Player Matchup

Agni
Agni
 
Agni
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
AMTavo
Chiron
Level 128
God Stats
25W - 16L
1,559 SR
Queue Stats
210W - 197L
1,424 Elo+
Solo
Athena
Athena
PerryTheBird625
Athena
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,460 Elo+
Party 1
Tyr
Tyr
phoenix_astro777
Tyr
Level 60
God Stats
3W - 3L
1,627 SR
Queue Stats
185W - 204L
1,378 Elo+
Solo
Team Averages
Level 78
1,537 SR
1,453 Elo+

VS

Team Averages
Level 78
1,510 SR
1,439 Elo+
Ra
Ra
Akuser
Ra
Level 106
God Stats
5W - 7L
1,226 SR
Queue Stats
208W - 237L
1,374 Elo+
Solo
Cthulhu
Cthulhu
ENDLESS_TRUTH
Cthulhu
Level 125
God Stats
91W - 58L
1,618 SR
Queue Stats
281W - 281L
1,474 Elo+
Solo
Neith
Neith
Saberfires
Neith
Level 39
God Stats
7W - 9L
1,309 SR
Queue Stats
9W - 13L
1,301 Elo+
Solo
Chiron
Chiron
dgjohn400
Chiron
Level 41
God Stats
4W - 3L
1,665 SR
Queue Stats
156W - 149L
1,410 Elo+
Solo
Chernobog
Chernobog
iNakama
Chernobog
Level 80
God Stats
1W - 0L
1,731 SR
Queue Stats
26W - 15L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
2 / 3 / 0
5,978
598
4,041
5,236
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
 
Mercury
8
3 / 5 / 1
5,380
538
5,063
9,668
3,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
AMTavo
Chiron
9
0 / 0 / 0
5,267
527
2,536
4,458
1,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 1
4,907
491
2,446
9,539
7,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
4,301
430
1,224
6,450
4,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
6 / 2 / 3
7,220
722
6,785
8,589
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
9
2 / 0 / 1
5,147
515
4,153
5,489
4,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
9
2 / 1 / 3
5,750
575
5,233
3,524
1,161
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
dgjohn400
Chiron
8
2 / 3 / 3
5,231
523
2,847
5,430
1,554
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
iNakama
Chernobog
8
0 / 0 / 0
4,813
481
1,683
3,824
1,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
5
Kills
12
13
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
3
0
0.67
L
Mercury
 
Mercury
3
5
1
0.7
L
Chiron
AMTavo
Chiron
0
0
0
0
W
Ra
6
2
3
3.75
W
Cthulhu
2
0
1
2.5
L
0
2
1
0.25
W
Neith
2
1
3
3.5
W
Chiron
dgjohn400
Chiron
2
3
3
1.17
W
Chernobog
iNakama
Chernobog
0
0
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,310
Damage
20,701
35,351
Taken
26,856
18,425
Mitigated
12,310
5,780
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,041
493
0
750
5,236
1,871
0
2,739
2,351
42,063
0
L
Mercury
 
Mercury
5,063
2,706
0
865
9,668
3,118
0
3,009
6,659
0
26,406
L
Chiron
AMTavo
Chiron
2,536
496
345
1,445
4,458
1,554
122
1,521
2,786
0
39,217
W
Ra
6,785
648
132
4,101
8,589
3,699
609
4,185
4,404
51,239
0
W
Cthulhu
4,153
183
178
559
5,489
4,812
0
1,496
3,993
23,072
0
L
2,446
637
0
1,584
9,539
7,389
8
3,080
6,167
13,614
0
W
Neith
5,233
2,077
0
1,211
3,524
1,161
222
307
3,217
0
31,562
W
Chiron
dgjohn400
Chiron
2,847
1,982
146
1,646
5,430
1,554
111
357
5,073
0
21,337
W
Chernobog
iNakama
Chernobog
1,683
1,035
0
537
3,824
1,084
0
142
3,682
0
23,218
L
1,224
51
0
791
6,450
4,493
0
0
6,450
0
17,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,833
Gold Earned
28,161
239
Minions Killed
222
0
Camps Cleared
0
961,444
Distance Traveled
877,214
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,978
598
83
8
0
195,321
0
L
Mercury
5,380
538
34
3
0
213,846
0
L
Chiron
5,267
527
62
6
0
182,655
0
W
Ra
7,220
722
77
8
0
171,316
0
W
Cthulhu
5,147
515
24
2
0
211,596
0
L
Athena
4,907
491
25
3
0
175,782
0
W
Neith
5,750
575
55
6
0
154,109
0
W
Chiron
5,231
523
27
3
0
156,294
1
W
Chernobog
4,813
481
39
4
0
183,899
0
L
Tyr
4,301
430
35
4
0
193,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role