Player Matchup

Cliodhna
Cliodhna
AnakinsDaycare
Cliodhna
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 40L
1,611 Elo+
Party 3
Athena
Athena
Sloppy45McFloppy
Athena
Level 102
God Stats
4W - 2L
1,462 SR
Queue Stats
122W - 116L
1,549 Elo+
Party 2
Heimdallr
Heimdallr
Sun_Zukong
Heimdallr
Level 103
God Stats
6W - 4L
1,588 SR
Queue Stats
286W - 271L
1,562 Elo+
Party 2
Hades
Hades
temp-101927
Hades
Level 96
God Stats
11W - 6L
1,503 SR
Queue Stats
256W - 238L
1,560 Elo+
Party 2
Fenrir
Fenrir
ßukakkeSyrup
Fenrir
Level 41
God Stats
1W - 0L
1,584 SR
Queue Stats
47W - 43L
1,503 Elo+
Party 3
Team Averages
Level 92
1,527 SR
1,557 Elo+

VS

Team Averages
Level 132
1,451 SR
1,540 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DePrEsSeDGxD
Ao Kuang
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
Jerrywax
Rama
Level 157
God Stats
0W - 2L
1,164 SR
Queue Stats
42W - 40L
1,611 Elo+
Party 1
Heimdallr
Heimdallr
SpartanStorm117
Heimdallr
Level 124
God Stats
2W - 2L
1,590 SR
Queue Stats
115W - 115L
1,511 Elo+
Solo
Lancelot
Lancelot
spartanruler526
Lancelot
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
11 / 2 / 15
9,536
867
15,642
12,527
7,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 2 / 19
9,404
855
6,491
12,332
15,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Sun_Zukong
Heimdallr
17
5 / 2 / 16
9,172
834
18,085
8,518
5,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 2 / 15
8,295
754
8,220
11,533
8,363
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 3 / 22
8,198
745
9,505
13,863
18,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
0 / 5 / 6
7,358
669
5,668
15,495
20,542
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
DePrEsSeDGxD
Ao Kuang
14
2 / 6 / 3
7,313
665
6,955
13,575
9,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
14
1 / 5 / 6
8,026
730
9,800
11,911
4,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
SpartanStorm117
Heimdallr
16
6 / 4 / 3
9,312
847
17,247
10,250
4,773
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
13
1 / 7 / 4
7,994
727
8,505
13,238
10,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
32
27
Kills
10
11
Deaths
27
87
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
5
6
0.6
W
Cliodhna
11
2
15
9.25
L
Ao Kuang
DePrEsSeDGxD
Ao Kuang
2
6
3
0.58
L
Rama
1
5
6
0.8
W
4
2
19
6.75
L
Heimdallr
SpartanStorm117
Heimdallr
6
4
3
1.88
W
Heimdallr
Sun_Zukong
Heimdallr
5
2
16
6.5
L
Lancelot
1
7
4
0.43
W
4
2
15
5.75
W
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,943
Damage
48,175
58,773
Taken
64,469
55,942
Mitigated
49,752
25,038
Healing
16,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,668
2,426
596
3,038
15,495
20,542
0
3,446
11,885
0
10,834
W
Cliodhna
15,642
1,579
2,729
3,447
12,527
7,569
0
1,243
11,080
0
22,056
L
Ao Kuang
DePrEsSeDGxD
Ao Kuang
6,955
1,592
897
3,675
13,575
9,143
0
2,550
10,795
9,731
0
L
Rama
9,800
7,290
1,294
3,373
11,911
4,741
594
2,581
9,069
0
18,876
W
6,491
1,642
3,580
3,616
12,332
15,815
0
1,018
10,924
9,845
0
L
Heimdallr
SpartanStorm117
Heimdallr
17,247
10,327
0
1,385
10,250
4,773
0
4,162
6,041
0
38,252
W
Heimdallr
Sun_Zukong
Heimdallr
18,085
11,054
0
1,590
8,518
5,798
0
706
7,643
0
42,732
L
Lancelot
8,505
827
166
1,756
13,238
10,553
0
1,972
11,046
0
15,435
W
8,220
816
2,435
4,231
11,533
8,363
0
1,769
9,535
18,330
0
W
9,505
1,944
1,650
1,760
13,863
18,397
0
1,425
11,941
0
13,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,605
Gold Earned
40,003
112
Minions Killed
117
0
Camps Cleared
0
1,010,122
Distance Traveled
1,019,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,358
669
8
1
0
225,642
0
W
Cliodhna
9,536
867
12
1
0
214,166
0
L
Ao Kuang
7,313
665
4
0
0
213,849
0
L
Rama
8,026
730
33
3
0
183,486
0
W
Athena
9,404
855
8
1
0
207,329
0
L
Heimdallr
9,312
847
56
5
0
164,890
0
W
Heimdallr
9,172
834
54
5
0
194,656
0
L
Lancelot
7,994
727
16
1
0
231,487
0
W
Hades
8,295
754
32
3
0
159,378
0
W
Fenrir
8,198
745
6
1
0
234,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role