Player Matchup

Surtr
Surtr
BurnsAlot007
Surtr
Level 24
God Stats
1W - 4L
1,298 SR
Queue Stats
95W - 103L
1,388 Elo+
Party 2
Serqet
Serqet
Potatoesarewaifu
Serqet
Level 103
God Stats
4W - 5L
1,500 SR
Queue Stats
216W - 222L
1,404 Elo+
Party 3
Merlin
Merlin
Tkyo_Weeb
Merlin
Level 71
God Stats
1W - 5L
1,277 SR
Queue Stats
63W - 74L
1,428 Elo+
Party 3
Ymir
Ymir
l3aked
Ymir
Level 69
God Stats
96W - 99L
1,411 SR
Queue Stats
220W - 203L
1,360 Elo+
Party 2
Cupid
Cupid
xBobaFett
Cupid
Level 13
God Stats
11W - 26L
1,353 SR
Queue Stats
52W - 56L
1,336 Elo+
Party 2
Team Averages
Level 56
1,368 SR
1,383 Elo+

VS

Team Averages
Level 95
1,452 SR
1,434 Elo+
King Arthur
King Arthur
Alucard_-Hell-
King Arthur
Level 77
God Stats
44W - 40L
1,200 SR
Queue Stats
380W - 354L
1,458 Elo+
Solo
Ix Chel
Ix Chel
SleepyTrashPanda
Ix Chel
Level 68
God Stats
2W - 3L
1,492 SR
Queue Stats
2W - 5L
1,289 Elo+
Solo
Xbalanque
Xbalanque
SoulfulPlace375
Xbalanque
Level 114
God Stats
13W - 11L
1,366 SR
Queue Stats
432W - 429L
1,414 Elo+
Solo
Chang'e
Chang'e
TxicTMSunk
Chang'e
Level 109
God Stats
9W - 6L
1,540 SR
Queue Stats
68W - 56L
1,493 Elo+
Party 1
Anubis
Anubis
eduardolopez753
Anubis
Level 107
God Stats
11W - 8L
1,662 SR
Queue Stats
203W - 193L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,271
482
5,863
12,077
6,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 5 / 4
7,004
539
6,647
12,931
4,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Tkyo_Weeb
Merlin
12
1 / 2 / 2
6,713
516
4,937
5,786
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
l3aked
Ymir
11
5 / 2 / 2
7,073
544
6,659
10,656
5,935
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cupid
xBobaFett
Cupid
8
0 / 7 / 1
5,199
400
1,596
9,444
2,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alucard_-Hell-
King Arthur
11
1 / 2 / 5
6,626
510
3,091
10,439
4,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 3 / 3
7,659
589
1,654
8,203
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
SoulfulPlace375
Xbalanque
13
5 / 2 / 4
8,101
623
11,142
9,868
3,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
TxicTMSunk
Chang'e
15
5 / 2 / 1
9,131
702
8,312
11,440
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
9 / 1 / 2
8,619
663
10,949
6,146
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
10
Kills
21
21
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Alucard_-Hell-
King Arthur
1
2
5
1.75
L
2
5
0
0.4
L
2
5
4
0.8
W
1
3
3
0.83
W
Xbalanque
SoulfulPlace375
Xbalanque
5
2
4
3.5
L
Merlin
Tkyo_Weeb
Merlin
1
2
2
1
W
Chang'e
TxicTMSunk
Chang'e
5
2
1
2.75
W
9
1
2
10
L
Ymir
l3aked
Ymir
5
2
2
3
L
Cupid
xBobaFett
Cupid
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,702
Damage
35,148
50,894
Taken
46,096
21,956
Mitigated
18,512
5,978
Healing
19,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Alucard_-Hell-
King Arthur
3,091
79
0
2,295
10,439
4,816
0
3,229
7,060
0
34,027
L
5,863
3,208
0
2,700
12,077
6,977
0
7,421
4,656
419
35,788
L
6,647
1,971
0
1,010
12,931
4,594
0
5,592
7,339
0
46,040
W
1,654
46
179
1,837
8,203
2,717
540
2,789
4,982
53,923
0
W
Xbalanque
SoulfulPlace375
Xbalanque
11,142
6,233
0
4,105
9,868
3,949
1,084
3,772
5,832
0
63,527
L
Merlin
Tkyo_Weeb
Merlin
4,937
42
0
280
5,786
1,714
0
3,338
2,448
54,551
0
W
Chang'e
TxicTMSunk
Chang'e
8,312
542
0
8,307
11,440
3,983
168
55
10,841
77,502
0
W
10,949
371
0
3,152
6,146
3,047
0
1,831
4,127
61,354
0
L
Ymir
l3aked
Ymir
6,659
2,169
277
1,319
10,656
5,935
0
2,325
8,331
35,028
0
L
Cupid
xBobaFett
Cupid
1,596
894
26
366
9,444
2,736
0
2,239
7,205
0
18,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,260
Gold Earned
40,136
286
Minions Killed
476
0
Camps Cleared
0
1,303,441
Distance Traveled
1,324,763
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,626
510
52
4
0
292,753
0
L
Surtr
6,271
482
57
4
0
222,881
0
L
Serqet
7,004
539
72
6
0
314,090
0
W
Ix Chel
7,659
589
105
8
0
271,434
0
W
Xbalanque
8,101
623
88
7
0
234,003
2
L
Merlin
6,713
516
84
6
0
263,304
2
W
Chang'e
9,131
702
141
11
0
236,199
0
W
Anubis
8,619
663
90
7
0
290,374
0
L
Ymir
7,073
544
46
4
0
270,485
4
L
Cupid
5,199
400
27
2
0
232,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role