainn
Level 45
God Stats
4W - 2L
1,556 SR
Queue Stats
47W - 38L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 3
9,694
606
10,507
13,435
17,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Jormungandr
killerfive89
Jormungandr
13
4 / 0 / 7
8,342
521
8,732
7,614
4,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
12
3 / 2 / 7
7,640
478
5,517
7,320
2,600
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
pandanqo
Danzaburou
15
9 / 3 / 7
9,823
614
17,257
13,682
6,142
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
xAlexqq
Merlin
14
7 / 1 / 6
9,102
569
7,650
5,576
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Eluhvaite
Sylvanus
11
0 / 3 / 4
7,327
458
2,697
14,941
11,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
MrPenncer
Lancelot
10
1 / 6 / 0
6,464
404
3,606
12,225
4,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 7 / 0
6,802
425
6,260
11,388
4,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
SinnerAsh
Medusa
11
1 / 7 / 1
6,944
434
7,632
14,960
5,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
TwoStepsLex
Cu Chulainn
12
3 / 4 / 0
7,493
468
9,057
16,040
16,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
27
Kills
6
7
Deaths
27
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Eluhvaite
Sylvanus
0
3
4
0.67
W
4
1
3
5.5
L
Lancelot
MrPenncer
Lancelot
1
6
0
0.17
L
1
7
0
0.14
L
Medusa
SinnerAsh
Medusa
1
7
1
0.21
L
Cu Chulainn
TwoStepsLex
Cu Chulainn
3
4
0
0.75
W
Jormungandr
killerfive89
Jormungandr
4
0
7
7.5
W
Loki
3
2
7
3.25
W
Danzaburou
pandanqo
Danzaburou
9
3
7
4.17
W
Merlin
xAlexqq
Merlin
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,663
Damage
29,252
47,627
Taken
69,554
33,303
Mitigated
43,424
15,132
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Eluhvaite
Sylvanus
2,697
808
2,040
3,811
14,941
11,877
135
3,129
11,508
21,931
0
W
10,507
4,533
0
5,928
13,435
17,819
182
702
11,837
3,576
72,164
L
Lancelot
MrPenncer
Lancelot
3,606
1,012
0
280
12,225
4,812
0
2,130
9,961
0
34,097
L
6,260
632
168
881
11,388
4,643
0
4,723
6,571
44,896
0
L
Medusa
SinnerAsh
Medusa
7,632
4,419
0
3,315
14,960
5,352
1,672
3,340
11,248
0
59,870
L
Cu Chulainn
TwoStepsLex
Cu Chulainn
9,057
2,268
0
2,108
16,040
16,740
0
2,805
13,084
377
47,438
W
Jormungandr
killerfive89
Jormungandr
8,732
1,961
392
1,254
7,614
4,681
385
738
6,828
49,769
0
W
Loki
5,517
1,446
409
797
7,320
2,600
1,015
2,424
4,713
0
29,305
W
Danzaburou
pandanqo
Danzaburou
17,257
10,594
0
5,852
13,682
6,142
3,165
3,385
10,110
0
64,620
W
Merlin
xAlexqq
Merlin
7,650
352
0
500
5,576
2,061
504
1,805
3,729
55,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,601
Gold Earned
35,030
413
Minions Killed
339
0
Camps Cleared
0
1,550,208
Distance Traveled
1,451,508
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,327
458
54
3
0
281,376
0
W
Surtr
9,694
606
117
7
0
287,105
0
L
Lancelot
6,464
404
50
3
0
307,875
0
L
Ra
6,802
425
71
4
0
261,827
0
L
Medusa
6,944
434
84
5
0
278,153
0
L
Cu Chulainn
7,493
468
80
5
0
322,277
0
W
Jormungandr
8,342
521
93
6
0
335,235
5
W
Loki
7,640
478
48
3
0
352,465
0
W
Danzaburou
9,823
614
81
5
0
271,289
2
W
Merlin
9,102
569
74
5
0
304,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role