Player Matchup

Heimdallr
Heimdallr
KittenFiddles
Heimdallr
Level 90
God Stats
3W - 1L
1,521 SR
Queue Stats
213W - 207L
1,499 Elo+
Solo
Cerberus
Cerberus
Smokefrufru
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
TheBluePrince20
King Arthur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 138L
1,519 Elo+
Party 2
Gilgamesh
Gilgamesh
javier_RK
Gilgamesh
Level 125
God Stats
1W - 1L
1,341 SR
Queue Stats
47W - 51L
1,507 Elo+
Party 2
Ah Puch
Ah Puch
magnaboy
Ah Puch
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
247W - 234L
1,460 Elo+
Solo
Team Averages
Level 80
1,472 SR
1,497 Elo+

VS

Team Averages
Level 83
1,463 SR
1,463 Elo+
Anubis
Anubis
 
Anubis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
DakotaW_01
Hercules
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
135W - 158L
1,385 Elo+
Party 1
Ishtar
Ishtar
EmmaStema
Ishtar
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,723 Elo+
Party 1
Janus
Janus
MonsterGills
Janus
Level 156
God Stats
0W - 3L
1,316 SR
Queue Stats
12W - 23L
1,220 Elo+
Party 3
Merlin
Merlin
Newtynut
Merlin
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 88L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KittenFiddles
Heimdallr
15
3 / 2 / 13
8,422
842
7,413
7,742
3,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Smokefrufru
Cerberus
14
1 / 2 / 14
8,653
865
4,157
11,328
9,604
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
TheBluePrince20
King Arthur
14
4 / 2 / 7
8,444
844
7,149
10,183
10,826
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
javier_RK
Gilgamesh
14
6 / 3 / 10
8,486
849
6,035
12,731
11,708
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
magnaboy
Ah Puch
16
6 / 1 / 13
9,544
954
20,299
6,834
3,888
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 4 / 3
7,911
791
11,829
9,641
5,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
DakotaW_01
Hercules
13
0 / 3 / 8
6,722
672
5,879
13,339
14,094
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
EmmaStema
Ishtar
11
0 / 7 / 5
6,404
640
2,561
9,656
3,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 4 / 3
8,044
804
11,510
7,326
2,998
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
Newtynut
Merlin
13
0 / 2 / 5
6,792
679
6,198
6,769
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
33
20
Kills
9
10
Deaths
20
57
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
4
3
1.38
L
Hercules
DakotaW_01
Hercules
0
3
8
1.33
L
Ishtar
EmmaStema
Ishtar
0
7
5
0.36
W
Heimdallr
KittenFiddles
Heimdallr
3
2
13
4.75
L
5
4
3
1.63
L
Merlin
Newtynut
Merlin
0
2
5
1.25
W
Cerberus
Smokefrufru
Cerberus
1
2
14
4
W
King Arthur
TheBluePrince20
King Arthur
4
2
7
3.75
W
Gilgamesh
javier_RK
Gilgamesh
6
3
10
3.67
W
Ah Puch
magnaboy
Ah Puch
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,053
Damage
37,977
48,818
Taken
46,731
39,970
Mitigated
29,538
19,329
Healing
9,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,829
257
510
2,877
9,641
5,175
0
5,983
3,617
22,780
0
L
Hercules
DakotaW_01
Hercules
5,879
1,525
191
2,807
13,339
14,094
0
7,165
5,942
0
8,122
L
Ishtar
EmmaStema
Ishtar
2,561
1,190
323
87
9,656
3,636
0
5,398
4,171
0
5,370
W
Heimdallr
KittenFiddles
Heimdallr
7,413
2,459
273
286
7,742
3,944
438
3,883
3,859
0
23,822
L
11,510
400
0
342
7,326
2,998
0
3,692
3,408
18,336
0
L
Merlin
Newtynut
Merlin
6,198
137
1,297
1,325
6,769
3,635
0
1,858
4,815
22,152
0
W
Cerberus
Smokefrufru
Cerberus
4,157
210
891
4,500
11,328
9,604
194
7,987
3,341
8,908
360
W
King Arthur
TheBluePrince20
King Arthur
7,149
520
797
2,891
10,183
10,826
162
6,661
3,522
0
12,479
W
Gilgamesh
javier_RK
Gilgamesh
6,035
944
2,242
3,302
12,731
11,708
92
6,078
6,653
0
11,182
W
Ah Puch
magnaboy
Ah Puch
20,299
1,438
1,644
2,503
6,834
3,888
552
4,928
1,906
35,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,549
Gold Earned
35,873
128
Minions Killed
102
0
Camps Cleared
0
985,044
Distance Traveled
841,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,911
791
30
3
0
163,401
0
L
Hercules
6,722
672
6
1
0
198,917
0
L
Ishtar
6,404
640
6
1
0
158,232
0
W
Heimdallr
8,422
842
36
4
0
174,428
0
L
Janus
8,044
804
33
3
0
164,921
0
L
Merlin
6,792
679
27
3
0
156,392
0
W
Cerberus
8,653
865
20
2
0
215,393
0
W
King Arthur
8,444
844
18
2
0
186,727
0
W
Gilgamesh
8,486
849
12
1
0
196,149
0
W
Ah Puch
9,544
954
42
4
0
212,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role