Player Matchup

Nemesis
Nemesis
Bronze III
Fade Divine
Nemesis
Bronze III
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 72L
1,448 MMR
Solo
Khepri
Khepri
Gold III
FallingShadow6
Khepri
Gold III
Level 108
God Stats
1W - 2L
1,315 SR
Queue Stats
237W - 258L
1,438 MMR
Solo
Surtr
Surtr
Gold V
HypNotiiK_ScOpEZ
Surtr
Gold V
Level 142
God Stats
33W - 17L
1,587 SR
Queue Stats
42W - 28L
1,442 MMR
Solo
Skadi
Skadi
Gold III
evilman18
Skadi
Gold III
Level 129
God Stats
185W - 142L
1,650 SR
Queue Stats
271W - 266L
1,451 MMR
Solo
Agni
Agni
Silver III
jdog992
Agni
Silver III
Level 96
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 11L
1,446 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,510 SR
1,445 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,569 SR
1,460 MMR
Serqet
Serqet
Gold II
 
Serqet
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold V
LightWolf05
Odin
Gold V
Level 157
God Stats
4W - 6L
1,836 SR
Queue Stats
425W - 441L
1,430 MMR
Solo
Ganesha
Ganesha
Bronze III
Lordofthewolfs
Ganesha
Bronze III
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,423 MMR
Solo
Kukulkan
Kukulkan
Silver III
x_BARBATUS_x
Kukulkan
Silver III
Level 46
God Stats
11W - 9L
1,509 SR
Queue Stats
143W - 149L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fade Divine
Nemesis
16
9 / 2 / 4
9,984
624
9,361
12,942
5,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 1 / 8
8,315
520
3,773
9,586
8,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 1 / 3
10,131
633
11,144
12,800
10,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
evilman18
Skadi
13
4 / 2 / 6
8,611
538
16,939
11,584
4,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
jdog992
Agni
14
1 / 4 / 6
8,800
550
7,031
9,809
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AnubisThorBakasuraJanus

VS

Bans
VamanaMorgan Le FayMartichorasAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
4 / 7 / 2
8,083
505
8,218
16,615
7,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hou Yi
 
Hou Yi
12
1 / 4 / 1
7,086
443
5,901
14,031
5,571
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 4 / 3
7,595
475
6,593
13,326
10,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 4
7,660
479
4,464
14,555
12,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
x_BARBATUS_x
Kukulkan
15
3 / 2 / 2
8,699
544
8,900
7,420
3,222
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
20
Kills
10
10
Deaths
21
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
7
2
0.71
L
Hou Yi
 
Hou Yi
1
4
1
0.38
W
Nemesis
Fade Divine
Nemesis
9
2
4
5.5
W
2
1
8
6
W
4
1
3
5.5
L
2
4
3
0.88
L
0
4
4
0.5
W
Skadi
evilman18
Skadi
4
2
6
3.5
W
Agni
jdog992
Agni
1
4
6
1
L
Kukulkan
x_BARBATUS_x
Kukulkan
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,248
Damage
34,076
56,721
Taken
65,947
32,361
Mitigated
39,754
14,292
Healing
16,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
8,218
2,142
0
3,543
16,615
7,651
0
2,149
14,242
0
44,419
L
Hou Yi
 
Hou Yi
5,901
1,584
0
3,939
14,031
5,571
0
2,566
11,465
0
49,118
W
Nemesis
Fade Divine
Nemesis
9,361
5,388
0
1,903
12,942
5,083
478
2,400
10,112
0
78,469
W
3,773
497
0
3,139
9,586
8,041
0
3,592
5,839
21,498
0
W
11,144
4,921
0
4,677
12,800
10,457
0
2,748
9,921
1,510
82,457
L
6,593
2,760
0
3,209
13,326
10,880
0
1,005
11,775
0
48,389
L
4,464
473
149
4,058
14,555
12,430
0
2,908
11,545
30,392
0
W
Skadi
evilman18
Skadi
16,939
6,287
0
2,614
11,584
4,391
20
1,494
9,706
0
66,408
W
Agni
jdog992
Agni
7,031
542
0
1,959
9,809
4,389
81
3,738
6,071
81,090
0
L
Kukulkan
x_BARBATUS_x
Kukulkan
8,900
431
0
1,392
7,420
3,222
0
2,551
4,678
74,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,841
Gold Earned
39,123
483
Minions Killed
402
0
Camps Cleared
0
1,661,323
Distance Traveled
1,595,422
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,083
505
77
5
0
360,772
0
L
Hou Yi
7,086
443
90
6
0
319,492
1
W
Nemesis
9,984
624
93
6
0
377,809
2
W
Khepri
8,315
520
24
2
0
314,311
3
W
Surtr
10,131
633
138
9
0
344,908
7
L
Odin
7,595
475
73
5
0
271,954
0
L
Ganesha
7,660
479
34
2
0
326,614
4
W
Skadi
8,611
538
89
6
0
295,470
2
W
Agni
8,800
550
139
9
0
328,825
2
L
Kukulkan
8,699
544
128
8
0
316,590
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role