Player Matchup

Ravana
Ravana
Coolguy424
Ravana
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,515 Elo+
Party 3
Chang'e
Chang'e
Sojux
Chang'e
Level 55
God Stats
0W - 1L
1,510 SR
Queue Stats
12W - 10L
1,538 Elo+
Party 3
Sylvanus
Sylvanus
TravisScottFan
Sylvanus
Level 16
God Stats
3W - 3L
1,633 SR
Queue Stats
11W - 11L
1,533 Elo+
Party 2
King Arthur
King Arthur
ddragonlee
King Arthur
Level 148
God Stats
4W - 4L
1,335 SR
Queue Stats
51W - 59L
1,477 Elo+
Party 2
Neith
Neith
izzybelly456
Neith
Level 47
God Stats
4W - 6L
1,348 SR
Queue Stats
12W - 17L
1,365 Elo+
Party 2
Team Averages
Level 76
1,465 SR
1,485 Elo+

VS

Team Averages
Level 97
1,440 SR
1,419 Elo+
Hades
Hades
Biohazard-T102
Hades
Level 141
God Stats
11W - 9L
1,362 SR
Queue Stats
176W - 185L
1,139 Elo+
Party 1
Bakasura
Bakasura
Evil76dark
Bakasura
Level 150
God Stats
3W - 6L
1,363 SR
Queue Stats
252W - 247L
1,506 Elo+
Party 1
Hercules
Hercules
TheIceWither
Hercules
Level 100
God Stats
3W - 0L
1,770 SR
Queue Stats
111W - 109L
1,467 Elo+
Solo
Horus
Horus
TheLickerT
Horus
Level 8
God Stats
44W - 34L
1,500 SR
Queue Stats
406W - 373L
1,477 Elo+
Party 1
Sol
Sol
biohazardT102
Sol
Level 88
God Stats
13W - 11L
1,203 SR
Queue Stats
426W - 398L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Coolguy424
Ravana
13
2 / 4 / 0
7,849
523
5,947
8,272
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Sojux
Chang'e
9
0 / 1 / 1
6,334
422
1,653
7,654
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
11
0 / 3 / 0
6,862
457
8,436
11,017
5,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ddragonlee
King Arthur
15
0 / 0 / 1
8,491
566
8,589
8,043
9,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 5 / 0
6,491
433
6,301
10,958
3,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
7,759
517
6,462
8,834
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Evil76dark
Bakasura
13
3 / 1 / 1
7,763
518
4,504
12,013
5,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
TheIceWither
Hercules
14
0 / 0 / 0
7,266
484
2,013
11,807
10,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
12
0 / 1 / 9
7,477
498
6,222
13,699
13,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
7 / 0 / 2
8,497
566
10,675
8,556
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
12
13
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Ravana
Coolguy424
Ravana
2
4
0
0.5
W
Bakasura
Evil76dark
Bakasura
3
1
1
3.5
L
Chang'e
Sojux
Chang'e
0
1
1
0.5
W
Hercules
TheIceWither
Hercules
0
0
0
0
W
Horus
0
1
9
4.5
L
Sylvanus
0
3
0
0
W
7
0
2
8
L
King Arthur
ddragonlee
King Arthur
0
0
1
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,926
Damage
29,876
45,944
Taken
54,909
24,576
Mitigated
37,147
10,446
Healing
23,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,462
564
130
4,039
8,834
4,181
363
2,645
6,189
53,520
0
L
Ravana
Coolguy424
Ravana
5,947
1,525
0
864
8,272
2,852
0
2,885
5,237
0
56,866
W
Bakasura
Evil76dark
Bakasura
4,504
3,382
0
3,579
12,013
5,467
0
1,693
10,320
0
42,765
L
Chang'e
Sojux
Chang'e
1,653
83
513
1,728
7,654
2,347
0
3,759
3,840
25,545
0
W
Hercules
TheIceWither
Hercules
2,013
197
0
4,960
11,807
10,913
0
212
11,533
0
55,872
W
Horus
6,222
2,346
400
4,176
13,699
13,839
0
3,540
10,159
0
23,632
L
Sylvanus
8,436
3,127
825
3,507
11,017
5,887
0
4,813
6,184
42,987
13,051
W
10,675
3,394
0
6,443
8,556
2,747
2,110
1,583
6,973
70,310
0
L
King Arthur
ddragonlee
King Arthur
8,589
870
0
871
8,043
9,544
0
0
7,698
364
77,202
L
6,301
2,434
0
2,138
10,958
3,946
621
5,680
4,928
0
39,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,027
Gold Earned
38,762
401
Minions Killed
410
0
Camps Cleared
0
1,341,462
Distance Traveled
1,407,817
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,759
517
105
7
0
259,458
1
L
Ravana
7,849
523
87
6
0
297,583
0
W
Bakasura
7,763
518
101
7
0
307,666
2
L
Chang'e
6,334
422
53
4
0
192,382
1
W
Hercules
7,266
484
79
5
0
272,950
1
W
Horus
7,477
498
20
1
0
301,441
0
L
Sylvanus
6,862
457
88
6
0
280,485
2
W
Sol
8,497
566
105
7
0
266,302
0
L
King Arthur
8,491
566
116
8
0
313,851
3
L
Neith
6,491
433
57
4
0
257,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role