Player Matchup

Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Dilios71
Anubis
Level 101
God Stats
392W - 307L
1,579 SR
Queue Stats
760W - 703L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
Goomblin
Zhong Kui
Level 63
God Stats
2W - 2L
1,389 SR
Queue Stats
146W - 167L
1,325 Elo+
Solo
Rama
Rama
Lynnifred
Rama
Level 14
God Stats
2W - 4L
1,337 SR
Queue Stats
19W - 18L
1,555 Elo+
Party 2
Khepri
Khepri
TRIPPYYVIBESS
Khepri
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 38L
1,447 Elo+
Solo
Team Averages
Level 74
1,461 SR
1,467 Elo+

VS

Team Averages
Level 52
1,413 SR
1,373 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
KevinHM9146
Chaac
Level 107
God Stats
2W - 2L
1,607 SR
Queue Stats
34W - 38L
1,508 Elo+
Party 3
Ymir
Ymir
SSxYaBoiiGonzo
Ymir
Level 26
God Stats
3W - 6L
1,255 SR
Queue Stats
295W - 288L
1,281 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
sooth21
Morgan Le Fay
Level 41
God Stats
21W - 19L
1,545 SR
Queue Stats
130W - 141L
1,278 Elo+
Party 1
Hachiman
Hachiman
xAlexqq
Hachiman
Level 26
God Stats
2W - 3L
1,160 SR
Queue Stats
11W - 14L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
4 / 0 / 3
5,947
595
4,173
5,134
1,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Dilios71
Anubis
11
4 / 0 / 4
6,690
669
4,633
4,637
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Goomblin
Zhong Kui
10
0 / 1 / 1
6,144
614
4,435
4,688
3,256
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
11
6 / 0 / 5
6,822
682
7,672
4,502
1,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

7
1 / 0 / 7
5,959
596
2,100
5,508
3,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
1 / 2 / 0
5,238
524
1,903
7,137
4,280
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 1
5,441
544
2,848
8,622
3,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

6
0 / 5 / 0
4,536
454
1,848
10,191
4,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
sooth21
Morgan Le Fay
10
0 / 3 / 0
5,369
537
3,457
5,812
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
xAlexqq
Hachiman
7
0 / 4 / 0
4,396
440
1,861
5,572
1,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
15
Kills
1
1
Deaths
16
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
3
5.5
L
Ratatoskr
 
Ratatoskr
1
2
0
0.5
W
Anubis
Dilios71
Anubis
4
0
4
6
W
Zhong Kui
Goomblin
Zhong Kui
0
1
1
0.5
L
0
2
1
0.25
W
Rama
6
0
5
8.5
L
0
5
0
0
W
1
0
7
4.5
L
Morgan Le Fay
sooth21
Morgan Le Fay
0
3
0
0
L
Hachiman
xAlexqq
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,013
Damage
11,917
24,469
Taken
37,334
11,920
Mitigated
16,317
8,749
Healing
5,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,173
561
0
707
5,134
1,565
0
1,066
4,068
0
28,912
L
Ratatoskr
 
Ratatoskr
1,903
70
0
1,932
7,137
4,280
0
4,178
2,959
0
30,439
W
Anubis
Dilios71
Anubis
4,633
337
0
1,690
4,637
2,123
363
2,418
2,219
46,265
0
W
Zhong Kui
Goomblin
Zhong Kui
4,435
1,007
0
1,990
4,688
3,256
0
0
4,688
42,516
0
L
2,848
475
0
1,552
8,622
3,826
0
2,085
6,537
0
45,832
W
Rama
7,672
6,905
0
1,735
4,502
1,956
780
1,084
3,418
0
43,936
L
1,848
943
0
684
10,191
4,919
0
3,228
6,963
11,153
0
W
2,100
351
1,075
1,552
5,508
3,020
0
1,201
4,307
10,762
0
L
Morgan Le Fay
sooth21
Morgan Le Fay
3,457
677
0
821
5,812
1,923
210
1,676
4,136
36,933
0
L
Hachiman
xAlexqq
Hachiman
1,861
1,292
0
673
5,572
1,369
0
1,006
4,566
0
15,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,562
Gold Earned
24,980
260
Minions Killed
251
0
Camps Cleared
0
1,043,000
Distance Traveled
963,676
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,947
595
40
4
0
271,815
0
L
Ratatoskr
5,238
524
50
5
0
171,757
0
W
Anubis
6,690
669
73
7
0
197,020
6
W
Zhong Kui
6,144
614
65
7
0
163,361
0
L
Chaac
5,441
544
84
8
0
238,257
0
W
Rama
6,822
682
61
6
0
207,063
0
L
Ymir
4,536
454
14
1
0
173,982
0
W
Khepri
5,959
596
21
2
0
203,741
0
L
Morgan Le Fay
5,369
537
69
7
0
191,337
1
L
Hachiman
4,396
440
34
3
0
188,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role