Player Matchup

Neith
Neith
DazedAF88
Neith
Level 2
God Stats
1W - 2L
1,749 SR
Queue Stats
1W - 3L
1,802 Elo+
Party 1
Hel
Hel
NagromNalyd
Hel
Level 71
God Stats
0W - 1L
1,555 SR
Queue Stats
2W - 3L
1,894 Elo+
Party 1
Mercury
Mercury
TeddyTwoTap
Mercury
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,802 Elo+
Party 1
Team Averages
Level 41
1,601 SR
1,833 Elo+

VS

Team Averages
Level 76
1,547 SR
1,527 Elo+
Mulan
Mulan
BrettyPad
Mulan
Level 79
God Stats
1W - 1L
1,299 SR
Queue Stats
36W - 38L
1,517 Elo+
Party 2
Awilix
Awilix
KGBWaitsForNone
Awilix
Level 69
God Stats
6W - 7L
1,638 SR
Queue Stats
21W - 21L
1,546 Elo+
Party 2
Baron Samedi
Baron Samedi
WackJumper
Baron Samedi
Level 80
God Stats
20W - 9L
1,705 SR
Queue Stats
47W - 39L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DazedAF88
Neith
12
0 / 4 / 1
7,811
601
5,858
11,170
5,132
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 3
7,902
608
5,373
13,075
10,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
TeddyTwoTap
Mercury
13
4 / 3 / 0
8,891
684
5,750
10,829
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BrettyPad
Mulan
15
4 / 2 / 8
9,855
758
10,258
16,577
18,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 1 / 7
10,224
786
10,459
7,084
3,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
WackJumper
Baron Samedi
15
3 / 1 / 9
9,457
727
10,214
4,977
3,105
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
13
13
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mulan
BrettyPad
Mulan
4
2
8
4
L
Neith
DazedAF88
Neith
0
4
1
0.13
W
6
1
7
9.5
L
0
6
3
0.25
L
Mercury
TeddyTwoTap
Mercury
4
3
0
1.33
W
Baron Samedi
WackJumper
Baron Samedi
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,981
Damage
30,931
35,074
Taken
28,638
19,929
Mitigated
24,621
7,884
Healing
7,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BrettyPad
Mulan
10,258
1,024
0
2,427
16,577
18,254
322
2,253
14,324
0
25,369
L
Neith
DazedAF88
Neith
5,858
3,443
0
1,480
11,170
5,132
0
2,398
8,772
0
29,925
W
10,459
3,385
0
1,984
7,084
3,262
1,118
1,653
5,431
0
50,645
L
5,373
538
2,916
2,482
13,075
10,281
0
4,602
8,473
18,820
0
L
Mercury
TeddyTwoTap
Mercury
5,750
4,082
0
1,006
10,829
4,516
184
3,214
7,615
0
28,960
W
Baron Samedi
WackJumper
Baron Samedi
10,214
378
949
2,477
4,977
3,105
1,391
1,536
3,441
40,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,604
Gold Earned
29,536
138
Minions Killed
142
0
Camps Cleared
0
664,038
Distance Traveled
725,166
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,855
758
29
2
0
238,186
0
L
Neith
7,811
601
68
5
0
207,534
0
W
Awilix
10,224
786
47
4
0
259,027
0
L
Hel
7,902
608
26
2
0
221,711
0
L
Mercury
8,891
684
44
3
0
234,793
0
W
Baron Samedi
9,457
727
66
5
0
227,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role