Player Matchup

Neith
Neith
MarcoOldGuy
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
THE_BIG_Z_3472
Mulan
Level 143
God Stats
0W - 1L
1,507 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 1
Arachne
Arachne
jewelprincess3
Arachne
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
lucky_insect195
Yemoja
Level 118
God Stats
0W - 1L
1,365 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
woodchuker
Janus
Level 63
God Stats
16W - 20L
1,497 SR
Queue Stats
56W - 76L
1,375 Elo+
Solo
Team Averages
Level 70
1,474 SR
1,428 Elo+

VS

Team Averages
Level 78
1,475 SR
1,410 Elo+
Surtr
Surtr
MarMeezzy
Surtr
Level 87
God Stats
43W - 37L
1,455 SR
Queue Stats
251W - 240L
1,409 Elo+
Party 2
Athena
Athena
SilverSlend
Athena
Level 64
God Stats
3W - 0L
1,697 SR
Queue Stats
228W - 208L
1,392 Elo+
Solo
Janus
Janus
YaseiLife
Janus
Level 43
God Stats
4W - 7L
1,500 SR
Queue Stats
267W - 282L
1,408 Elo+
Party 2
Izanami
Izanami
tupapu999
Izanami
Level 84
God Stats
11W - 9L
1,263 SR
Queue Stats
251W - 242L
1,451 Elo+
Solo
Arachne
Arachne
xDete504x
Arachne
Level 111
God Stats
3W - 3L
1,460 SR
Queue Stats
64W - 80L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 5 / 0
4,418
442
1,812
7,190
2,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 4 / 1
5,119
512
4,939
8,282
4,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 5 / 2
5,228
523
1,601
7,429
2,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

7
0 / 3 / 0
4,411
441
841
4,999
2,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Janus
10
5 / 5 / 0
6,260
626
4,843
7,746
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
MarMeezzy
Surtr
10
5 / 1 / 3
5,968
597
7,303
7,740
4,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
9
1 / 1 / 6
5,327
533
2,127
5,209
2,642
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
YaseiLife
Janus
10
3 / 5 / 4
5,758
576
5,689
6,317
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
tupapu999
Izanami
11
5 / 0 / 2
6,535
654
4,838
4,304
1,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
xDete504x
Arachne
10
7 / 1 / 4
6,297
630
5,451
6,442
2,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
8
Kills
21
22
Deaths
8
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Surtr
MarMeezzy
Surtr
5
1
3
6.5
L
1
5
0
0.2
W
Athena
1
1
6
4
L
1
4
1
0.38
W
Janus
YaseiLife
Janus
3
5
4
1
L
1
5
2
0.4
L
0
3
0
0
W
Izanami
tupapu999
Izanami
5
0
2
6
L
Janus
5
5
0
1
W
Arachne
xDete504x
Arachne
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,036
Damage
25,408
35,646
Taken
30,012
13,423
Mitigated
12,869
4,130
Healing
6,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
MarMeezzy
Surtr
7,303
2,902
0
2,080
7,740
4,127
0
0
7,374
437
36,643
L
1,812
650
0
248
7,190
2,007
34
1,449
5,741
0
17,379
W
Athena
2,127
780
0
500
5,209
2,642
0
420
4,789
18,454
0
L
4,939
1,241
0
2,322
8,282
4,054
0
129
8,153
0
29,534
W
Janus
YaseiLife
Janus
5,689
89
0
0
6,317
2,360
0
4,597
1,720
29,079
0
L
1,601
1,126
0
306
7,429
2,193
0
1,581
5,848
0
13,503
L
841
334
340
474
4,999
2,771
0
995
4,004
10,236
0
W
Izanami
tupapu999
Izanami
4,838
3,802
0
1,111
4,304
1,431
148
421
3,883
0
51,065
L
Janus
4,843
262
0
440
7,746
2,398
48
3,911
3,835
37,620
0
W
Arachne
xDete504x
Arachne
5,451
3,892
0
2,408
6,442
2,309
7
246
6,118
0
25,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,436
Gold Earned
29,885
187
Minions Killed
245
0
Camps Cleared
0
961,913
Distance Traveled
1,003,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,968
597
50
5
0
214,484
0
L
Neith
4,418
442
33
3
0
184,460
0
W
Athena
5,327
533
26
3
0
199,029
0
L
Mulan
5,119
512
54
5
0
187,080
0
W
Janus
5,758
576
40
4
0
191,750
0
L
Arachne
5,228
523
26
3
0
214,561
0
L
Yemoja
4,411
441
14
1
0
172,211
0
W
Izanami
6,535
654
84
8
0
189,465
0
L
Janus
6,260
626
60
6
0
203,601
0
W
Arachne
6,297
630
45
5
0
208,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role