Player Matchup

Ne Zha
Ne Zha
Bladebob6
Ne Zha
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 22L
1,316 Elo+
Party 2
Cthulhu
Cthulhu
Endebolt
Cthulhu
Level 35
God Stats
4W - 6L
1,471 SR
Queue Stats
91W - 98L
1,512 Elo+
Party 3
Zeus
Zeus
Piyrw
Zeus
Level 28
God Stats
0W - 2L
1,283 SR
Queue Stats
1W - 3L
1,316 Elo+
Party 2
Horus
Horus
UncleRuggs
Horus
Level 17
God Stats
1W - 2L
1,758 SR
Queue Stats
3W - 4L
1,647 Elo+
Party 3
Sol
Sol
wukongsfathog
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,647 Elo+
Party 3
Team Averages
Level 23
1,502 SR
1,487 Elo+

VS

Team Averages
Level 49
1,544 SR
1,571 Elo+
Ishtar
Ishtar
IFUJOEUKNOW01
Ishtar
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 93L
1,591 Elo+
Party 4
Kukulkan
Kukulkan
RUSweaty
Kukulkan
Level 153
God Stats
27W - 21L
1,512 SR
Queue Stats
405W - 338L
1,581 Elo+
Party 1
Gilgamesh
Gilgamesh
Robisko
Gilgamesh
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 8L
1,494 Elo+
Party 1
Mercury
Mercury
TheNewBowser
Mercury
Level 61
God Stats
3W - 1L
1,705 SR
Queue Stats
105W - 90L
1,570 Elo+
Party 4
Maui
Maui
UrMomsGoblin
Maui
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 27L
1,620 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bladebob6
Ne Zha
14
2 / 6 / 3
8,586
477
5,741
15,997
6,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Endebolt
Cthulhu
15
0 / 1 / 0
9,210
512
8,669
11,427
10,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
Piyrw
Zeus
14
3 / 6 / 2
9,049
503
5,856
11,693
4,367
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
11
1 / 4 / 8
7,829
435
6,147
18,414
17,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
6 / 5 / 1
9,943
552
14,648
14,084
7,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 8
9,406
523
9,679
13,181
5,879
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
RUSweaty
Kukulkan
17
6 / 0 / 5
10,854
603
15,917
7,066
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Robisko
Gilgamesh
18
2 / 0 / 2
11,153
620
8,617
14,231
11,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
TheNewBowser
Mercury
19
11 / 3 / 5
12,058
670
12,026
15,536
6,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 4 / 12
9,334
519
5,407
15,147
14,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
12
Kills
22
22
Deaths
12
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Bladebob6
Ne Zha
2
6
3
0.58
L
Cthulhu
Endebolt
Cthulhu
0
1
0
0
W
1
5
8
1
L
Zeus
Piyrw
Zeus
3
6
2
0.67
W
Kukulkan
RUSweaty
Kukulkan
6
0
5
8.5
W
Gilgamesh
Robisko
Gilgamesh
2
0
2
3
W
Mercury
TheNewBowser
Mercury
11
3
5
4.5
L
Horus
1
4
8
1.25
W
2
4
12
2
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,061
Damage
51,646
71,615
Taken
65,161
47,598
Mitigated
41,222
14,534
Healing
13,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Bladebob6
Ne Zha
5,741
1,666
0
1,463
15,997
6,984
0
6,987
9,010
0
63,317
L
Cthulhu
Endebolt
Cthulhu
8,669
403
0
2,826
11,427
10,970
0
23
11,404
73,818
270
W
9,679
6,859
0
3,109
13,181
5,879
1,537
8,925
4,256
0
62,986
L
Zeus
Piyrw
Zeus
5,856
1,728
0
1,462
11,693
4,367
0
5,385
6,308
65,067
0
W
Kukulkan
RUSweaty
Kukulkan
15,917
2,397
0
1,903
7,066
3,305
306
1,788
5,278
101,105
0
W
Gilgamesh
Robisko
Gilgamesh
8,617
3,712
0
4,654
14,231
11,009
181
5,252
7,964
0
95,132
W
Mercury
TheNewBowser
Mercury
12,026
6,654
0
1,271
15,536
6,953
1,582
5,317
10,119
0
118,573
L
Horus
6,147
2,877
867
4,792
18,414
17,972
0
7,146
11,268
0
29,147
W
5,407
1,419
456
2,303
15,147
14,076
0
6,904
8,243
23,532
0
L
14,648
7,047
0
3,124
14,084
7,305
632
1,783
12,301
92,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,617
Gold Earned
52,805
542
Minions Killed
606
0
Camps Cleared
0
1,747,115
Distance Traveled
1,864,504
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,586
477
95
5
0
389,762
0
L
Cthulhu
9,210
512
141
8
0
362,956
4
W
Ishtar
9,406
523
103
6
0
334,753
3
L
Zeus
9,049
503
133
7
0
318,470
0
W
Kukulkan
10,854
603
154
9
0
360,838
2
W
Gilgamesh
11,153
620
164
9
0
359,638
2
W
Mercury
12,058
670
159
9
0
450,139
0
L
Horus
7,829
435
24
1
0
334,678
4
W
Maui
9,334
519
26
1
0
359,136
0
L
Sol
9,943
552
149
8
0
341,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role