Player Matchup

Chronos
Chronos
Fever
Chronos
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,482 Elo+
Party 1
Loki
Loki
JESSlCAKE
Loki
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,567 Elo+
Party 1
Hades
Hades
Pelonchinik
Hades
Level 187
God Stats
5W - 2L
1,907 SR
Queue Stats
267W - 250L
1,517 Elo+
Solo
Team Averages
Level 152
1,636 SR
1,522 Elo+

VS

Team Averages
Level 116
1,373 SR
1,459 Elo+
Apollo
Apollo
AIIegedly
Apollo
Level 130
God Stats
2W - 1L
1,219 SR
Queue Stats
23W - 26L
1,524 Elo+
Party 2
Ix Chel
Ix Chel
BigSmev
Ix Chel
Level 129
God Stats
4W - 5L
1,398 SR
Queue Stats
39W - 35L
1,520 Elo+
Party 2
Chaac
Chaac
tortustein
Chaac
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Fever
Chronos
14
5 / 0 / 10
8,976
898
13,602
9,968
3,906
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
13
5 / 2 / 9
8,533
853
7,365
9,407
3,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 0 / 6
9,178
918
6,268
11,453
10,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AIIegedly
Apollo
11
1 / 5 / 1
7,329
733
6,224
10,177
3,651
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
BigSmev
Ix Chel
10
1 / 6 / 0
6,722
672
7,991
10,428
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
10
0 / 5 / 0
6,394
639
7,791
12,013
8,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
16
Kills
2
2
Deaths
16
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
AIIegedly
Apollo
1
5
1
0.3
L
Ix Chel
BigSmev
Ix Chel
1
6
0
0.17
W
Chronos
Fever
Chronos
5
0
10
10
W
Loki
5
2
9
4.75
W
6
0
6
9
L
Chaac
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,235
Damage
22,006
30,828
Taken
32,618
17,914
Mitigated
16,495
10,170
Healing
4,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AIIegedly
Apollo
6,224
3,971
0
623
10,177
3,651
0
7,062
3,115
0
23,645
L
Ix Chel
BigSmev
Ix Chel
7,991
1,008
350
1,167
10,428
4,050
0
5,965
4,463
23,624
0
W
Chronos
Fever
Chronos
13,602
7,402
0
3,868
9,968
3,906
2,030
2,997
6,729
42,611
0
W
Loki
7,365
1,499
0
1,334
9,407
3,623
700
1,112
8,061
0
33,392
W
6,268
925
602
4,366
11,453
10,385
467
4,089
6,993
26,389
0
L
Chaac
7,791
1,672
0
2,801
12,013
8,794
0
6,843
5,170
0
18,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,687
Gold Earned
20,445
130
Minions Killed
97
0
Camps Cleared
0
567,844
Distance Traveled
528,123
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,329
733
38
4
0
171,978
1
L
Ix Chel
6,722
672
30
3
0
171,442
0
W
Chronos
8,976
898
61
6
0
197,098
0
W
Loki
8,533
853
37
4
0
199,309
0
W
Hades
9,178
918
32
3
0
171,437
4
L
Chaac
6,394
639
29
3
0
184,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role