Player Matchup

Sun Wukong
Sun Wukong
Asura118
Sun Wukong
Level 8
God Stats
25W - 26L
1,500 SR
Queue Stats
170W - 218L
1,331 Elo+
Party 3
Charybdis
Charybdis
HeathCliff9
Charybdis
Level 9
God Stats
1W - 3L
1,624 SR
Queue Stats
149W - 190L
1,331 Elo+
Party 3
Ravana
Ravana
KermitClouds
Ravana
Level 89
God Stats
1W - 2L
1,252 SR
Queue Stats
143W - 165L
1,462 Elo+
Party 1
Hel
Hel
PoliceGirl907
Hel
Level 6
God Stats
25W - 43L
1,429 SR
Queue Stats
216W - 261L
1,282 Elo+
Party 3
Bacchus
Bacchus
mg0ld
Bacchus
Level 11
God Stats
5W - 3L
1,706 SR
Queue Stats
53W - 61L
1,446 Elo+
Party 1
Team Averages
Level 25
1,502 SR
1,370 Elo+

VS

Team Averages
Level 75
1,581 SR
1,507 Elo+
Janus
Janus
Ameerjalili123
Janus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 14L
1,415 Elo+
Solo
Ra
Ra
Awita_de_Uwuu
Ra
Level 149
God Stats
2W - 4L
1,728 SR
Queue Stats
21W - 25L
1,558 Elo+
Party 2
Cthulhu
Cthulhu
Eriyuki1
Cthulhu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 2
Susano
Susano
HOOTIEAssassin
Susano
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 12L
1,509 Elo+
Party 2
Persephone
Persephone
Maeve-Remix
Persephone
Level 179
God Stats
1W - 1L
1,674 SR
Queue Stats
18W - 16L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Asura118
Sun Wukong
8
0 / 1 / 0
3,932
786
1,211
4,189
2,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
HeathCliff9
Charybdis
9
0 / 0 / 1
4,114
823
699
1,571
549
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
9
1 / 2 / 0
4,293
859
1,126
3,926
1,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 0
3,621
724
0
0
0
Bacchus
mg0ld
Bacchus
8
0 / 2 / 0
3,874
775
2,392
4,668
3,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
5,157
1,031
4,448
1,227
428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 2
4,083
817
1,693
1,740
530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Eriyuki1
Cthulhu
8
0 / 1 / 2
3,994
799
1,080
2,610
1,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 0 / 1
4,279
856
1,073
2,463
805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Maeve-Remix
Persephone
10
0 / 0 / 2
4,461
892
3,112
937
319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
5
5
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Sun Wukong
Asura118
Sun Wukong
0
1
0
0
W
0
0
2
1
W
Cthulhu
Eriyuki1
Cthulhu
0
1
2
1
W
1
0
1
1.5
L
Charybdis
HeathCliff9
Charybdis
0
0
1
0.5
L
Ravana
1
2
0
0.5
W
Persephone
Maeve-Remix
Persephone
0
0
2
1
L
0
0
0
0
L
Bacchus
mg0ld
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,428
Damage
11,406
14,354
Taken
8,977
8,145
Mitigated
3,754
1,647
Healing
1,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,448
540
0
640
1,227
428
46
0
1,227
20,075
0
L
Sun Wukong
Asura118
Sun Wukong
1,211
0
0
506
4,189
2,008
0
2,659
1,276
0
9,180
W
1,693
355
280
482
1,740
530
207
672
992
10,081
0
W
Cthulhu
Eriyuki1
Cthulhu
1,080
192
0
124
2,610
1,672
0
117
2,493
3,297
0
W
1,073
34
0
30
2,463
805
0
913
1,434
0
2,739
L
Charybdis
HeathCliff9
Charybdis
699
289
0
0
1,571
549
0
1,044
425
0
6,302
L
Ravana
1,126
58
0
543
3,926
1,649
0
2,881
907
0
7,729
W
Persephone
Maeve-Remix
Persephone
3,112
200
0
426
937
319
141
462
439
16,325
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
mg0ld
Bacchus
2,392
579
0
598
4,668
3,939
0
3,035
1,413
6,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,834
Gold Earned
21,974
57
Minions Killed
115
0
Camps Cleared
0
372,881
Distance Traveled
556,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,157
1,031
41
8
0
112,059
0
L
Sun Wukong
3,932
786
14
3
0
101,668
0
W
Ra
4,083
817
17
3
0
107,017
0
W
Cthulhu
3,994
799
3
1
0
118,795
0
W
Susano
4,279
856
9
2
0
111,629
0
L
Charybdis
4,114
823
12
2
0
70,250
0
L
Ravana
4,293
859
24
5
0
95,394
0
W
Persephone
4,461
892
45
9
0
107,025
0
L
Hel
3,621
724
0
0
0
0
0
L
Bacchus
3,874
775
7
1
0
105,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role