Player Matchup

Fenrir
Fenrir
HadesJimmy593
Fenrir
Level 25
God Stats
4W - 0L
1,897 SR
Queue Stats
11W - 8L
1,712 Elo+
Party 1
Kukulkan
Kukulkan
JIDiaz10
Kukulkan
Level 114
God Stats
3W - 3L
1,582 SR
Queue Stats
11W - 8L
1,712 Elo+
Party 1
Vamana
Vamana
RemiyRomi
Vamana
Level 116
God Stats
1W - 0L
1,488 SR
Queue Stats
11W - 8L
1,712 Elo+
Party 1
Team Averages
Level 85
1,655 SR
1,712 Elo+

VS

Team Averages
Level 72
1,555 SR
1,409 Elo+
Medusa
Medusa
Im Merking You
Medusa
Level 82
God Stats
3W - 4L
1,493 SR
Queue Stats
41W - 55L
1,292 Elo+
Party 2
Anubis
Anubis
Spagedmonson
Anubis
Level 27
God Stats
13W - 10L
1,562 SR
Queue Stats
54W - 56L
1,508 Elo+
Party 2
Guan Yu
Guan Yu
Vividux
Guan Yu
Level 107
God Stats
18W - 14L
1,610 SR
Queue Stats
112W - 107L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 7
10,672
762
9,355
13,238
11,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
JIDiaz10
Kukulkan
17
4 / 4 / 10
11,774
841
10,951
7,902
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
RemiyRomi
Vamana
16
8 / 3 / 10
11,100
793
17,546
17,236
14,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
9,967
712
7,176
15,188
5,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
16
3 / 5 / 1
10,006
715
13,318
12,141
7,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Vividux
Guan Yu
14
4 / 7 / 5
10,491
749
11,093
16,744
18,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
19
Kills
9
10
Deaths
19
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
3
7
3.5
L
2
7
2
0.43
W
Kukulkan
JIDiaz10
Kukulkan
4
4
10
2.25
W
Vamana
RemiyRomi
Vamana
8
3
10
4.33
L
Anubis
3
5
1
0.7
L
Guan Yu
Vividux
Guan Yu
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,852
Damage
31,587
38,376
Taken
44,073
28,637
Mitigated
31,925
4,829
Healing
6,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,355
1,635
0
1,445
13,238
11,428
145
4,644
8,594
128
29,886
L
7,176
3,953
0
989
15,188
5,805
414
2,424
12,493
0
29,152
W
Kukulkan
JIDiaz10
Kukulkan
10,951
721
0
1,136
7,902
2,444
610
2,127
5,775
53,904
0
W
Vamana
RemiyRomi
Vamana
17,546
10,417
0
2,248
17,236
14,765
132
6,595
10,641
0
41,302
L
Anubis
13,318
49
0
2,909
12,141
7,220
0
2,918
9,001
47,494
0
L
Guan Yu
Vividux
Guan Yu
11,093
1,693
333
1,865
16,744
18,900
0
5,970
10,490
0
37,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,546
Gold Earned
30,464
186
Minions Killed
161
0
Camps Cleared
0
796,594
Distance Traveled
752,963
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,672
762
30
2
0
264,667
2
L
Medusa
9,967
712
44
3
0
230,566
0
W
Kukulkan
11,774
841
100
7
0
254,328
5
W
Vamana
11,100
793
56
4
0
277,599
0
L
Anubis
10,006
715
85
6
0
252,572
1
L
Guan Yu
10,491
749
32
2
0
269,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role