Player Matchup

Izanami
Izanami
JaviCtSaurio
Izanami
Level 117
God Stats
5W - 5L
1,443 SR
Queue Stats
178W - 191L
1,445 Elo+
Party 2
Cliodhna
Cliodhna
KR CROSSHAlR
Cliodhna
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 93L
1,429 Elo+
Party 2
Scylla
Scylla
RustyBobbers32
Scylla
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 25L
1,462 Elo+
Party 3
Cernunnos
Cernunnos
YisusMtz
Cernunnos
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 75L
1,542 Elo+
Solo
Hel
Hel
aDrifterAdriftPC
Hel
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,427 Elo+
Party 3
Team Averages
Level 81
1,489 SR
1,461 Elo+

VS

Team Averages
Level 70
1,380 SR
1,455 Elo+
Charybdis
Charybdis
GodSide Stoner
Charybdis
Level 65
God Stats
0W - 3L
1,159 SR
Queue Stats
123W - 88L
1,507 Elo+
Party 1
Surtr
Surtr
SirBrotec
Surtr
Level 38
God Stats
5W - 6L
1,444 SR
Queue Stats
180W - 168L
1,471 Elo+
Solo
Hel
Hel
goBACKtodaLOBBY
Hel
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,395 Elo+
Solo
Susano
Susano
kalebklow47
Susano
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 57L
1,465 Elo+
Party 1
Skadi
Skadi
zackmanc
Skadi
Level 69
God Stats
3W - 3L
1,297 SR
Queue Stats
222W - 238L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JaviCtSaurio
Izanami
19
3 / 5 / 11
10,912
727
17,228
17,958
9,976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cliodhna
KR CROSSHAlR
Cliodhna
20
13 / 3 / 5
12,490
833
18,877
19,866
12,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
1 / 1 / 4
8,916
594
4,947
5,350
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
YisusMtz
Cernunnos
20
4 / 3 / 10
12,076
805
15,321
20,020
12,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

19
1 / 1 / 13
10,623
708
7,153
16,998
17,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GodSide Stoner
Charybdis
19
5 / 6 / 6
11,237
749
17,911
16,000
6,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
SirBrotec
Surtr
20
6 / 5 / 5
11,944
796
19,512
22,230
24,720
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

2
0 / 0 / 0
4,368
291
0
0
0
Susano
17
1 / 6 / 9
9,792
653
12,088
16,125
7,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
zackmanc
Skadi
18
0 / 5 / 8
10,213
681
14,168
15,479
7,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
40
22
Kills
12
13
Deaths
22
43
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Charybdis
GodSide Stoner
Charybdis
5
6
6
1.33
W
Izanami
JaviCtSaurio
Izanami
3
5
11
1.7
W
Cliodhna
KR CROSSHAlR
Cliodhna
13
3
5
5.17
W
1
1
4
3
L
Surtr
SirBrotec
Surtr
6
5
5
1.7
W
Cernunnos
YisusMtz
Cernunnos
4
3
10
3
W
1
1
13
7.5
L
0
0
0
0
L
Susano
1
6
9
0.92
L
Skadi
zackmanc
Skadi
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,526
Damage
63,679
80,192
Taken
69,834
54,559
Mitigated
45,893
47,003
Healing
20,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
GodSide Stoner
Charybdis
17,911
9,276
1,522
1,543
16,000
6,857
1,770
1,789
14,211
0
35,440
W
Izanami
JaviCtSaurio
Izanami
17,228
10,249
1,619
2,830
17,958
9,976
2,942
219
17,739
0
43,451
W
Cliodhna
KR CROSSHAlR
Cliodhna
18,877
1,106
864
3,662
19,866
12,772
684
180
19,686
0
33,451
W
4,947
349
217
875
5,350
2,420
239
21
5,329
14,592
0
L
Surtr
SirBrotec
Surtr
19,512
5,443
2,798
6,294
22,230
24,720
0
4,668
17,562
766
31,087
W
Cernunnos
YisusMtz
Cernunnos
15,321
5,260
0
2,678
20,020
12,054
3,626
179
19,841
0
46,904
W
7,153
1,401
22,273
11,985
16,998
17,337
912
138
16,860
14,624
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Susano
12,088
1,029
1,470
2,836
16,125
7,170
352
3,427
12,698
0
21,439
L
Skadi
zackmanc
Skadi
14,168
4,807
1,696
2,744
15,479
7,146
2,517
2,216
13,263
0
38,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,017
Gold Earned
47,554
215
Minions Killed
140
0
Camps Cleared
0
1,218,724
Distance Traveled
1,058,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,237
749
47
3
0
221,294
0
W
Izanami
10,912
727
54
4
0
239,714
0
W
Cliodhna
12,490
833
31
2
0
304,069
0
W
Scylla
8,916
594
23
2
0
113,114
0
L
Surtr
11,944
796
19
1
0
294,321
0
W
Cernunnos
12,076
805
80
5
0
268,271
0
W
Hel
10,623
708
27
2
0
293,556
0
L
Hel
4,368
291
0
0
0
0
0
L
Susano
9,792
653
23
2
0
284,411
0
L
Skadi
10,213
681
51
3
0
258,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role