Player Matchup

Sun Wukong
Sun Wukong
Grizzly Addamz
Sun Wukong
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 59L
1,496 Elo+
Party 1
Athena
Athena
MoldyBread_Dg
Athena
Level 107
God Stats
5W - 1L
1,896 SR
Queue Stats
54W - 28L
1,587 Elo+
Solo
Heimdallr
Heimdallr
MyDendeGotBanned
Heimdallr
Level 98
God Stats
1W - 1L
1,330 SR
Queue Stats
69W - 49L
1,519 Elo+
Solo
Pele
Pele
OBRUXA833
Pele
Level 173
God Stats
2W - 0L
1,504 SR
Queue Stats
10W - 0L
1,866 Elo+
Solo
Poseidon
Poseidon
OldUncleTony
Poseidon
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 32L
1,427 Elo+
Party 1
Team Averages
Level 131
1,546 SR
1,579 Elo+

VS

Team Averages
Level 107
1,503 SR
1,430 Elo+
Atlas
Atlas
Jaware
Atlas
Level 126
God Stats
1W - 2L
1,637 SR
Queue Stats
12W - 10L
1,489 Elo+
Solo
Jormungandr
Jormungandr
TibiaTibia
Jormungandr
Level 17
God Stats
0W - 1L
1,424 SR
Queue Stats
7W - 6L
1,205 Elo+
Party 2
Thanatos
Thanatos
aultindo
Thanatos
Level 127
God Stats
3W - 8L
1,620 SR
Queue Stats
67W - 71L
1,516 Elo+
Solo
Medusa
Medusa
crownedclown123
Medusa
Level 105
God Stats
5W - 6L
1,640 SR
Queue Stats
195W - 228L
1,463 Elo+
Solo
Nu Wa
Nu Wa
supportqt
Nu Wa
Level 159
God Stats
5W - 7L
1,192 SR
Queue Stats
543W - 467L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Grizzly Addamz
Sun Wukong
15
1 / 1 / 6
8,508
709
3,745
10,107
7,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 0 / 6
9,040
753
5,729
16,313
12,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
16
5 / 2 / 2
9,203
767
9,007
11,945
4,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
15
0 / 2 / 1
8,350
696
5,964
12,674
5,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
OldUncleTony
Poseidon
16
1 / 0 / 7
8,964
747
11,222
6,868
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Jaware
Atlas
16
1 / 1 / 3
8,560
713
11,752
12,584
7,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
TibiaTibia
Jormungandr
14
1 / 5 / 2
7,828
652
6,657
14,516
17,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
aultindo
Thanatos
10
0 / 0 / 0
6,694
558
0
0
0
16
2 / 0 / 1
8,860
738
6,916
8,897
4,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
supportqt
Nu Wa
15
1 / 2 / 4
8,352
696
17,892
8,254
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
8
Kills
5
5
Deaths
8
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Grizzly Addamz
Sun Wukong
1
1
6
4
L
Atlas
Jaware
Atlas
1
1
3
2.5
W
1
0
6
4
W
Heimdallr
5
2
2
3
W
Pele
0
2
1
0.25
W
Poseidon
OldUncleTony
Poseidon
1
0
7
4.5
L
Jormungandr
TibiaTibia
Jormungandr
1
5
2
0.4
L
Thanatos
aultindo
Thanatos
0
0
0
0
L
2
0
1
2.5
L
Nu Wa
supportqt
Nu Wa
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,667
Damage
43,217
57,907
Taken
44,251
33,652
Mitigated
32,895
11,194
Healing
3,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Grizzly Addamz
Sun Wukong
3,745
342
239
1,462
10,107
7,787
0
4,414
5,345
0
29,733
L
Atlas
Jaware
Atlas
11,752
2,520
0
626
12,584
7,431
0
3,756
8,828
37,814
0
W
5,729
1,073
2,199
2,685
16,313
12,958
115
10,738
4,681
14,463
249
W
Heimdallr
9,007
3,909
0
2,140
11,945
4,746
151
7,784
3,595
0
33,398
W
Pele
5,964
1,749
0
1,701
12,674
5,250
1,404
6,114
6,189
0
30,744
W
Poseidon
OldUncleTony
Poseidon
11,222
1,604
95
673
6,868
2,911
255
4,736
1,796
54,995
0
L
Jormungandr
TibiaTibia
Jormungandr
6,657
1,672
0
777
14,516
17,610
0
7,465
7,051
22,164
0
L
Thanatos
aultindo
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
6,916
2,613
0
1,176
8,897
4,613
483
1,970
6,927
0
36,534
L
Nu Wa
supportqt
Nu Wa
17,892
4,006
0
439
8,254
3,241
0
3,511
4,743
39,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,065
Gold Earned
40,294
282
Minions Killed
209
0
Camps Cleared
0
1,288,840
Distance Traveled
957,626
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,508
709
52
4
0
280,993
5
L
Atlas
8,560
713
65
5
0
257,936
0
W
Athena
9,040
753
19
2
0
279,172
0
W
Heimdallr
9,203
767
57
5
0
222,090
0
W
Pele
8,350
696
58
5
0
247,818
0
W
Poseidon
8,964
747
96
8
0
258,767
0
L
Jormungandr
7,828
652
21
2
0
217,745
0
L
Thanatos
6,694
558
0
0
0
0
0
L
Medusa
8,860
738
78
7
0
260,291
0
L
Nu Wa
8,352
696
45
4
0
221,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role