Player Matchup

Hera
Hera
Angel-Laces
Hera
Level 109
God Stats
5W - 2L
1,937 SR
Queue Stats
83W - 81L
1,533 Elo+
Party 1
Bacchus
Bacchus
D-gray-man17
Bacchus
Level 91
God Stats
13W - 11L
1,601 SR
Queue Stats
122W - 116L
1,502 Elo+
Party 1
Hou Yi
Hou Yi
Dizzy-Buns
Hou Yi
Level 109
God Stats
2W - 4L
1,573 SR
Queue Stats
56W - 58L
1,546 Elo+
Party 1
Nemesis
Nemesis
GildedTeaCup
Nemesis
Level 119
God Stats
3W - 1L
1,858 SR
Queue Stats
152W - 141L
1,513 Elo+
Party 1
Hercules
Hercules
ThaMADTappa
Hercules
Level 146
God Stats
2W - 2L
1,368 SR
Queue Stats
284W - 280L
1,431 Elo+
Solo
Team Averages
Level 115
1,667 SR
1,505 Elo+

VS

Team Averages
Level 127
1,576 SR
1,542 Elo+
Merlin
Merlin
BPKORZ
Merlin
Level 123
God Stats
25W - 17L
1,499 SR
Queue Stats
105W - 92L
1,556 Elo+
Party 2
Terra
Terra
ChlefSIppye
Terra
Level 136
God Stats
3W - 4L
1,226 SR
Queue Stats
437W - 404L
1,525 Elo+
Solo
Heimdallr
Heimdallr
InertialDuck222
Heimdallr
Level 127
God Stats
4W - 7L
1,827 SR
Queue Stats
135W - 120L
1,546 Elo+
Solo
Thor
Thor
YayaDime
Thor
Level 144
God Stats
4W - 3L
1,567 SR
Queue Stats
227W - 206L
1,556 Elo+
Party 2
Ganesha
Ganesha
scalabrinig
Ganesha
Level 107
God Stats
4W - 1L
1,764 SR
Queue Stats
32W - 28L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 1
10,537
527
14,476
11,707
4,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
D-gray-man17
Bacchus
13
0 / 1 / 2
8,244
412
6,511
11,658
13,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Dizzy-Buns
Hou Yi
13
2 / 3 / 0
8,591
430
7,074
12,205
5,597
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
GildedTeaCup
Nemesis
16
2 / 3 / 4
10,410
521
12,980
17,324
8,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
ThaMADTappa
Hercules
14
0 / 8 / 1
8,751
438
12,371
22,181
19,052
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BPKORZ
Merlin
16
2 / 3 / 7
9,990
500
8,984
11,172
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 1 / 5
10,666
533
12,965
21,440
12,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
InertialDuck222
Heimdallr
18
5 / 2 / 3
10,901
545
10,128
13,182
6,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
17
8 / 1 / 1
11,033
552
13,925
18,150
15,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
scalabrinig
Ganesha
15
0 / 1 / 6
9,657
483
4,070
13,451
16,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
8
Kills
20
20
Deaths
8
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
Merlin
BPKORZ
Merlin
2
3
7
1.83
W
5
1
5
7.5
L
Bacchus
D-gray-man17
Bacchus
0
1
2
1
L
Hou Yi
Dizzy-Buns
Hou Yi
2
3
0
0.67
L
Nemesis
GildedTeaCup
Nemesis
2
3
4
1.33
W
Heimdallr
InertialDuck222
Heimdallr
5
2
3
3.25
L
Hercules
ThaMADTappa
Hercules
0
8
1
0.06
W
Thor
8
1
1
8.5
W
Ganesha
scalabrinig
Ganesha
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,412
Damage
50,072
75,075
Taken
77,395
51,159
Mitigated
55,950
16,824
Healing
16,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,476
4,359
0
1,656
11,707
4,886
897
6,386
5,321
92,189
0
W
Merlin
BPKORZ
Merlin
8,984
631
0
2,716
11,172
4,483
729
5,396
5,478
75,508
0
W
12,965
2,321
417
2,647
21,440
12,508
0
5,703
15,607
86,768
0
L
Bacchus
D-gray-man17
Bacchus
6,511
1,405
56
3,605
11,658
13,273
262
4,319
7,339
25,267
0
L
Hou Yi
Dizzy-Buns
Hou Yi
7,074
2,998
0
3,560
12,205
5,597
0
2,162
10,042
0
60,144
L
Nemesis
GildedTeaCup
Nemesis
12,980
6,606
0
2,287
17,324
8,351
0
6,268
11,056
0
98,268
W
Heimdallr
InertialDuck222
Heimdallr
10,128
4,604
0
4,072
13,182
6,898
2,556
2,412
10,758
0
90,960
L
Hercules
ThaMADTappa
Hercules
12,371
4,380
0
5,660
22,181
19,052
0
6,884
15,297
0
71,709
W
Thor
13,925
2,576
0
4,356
18,150
15,079
0
2,376
15,734
0
83,968
W
Ganesha
scalabrinig
Ganesha
4,070
271
0
2,576
13,451
16,982
352
4,599
8,694
41,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,533
Gold Earned
52,247
507
Minions Killed
559
0
Camps Cleared
0
1,956,637
Distance Traveled
2,028,315
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,537
527
153
8
0
373,343
10
W
Merlin
9,990
500
140
7
0
393,914
8
W
Terra
10,666
533
120
6
0
473,523
0
L
Bacchus
8,244
412
25
1
0
429,141
0
L
Hou Yi
8,591
430
109
5
0
354,928
2
L
Nemesis
10,410
521
116
6
0
457,402
0
W
Heimdallr
10,901
545
162
8
0
407,377
0
L
Hercules
8,751
438
104
5
0
341,823
0
W
Thor
11,033
552
119
6
0
361,648
8
W
Ganesha
9,657
483
18
1
0
391,853
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role