Player Matchup

Morgan Le Fay
Morgan Le Fay
Mavroc1
Morgan Le Fay
Level 32
God Stats
5W - 5L
1,460 SR
Queue Stats
173W - 163L
1,205 Elo+
Party 2
Baron Samedi
Baron Samedi
Panda-Ramic-
Baron Samedi
Level 21
God Stats
4W - 3L
1,500 SR
Queue Stats
118W - 108L
1,510 Elo+
Party 1
Bastet
Bastet
SlappinUNerds
Bastet
Level 112
God Stats
17W - 4L
1,642 SR
Queue Stats
265W - 221L
1,567 Elo+
Party 1
Loki
Loki
StablePanther
Loki
Level 66
God Stats
3W - 2L
1,281 SR
Queue Stats
660W - 593L
1,460 Elo+
Party 2
Surtr
Surtr
Zavyohn-
Surtr
Level 41
God Stats
194W - 167L
1,515 SR
Queue Stats
207W - 191L
1,431 Elo+
Solo
Team Averages
Level 54
1,480 SR
1,435 Elo+

VS

Team Averages
Level 56
1,559 SR
1,430 Elo+
Cerberus
Cerberus
Dracostarx
Cerberus
Level 105
God Stats
0W - 1L
1,332 SR
Queue Stats
102W - 139L
1,349 Elo+
Party 3
Ratatoskr
Ratatoskr
FutureSphinx811
Ratatoskr
Level 24
God Stats
6W - 8L
1,668 SR
Queue Stats
110W - 120L
1,366 Elo+
Party 3
Persephone
Persephone
Ke381nt
Persephone
Level 109
God Stats
12W - 10L
1,749 SR
Queue Stats
232W - 227L
1,476 Elo+
Party 4
Shiva
Shiva
monkynutz12
Shiva
Level 27
God Stats
11W - 10L
1,605 SR
Queue Stats
101W - 96L
1,452 Elo+
Party 4
Charybdis
Charybdis
theelegido
Charybdis
Level 15
God Stats
8W - 9L
1,440 SR
Queue Stats
21W - 39L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Mavroc1
Morgan Le Fay
13
6 / 1 / 3
8,576
572
9,169
8,472
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Panda-Ramic-
Baron Samedi
12
2 / 0 / 9
8,205
547
6,485
9,281
7,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 3 / 5
7,935
529
14,123
14,482
6,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 0 / 4
8,004
534
7,319
8,959
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Surtr
Zavyohn-
Surtr
14
5 / 4 / 2
9,379
625
11,506
10,863
5,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dracostarx
Cerberus
8
1 / 7 / 1
6,036
402
4,816
21,907
14,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
FutureSphinx811
Ratatoskr
12
4 / 4 / 2
7,699
513
7,394
12,048
3,842
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Ke381nt
Persephone
12
1 / 3 / 1
7,013
468
2,816
7,922
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 6 / 4
6,552
437
5,495
15,429
12,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Charybdis
theelegido
Charybdis
9
0 / 3 / 1
5,532
369
3,599
7,008
2,360
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
23
Kills
6
8
Deaths
23
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Dracostarx
Cerberus
1
7
1
0.21
L
Ratatoskr
FutureSphinx811
Ratatoskr
4
4
2
1.25
L
Persephone
Ke381nt
Persephone
1
3
1
0.5
W
Morgan Le Fay
Mavroc1
Morgan Le Fay
6
1
3
7.5
W
Baron Samedi
Panda-Ramic-
Baron Samedi
2
0
9
6.5
W
4
3
5
2.17
W
6
0
4
8
W
Surtr
Zavyohn-
Surtr
5
4
2
1.5
L
0
6
4
0.33
L
Charybdis
theelegido
Charybdis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,602
Damage
24,120
52,057
Taken
64,314
26,292
Mitigated
35,635
15,074
Healing
10,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Dracostarx
Cerberus
4,816
413
1,001
4,872
21,907
14,985
0
6,250
15,657
30,653
0
L
Ratatoskr
FutureSphinx811
Ratatoskr
7,394
1,997
0
556
12,048
3,842
0
4,122
7,926
0
33,972
L
Persephone
Ke381nt
Persephone
2,816
0
0
164
7,922
2,354
0
2,406
5,504
41,012
0
W
Morgan Le Fay
Mavroc1
Morgan Le Fay
9,169
763
0
746
8,472
3,783
785
3,121
5,351
53,712
0
W
Baron Samedi
Panda-Ramic-
Baron Samedi
6,485
1,344
2,052
2,683
9,281
7,390
207
1,784
7,387
34,543
0
W
14,123
3,839
0
4,061
14,482
6,183
812
1,444
12,980
0
64,766
W
7,319
2,338
0
2,451
8,959
3,378
0
1,485
7,388
0
46,393
W
Surtr
Zavyohn-
Surtr
11,506
7,335
0
3,081
10,863
5,558
754
93
10,770
198
58,572
L
5,495
972
55
2,850
15,429
12,094
0
1,987
13,442
295
34,292
L
Charybdis
theelegido
Charybdis
3,599
1,690
0
890
7,008
2,360
0
1,051
5,957
0
20,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,099
Gold Earned
32,832
368
Minions Killed
293
0
Camps Cleared
0
1,493,682
Distance Traveled
1,356,199
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,036
402
59
4
0
273,231
0
L
Ratatoskr
7,699
513
61
4
0
332,815
0
L
Persephone
7,013
468
75
5
0
298,483
2
W
Morgan Le Fay
8,576
572
64
4
0
295,299
0
W
Baron Samedi
8,205
547
43
3
0
262,881
3
W
Bastet
7,935
529
85
6
0
320,760
0
W
Loki
8,004
534
71
5
0
342,792
0
W
Surtr
9,379
625
105
7
0
271,950
0
L
Shiva
6,552
437
61
4
0
270,239
0
L
Charybdis
5,532
369
37
2
0
181,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role