Player Matchup

Skadi
Skadi
BreezyMcBeazy
Skadi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Achilles
Achilles
ChopSawTX
Achilles
Level 122
God Stats
0W - 2L
1,295 SR
Queue Stats
43W - 52L
1,481 Elo+
Solo
Chiron
Chiron
JhonMedina
Chiron
Level 142
God Stats
14W - 10L
1,814 SR
Queue Stats
426W - 411L
1,508 Elo+
Party 2
Baron Samedi
Baron Samedi
Ros0611
Baron Samedi
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
252W - 283L
1,416 Elo+
Party 2
He Bo
He Bo
xmolecule22
He Bo
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 97
1,522 SR
1,481 Elo+

VS

Team Averages
Level 47
1,446 SR
1,476 Elo+
Shiva
Shiva
BogdansCarWash
Shiva
Level 24
God Stats
5W - 3L
1,500 SR
Queue Stats
441W - 427L
1,456 Elo+
Solo
Zeus
Zeus
Evanexcent
Zeus
Level 51
God Stats
4W - 4L
1,336 SR
Queue Stats
220W - 209L
1,503 Elo+
Solo
Yu Huang
Yu Huang
JustMyster
Yu Huang
Level 64
God Stats
4W - 2L
1,773 SR
Queue Stats
303W - 270L
1,492 Elo+
Party 1
Hun Batz
Hun Batz
Lucyfer999
Hun Batz
Level 68
God Stats
1W - 1L
1,387 SR
Queue Stats
39W - 37L
1,467 Elo+
Solo
Achilles
Achilles
choppychopzzz
Achilles
Level 27
God Stats
1W - 1L
1,234 SR
Queue Stats
146W - 145L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
7,515
752
5,489
9,340
3,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
ChopSawTX
Achilles
14
5 / 4 / 6
8,488
849
5,745
11,147
14,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
JhonMedina
Chiron
13
1 / 9 / 8
7,863
786
11,910
14,221
6,825
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Ros0611
Baron Samedi
12
2 / 7 / 5
7,164
716
5,489
9,935
4,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 6 / 6
7,599
760
8,185
9,895
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 22
9,616
962
13,197
14,727
13,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
5 / 2 / 18
9,442
944
12,968
9,000
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
JustMyster
Yu Huang
17
12 / 1 / 15
10,450
1,045
15,329
10,950
6,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Lucyfer999
Hun Batz
12
4 / 5 / 12
8,035
804
7,226
12,014
6,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
choppychopzzz
Achilles
14
5 / 4 / 13
8,818
882
4,283
13,051
17,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
112
13
Kills
32
32
Deaths
15
30
Assists
80
Player
Kills
Deaths
Assists
KDA
W
6
3
22
5.67
L
2
6
5
0.75
L
Achilles
ChopSawTX
Achilles
5
4
6
2
W
5
2
18
7
L
Chiron
JhonMedina
Chiron
1
9
8
0.56
W
Yu Huang
JustMyster
Yu Huang
12
1
15
19.5
W
Hun Batz
Lucyfer999
Hun Batz
4
5
12
2
L
Baron Samedi
Ros0611
Baron Samedi
2
7
5
0.64
W
Achilles
choppychopzzz
Achilles
5
4
13
2.88
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,818
Damage
53,003
54,538
Taken
59,742
33,712
Mitigated
49,333
7,291
Healing
21,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,197
1,669
2,629
2,359
14,727
13,191
709
1,835
12,675
0
19,494
L
5,489
3,237
0
496
9,340
3,832
0
5,819
3,483
0
11,969
L
Achilles
ChopSawTX
Achilles
5,745
1,021
609
2,283
11,147
14,204
0
5,413
5,599
0
9,810
W
12,968
1,336
2,102
2,155
9,000
5,125
2,198
1,218
7,699
29,690
0
L
Chiron
JhonMedina
Chiron
11,910
4,463
214
1,302
14,221
6,825
0
6,660
7,273
0
19,723
W
Yu Huang
JustMyster
Yu Huang
15,329
1,301
3,292
5,827
10,950
6,952
828
2,025
8,637
27,793
0
W
Hun Batz
Lucyfer999
Hun Batz
7,226
705
413
1,251
12,014
6,224
824
4,352
7,662
0
12,273
L
Baron Samedi
Ros0611
Baron Samedi
5,489
442
857
650
9,935
4,776
0
5,257
4,606
11,166
0
W
Achilles
choppychopzzz
Achilles
4,283
1,073
894
656
13,051
17,841
495
4,244
8,635
0
4,870
L
8,185
370
0
880
9,895
4,075
0
5,129
4,679
15,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,629
Gold Earned
46,361
78
Minions Killed
96
0
Camps Cleared
0
780,458
Distance Traveled
981,509
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,616
962
14
1
0
197,063
0
L
Skadi
7,515
752
13
1
0
148,440
2
L
Achilles
8,488
849
8
1
0
147,577
0
W
Zeus
9,442
944
44
4
0
190,517
0
L
Chiron
7,863
786
19
2
0
170,665
0
W
Yu Huang
10,450
1,045
27
3
0
202,289
0
W
Hun Batz
8,035
804
7
1
0
188,749
0
L
Baron Samedi
7,164
716
14
1
0
146,720
0
W
Achilles
8,818
882
4
0
0
202,891
0
L
He Bo
7,599
760
24
2
0
167,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role