Player Matchup

Ah Puch
Ah Puch
DaZarge666
Ah Puch
Level 154
God Stats
74W - 51L
1,555 SR
Queue Stats
314W - 281L
1,531 Elo+
Party 2
Bellona
Bellona
FIyntt2
Bellona
Level 55
God Stats
3W - 4L
1,580 SR
Queue Stats
162W - 151L
1,530 Elo+
Party 2
Jing Wei
Jing Wei
TheDropShotLive
Jing Wei
Level 128
God Stats
0W - 1L
1,564 SR
Queue Stats
38W - 37L
1,525 Elo+
Party 1
Cernunnos
Cernunnos
ibhcMrGibson
Cernunnos
Level 139
God Stats
7W - 2L
1,573 SR
Queue Stats
40W - 36L
1,534 Elo+
Party 1
Ymir
Ymir
prolizard9869
Ymir
Level 100
God Stats
0W - 1L
1,790 SR
Queue Stats
18W - 16L
1,520 Elo+
Party 1
Team Averages
Level 115
1,612 SR
1,528 Elo+

VS

Team Averages
Level 76
1,463 SR
1,514 Elo+
Atlas
Atlas
FaIIen DeviI
Atlas
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
118W - 108L
1,469 Elo+
Solo
Heimdallr
Heimdallr
NoodleMan4415
Heimdallr
Level 84
God Stats
1W - 6L
1,036 SR
Queue Stats
295W - 284L
1,441 Elo+
Solo
Nox
Nox
PumpToTheBack
Nox
Level 38
God Stats
6W - 5L
1,564 SR
Queue Stats
44W - 36L
1,524 Elo+
Party 3
Serqet
Serqet
PunkDaSFLegend
Serqet
Level 66
God Stats
2W - 0L
1,715 SR
Queue Stats
35W - 20L
1,603 Elo+
Party 3
Achilles
Achilles
stevezero1PR
Achilles
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 176L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DaZarge666
Ah Puch
14
4 / 5 / 2
8,527
502
8,677
10,519
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
FIyntt2
Bellona
14
2 / 2 / 2
8,515
501
6,562
13,603
7,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
14
0 / 3 / 1
8,728
513
8,936
10,053
3,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
ibhcMrGibson
Cernunnos
15
0 / 3 / 3
9,200
541
10,515
14,895
6,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 6 / 2
7,204
424
4,134
16,589
15,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
7,406
436
6,148
11,572
8,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
NoodleMan4415
Heimdallr
15
3 / 1 / 2
9,145
538
6,700
11,432
4,839
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 0 / 4
9,203
541
8,705
6,292
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
9 / 1 / 4
10,167
598
15,214
14,003
6,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
stevezero1PR
Achilles
14
0 / 3 / 4
8,450
497
8,035
16,889
26,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
18
19
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DaZarge666
Ah Puch
4
5
2
1
L
Bellona
FIyntt2
Bellona
2
2
2
1.5
W
1
2
5
1.75
W
Heimdallr
NoodleMan4415
Heimdallr
3
1
2
4
W
5
0
4
7
W
9
1
4
11
L
Jing Wei
0
3
1
0.17
L
Cernunnos
ibhcMrGibson
Cernunnos
0
3
3
0.5
L
1
6
2
0.33
W
Achilles
stevezero1PR
Achilles
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,824
Damage
44,802
65,659
Taken
60,188
36,465
Mitigated
48,628
13,313
Healing
13,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DaZarge666
Ah Puch
8,677
90
0
1,847
10,519
4,119
0
1,999
8,279
50,255
0
L
Bellona
FIyntt2
Bellona
6,562
2,256
0
1,986
13,603
7,230
0
2,988
9,765
0
69,552
W
6,148
1,381
0
1,000
11,572
8,096
0
2,889
8,683
25,457
0
W
Heimdallr
NoodleMan4415
Heimdallr
6,700
2,969
0
4,680
11,432
4,839
0
2,122
9,310
0
66,982
W
8,705
409
0
1,222
6,292
2,815
201
2,360
3,932
63,954
0
W
15,214
7,156
0
2,099
14,003
6,766
371
3,576
10,427
0
96,019
L
Jing Wei
8,936
6,117
0
3,502
10,053
3,727
385
2,518
7,237
0
79,790
L
Cernunnos
ibhcMrGibson
Cernunnos
10,515
5,429
0
5,056
14,895
6,086
789
2,910
10,670
0
81,975
L
4,134
706
0
922
16,589
15,303
0
4,386
11,261
21,886
0
W
Achilles
stevezero1PR
Achilles
8,035
1,104
0
4,569
16,889
26,112
130
1,864
15,025
1,574
54,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,174
Gold Earned
44,371
454
Minions Killed
505
0
Camps Cleared
0
1,638,326
Distance Traveled
1,719,453
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,527
502
91
5
0
323,441
14
L
Bellona
8,515
501
92
5
0
411,257
0
W
Atlas
7,406
436
33
2
0
340,442
2
W
Heimdallr
9,145
538
128
8
0
335,723
4
W
Nox
9,203
541
125
7
0
353,037
4
W
Serqet
10,167
598
130
8
0
398,549
5
L
Jing Wei
8,728
513
127
7
0
329,524
3
L
Cernunnos
9,200
541
118
7
0
274,354
4
L
Ymir
7,204
424
26
2
0
299,750
0
W
Achilles
8,450
497
89
5
0
291,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role