Player Matchup

Agni
Agni
DoomDudeofDoom
Agni
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 22L
1,595 Elo+
Solo
Vamana
Vamana
FadingLyfe
Vamana
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 65L
1,553 Elo+
Solo
Xbalanque
Xbalanque
OGSourBean
Xbalanque
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 258L
1,555 Elo+
Party 2
Guan Yu
Guan Yu
bawlzs
Guan Yu
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 48L
1,588 Elo+
Party 2
Chronos
Chronos
cheataofdoom
Chronos
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 83L
1,720 Elo+
Solo
Team Averages
Level 118
1,500 SR
1,602 Elo+

VS

Team Averages
Level 94
1,504 SR
1,519 Elo+
Achilles
Achilles
AbominariJR
Achilles
Level 145
God Stats
1W - 3L
1,423 SR
Queue Stats
142W - 122L
1,536 Elo+
Party 1
Chang'e
Chang'e
KingSlayer56
Chang'e
Level 49
God Stats
0W - 1L
1,527 SR
Queue Stats
48W - 45L
1,561 Elo+
Party 1
Xing Tian
Xing Tian
MantraDeplorable
Xing Tian
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 48L
1,537 Elo+
Solo
Da Ji
Da Ji
Reethal
Da Ji
Level 86
God Stats
2W - 2L
1,572 SR
Queue Stats
145W - 117L
1,483 Elo+
Party 1
Thoth
Thoth
chocolatini12
Thoth
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 218L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 15
10,915
910
24,457
8,981
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
FadingLyfe
Vamana
16
9 / 4 / 13
10,413
868
17,677
17,634
17,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
OGSourBean
Xbalanque
15
6 / 3 / 13
9,688
807
14,782
10,534
4,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Guan Yu
bawlzs
Guan Yu
15
1 / 3 / 22
9,853
821
8,449
18,852
20,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
cheataofdoom
Chronos
16
1 / 1 / 19
9,196
766
10,274
10,124
4,142
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AbominariJR
Achilles
16
4 / 2 / 8
8,731
728
11,470
17,749
25,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
KingSlayer56
Chang'e
13
0 / 5 / 7
7,384
615
9,343
16,342
6,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Xing Tian
15
3 / 6 / 5
8,998
750
8,351
21,379
25,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Reethal
Da Ji
12
0 / 8 / 5
7,310
609
4,651
14,395
5,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 4 / 6
8,763
730
14,124
11,698
5,975
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
42
25
Kills
11
12
Deaths
25
82
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Achilles
AbominariJR
Achilles
4
2
8
4
W
8
1
15
15.5
W
Vamana
FadingLyfe
Vamana
9
4
13
3.88
L
Chang'e
KingSlayer56
Chang'e
0
5
7
0.7
L
Xing Tian
3
6
5
0.92
W
Xbalanque
OGSourBean
Xbalanque
6
3
13
4.17
L
Da Ji
Reethal
Da Ji
0
8
5
0.31
W
Guan Yu
bawlzs
Guan Yu
1
3
22
4
W
Chronos
cheataofdoom
Chronos
1
1
19
10.5
L
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,639
Damage
47,939
66,125
Taken
81,563
51,439
Mitigated
70,380
33,660
Healing
27,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AbominariJR
Achilles
11,470
881
1,742
5,921
17,749
25,793
0
6,484
10,811
0
23,015
W
24,457
1,644
2,098
1,584
8,981
4,035
974
3,667
5,260
46,700
0
W
Vamana
FadingLyfe
Vamana
17,677
10,285
2,741
3,286
17,634
17,906
69
6,553
10,788
0
25,368
L
Chang'e
KingSlayer56
Chang'e
9,343
673
7,270
4,117
16,342
6,739
0
7,848
8,350
20,931
0
L
Xing Tian
8,351
508
2,062
2,022
21,379
25,984
0
9,099
11,882
16,662
251
W
Xbalanque
OGSourBean
Xbalanque
14,782
8,702
830
2,309
10,534
4,894
3,813
4,452
5,888
0
25,456
L
Da Ji
Reethal
Da Ji
4,651
677
0
220
14,395
5,889
0
6,828
7,430
0
10,985
W
Guan Yu
bawlzs
Guan Yu
8,449
1,005
8,787
9,025
18,852
20,462
407
11,128
7,303
0
15,480
W
Chronos
cheataofdoom
Chronos
10,274
2,961
1,970
1,030
10,124
4,142
2,872
5,767
4,162
25,522
0
L
14,124
1,700
1,694
2,270
11,698
5,975
0
4,472
7,101
24,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,065
Gold Earned
41,186
129
Minions Killed
89
0
Camps Cleared
0
1,201,570
Distance Traveled
995,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,731
728
10
1
0
227,204
0
W
Agni
10,915
910
49
4
0
249,266
0
W
Vamana
10,413
868
3
0
0
240,094
0
L
Chang'e
7,384
615
28
2
0
186,507
0
L
Xing Tian
8,998
750
15
1
0
211,848
0
W
Xbalanque
9,688
807
29
2
0
215,189
0
L
Da Ji
7,310
609
13
1
0
196,569
0
W
Guan Yu
9,853
821
15
1
0
253,479
0
W
Chronos
9,196
766
33
3
0
243,542
0
L
Thoth
8,763
730
23
2
0
173,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role