Player Matchup

Ymir
Ymir
GotWrath
Ymir
Level 27
God Stats
1W - 3L
1,404 SR
Queue Stats
3W - 5L
1,391 Elo+
Party 2
Merlin
Merlin
K1NGK3V
Merlin
Level 86
God Stats
2W - 5L
1,618 SR
Queue Stats
252W - 254L
1,466 Elo+
Solo
Neith
Neith
shaunfoss
Neith
Level 63
God Stats
7W - 6L
1,445 SR
Queue Stats
11W - 18L
1,425 Elo+
Party 2
Team Averages
Level 59
1,489 SR
1,428 Elo+

VS

Team Averages
Level 83
1,481 SR
1,516 Elo+
Hercules
Hercules
RS C0bra
Hercules
Level 86
God Stats
11W - 12L
1,359 SR
Queue Stats
64W - 59L
1,461 Elo+
Party 1
Tyr
Tyr
RS Captain
Tyr
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 59L
1,512 Elo+
Party 1
Thoth
Thoth
YoImChong
Thoth
Level 104
God Stats
1W - 1L
1,583 SR
Queue Stats
16W - 14L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 3 / 2
6,620
662
2,704
7,928
7,741
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Merlin
K1NGK3V
Merlin
11
2 / 3 / 1
6,722
672
5,062
4,525
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
shaunfoss
Neith
12
2 / 3 / 2
7,225
723
7,651
7,842
3,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RS C0bra
Hercules
12
2 / 0 / 5
6,961
696
3,467
9,110
6,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 0 / 3
7,503
750
3,260
7,992
7,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
YoImChong
Thoth
12
3 / 4 / 3
7,691
769
9,042
6,920
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
9
9
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
2
0.33
L
Merlin
K1NGK3V
Merlin
2
3
1
0.83
W
Hercules
RS C0bra
Hercules
2
0
5
4.5
W
4
0
3
5.5
W
Thoth
YoImChong
Thoth
3
4
3
1.13
L
Neith
shaunfoss
Neith
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,417
Damage
15,769
20,295
Taken
24,022
12,561
Mitigated
16,262
3,646
Healing
7,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,704
1,158
612
449
7,928
7,741
92
1,819
6,109
11,305
0
L
Merlin
K1NGK3V
Merlin
5,062
466
0
333
4,525
1,757
0
2,090
2,435
25,227
0
W
Hercules
RS C0bra
Hercules
3,467
933
0
3,749
9,110
6,244
0
2,847
6,263
0
16,281
W
3,260
846
0
2,420
7,992
7,542
0
3,497
4,495
0
12,912
W
Thoth
YoImChong
Thoth
9,042
129
0
1,100
6,920
2,476
79
2,443
4,477
34,215
0
L
Neith
shaunfoss
Neith
7,651
4,497
158
2,094
7,842
3,063
0
5,184
2,658
0
31,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,567
Gold Earned
22,155
107
Minions Killed
95
0
Camps Cleared
0
502,737
Distance Traveled
571,634
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,620
662
20
2
0
166,954
0
L
Merlin
6,722
672
28
3
0
162,634
1
W
Hercules
6,961
696
18
2
0
198,829
0
W
Tyr
7,503
750
23
2
0
196,243
3
W
Thoth
7,691
769
54
5
0
176,562
1
L
Neith
7,225
723
59
6
0
173,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role