Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Cozzyy
Mulan
Level 67
God Stats
2W - 0L
1,652 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Fenrir
Fenrir
DoubleStiicks
Fenrir
Level 69
God Stats
2W - 1L
1,773 SR
Queue Stats
68W - 68L
1,513 Elo+
Party 2
Ix Chel
Ix Chel
MisΣry
Ix Chel
Level 144
God Stats
67W - 70L
1,498 SR
Queue Stats
337W - 326L
1,443 Elo+
Party 2
Ymir
Ymir
Spikejolteon
Ymir
Level 159
God Stats
2W - 0L
1,686 SR
Queue Stats
150W - 115L
1,574 Elo+
Solo
Team Averages
Level 92
1,622 SR
1,506 Elo+

VS

Team Averages
Level 154
1,552 SR
1,507 Elo+
Cu Chulainn
Cu Chulainn
FarmersOnlyFans
Cu Chulainn
Level 143
God Stats
9W - 9L
1,579 SR
Queue Stats
145W - 163L
1,535 Elo+
Party 1
Bastet
Bastet
HeroMx
Bastet
Level 143
God Stats
13W - 9L
1,658 SR
Queue Stats
251W - 216L
1,562 Elo+
Solo
Rama
Rama
SirDangerRanger
Rama
Level 102
God Stats
11W - 21L
1,576 SR
Queue Stats
98W - 167L
1,479 Elo+
Party 1
Anubis
Anubis
UncleBensRice4
Anubis
Level 48
God Stats
0W - 4L
1,215 SR
Queue Stats
85W - 112L
1,492 Elo+
Party 1
Merlin
Merlin
pfeiff17
Merlin
Level 334
God Stats
12W - 13L
1,731 SR
Queue Stats
1,243W - 1,222L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 0 / 0
5,392
539
3,341
4,671
1,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Cozzyy
Mulan
9
0 / 1 / 2
5,057
506
2,106
5,380
2,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
5 / 3 / 0
6,258
626
4,778
8,649
3,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
MisΣry
Ix Chel
10
2 / 2 / 3
6,143
614
5,096
5,617
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 1
6,040
604
4,281
8,443
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FarmersOnlyFans
Cu Chulainn
10
0 / 1 / 1
5,738
574
6,718
7,993
5,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
HeroMx
Bastet
8
2 / 3 / 1
5,347
535
3,067
8,712
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 0
5,297
530
1,399
4,315
1,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 1
6,316
632
5,007
7,006
3,261
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
pfeiff17
Merlin
10
1 / 1 / 0
5,270
527
1,794
4,375
3,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
7
Kills
6
6
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
W
Mulan
Cozzyy
Mulan
0
1
2
1
W
5
3
0
1.67
L
Cu Chulainn
FarmersOnlyFans
Cu Chulainn
0
1
1
0.5
L
Bastet
HeroMx
Bastet
2
3
1
0.83
W
Ix Chel
MisΣry
Ix Chel
2
2
3
1.75
L
0
0
0
0
W
0
0
1
0.5
L
3
2
1
1.75
L
Merlin
pfeiff17
Merlin
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,602
Damage
17,985
32,760
Taken
32,401
13,131
Mitigated
15,767
10,826
Healing
12,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
3,341
1,732
0
2,282
4,671
1,606
0
243
4,428
0
44,736
W
Mulan
Cozzyy
Mulan
2,106
240
0
1,205
5,380
2,666
0
2,575
2,805
0
21,069
W
4,778
1,838
0
1,284
8,649
3,079
967
1,259
7,349
0
31,092
L
Cu Chulainn
FarmersOnlyFans
Cu Chulainn
6,718
1,616
0
2,496
7,993
5,332
0
2,746
4,949
0
41,726
L
Bastet
HeroMx
Bastet
3,067
1,352
0
2,972
8,712
2,666
0
1,992
6,618
0
25,193
W
Ix Chel
MisΣry
Ix Chel
5,096
830
649
1,539
5,617
1,633
0
2,724
2,893
44,547
0
L
1,399
1,298
0
1,947
4,315
1,484
0
0
4,279
0
37,399
W
4,281
1,324
0
3,867
8,443
4,147
0
0
7,712
40,318
0
L
5,007
666
0
3,811
7,006
3,261
0
3,446
3,477
44,332
0
L
Merlin
pfeiff17
Merlin
1,794
32
0
1,526
4,375
3,024
0
793
3,463
21,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,890
Gold Earned
27,968
327
Minions Killed
325
0
Camps Cleared
0
1,041,867
Distance Traveled
950,364
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,392
539
78
8
0
220,132
1
W
Mulan
5,057
506
37
4
0
216,223
3
W
Fenrir
6,258
626
54
5
0
220,065
3
L
Cu Chulainn
5,738
574
74
7
0
196,850
0
L
Bastet
5,347
535
46
5
0
171,097
0
W
Ix Chel
6,143
614
79
8
0
196,463
5
L
Rama
5,297
530
93
9
0
201,039
1
W
Ymir
6,040
604
79
8
0
188,984
0
L
Anubis
6,316
632
78
8
0
187,107
0
L
Merlin
5,270
527
34
3
0
194,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role