Player Matchup

Skadi
Skadi
Medicated Thug
Skadi
Level 95
God Stats
12W - 13L
1,346 SR
Queue Stats
31W - 38L
1,575 Elo+
Party 1
Ares
Ares
SeouI Savage
Ares
Level 158
God Stats
9W - 5L
1,781 SR
Queue Stats
163W - 167L
1,507 Elo+
Party 1
Zhong Kui
Zhong Kui
SeoulLovely
Zhong Kui
Level 89
God Stats
2W - 1L
1,305 SR
Queue Stats
102W - 116L
1,483 Elo+
Party 1
Arachne
Arachne
TwIzTiD piggy
Arachne
Level 127
God Stats
6W - 2L
1,716 SR
Queue Stats
53W - 62L
1,500 Elo+
Party 1
Janus
Janus
chris17idgt
Janus
Level 108
God Stats
14W - 17L
1,611 SR
Queue Stats
93W - 96L
1,498 Elo+
Solo
Team Averages
Level 115
1,552 SR
1,512 Elo+

VS

Team Averages
Level 92
1,509 SR
1,454 Elo+
Ullr
Ullr
BraiannnFSS
Ullr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,369 Elo+
Party 2
Ishtar
Ishtar
LuchoooBj
Ishtar
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,369 Elo+
Party 2
Shiva
Shiva
Roxile
Shiva
Level 114
God Stats
0W - 2L
1,267 SR
Queue Stats
20W - 22L
1,497 Elo+
Solo
Kukulkan
Kukulkan
ShaunGoodwin
Kukulkan
Level 65
God Stats
17W - 19L
1,642 SR
Queue Stats
19W - 21L
1,559 Elo+
Solo
Bacchus
Bacchus
kintoff11
Bacchus
Level 127
God Stats
54W - 43L
1,637 SR
Queue Stats
115W - 112L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
8,347
759
7,590
6,949
4,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 2 / 13
8,984
817
10,933
13,423
15,205
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
SeoulLovely
Zhong Kui
15
3 / 1 / 6
8,531
776
8,096
10,674
8,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
15
5 / 1 / 10
8,693
790
7,587
12,351
13,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
6 / 0 / 9
8,934
812
16,002
4,415
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
7,804
709
2,713
5,720
2,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
LuchoooBj
Ishtar
14
1 / 6 / 0
7,505
682
2,788
9,757
4,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
Roxile
Shiva
14
1 / 4 / 1
7,382
671
10,013
14,159
12,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
ShaunGoodwin
Kukulkan
14
2 / 5 / 3
7,982
726
13,792
11,680
5,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
kintoff11
Bacchus
13
0 / 5 / 4
7,632
694
4,021
16,054
19,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
21
Kills
5
5
Deaths
21
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Ishtar
LuchoooBj
Ishtar
1
6
0
0.17
W
2
1
6
5
L
Shiva
Roxile
Shiva
1
4
1
0.38
W
5
2
13
5.75
W
Zhong Kui
SeoulLovely
Zhong Kui
3
1
6
6
L
Kukulkan
ShaunGoodwin
Kukulkan
2
5
3
0.7
W
Arachne
5
1
10
10
W
6
0
9
10.5
L
Bacchus
kintoff11
Bacchus
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,208
Damage
33,327
47,812
Taken
57,370
43,602
Mitigated
44,386
7,140
Healing
7,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,713
877
0
658
5,720
2,732
0
3,649
2,033
0
22,519
L
Ishtar
LuchoooBj
Ishtar
2,788
1,569
0
0
9,757
4,336
384
4,805
4,707
0
15,167
W
7,590
2,827
0
1,075
6,949
4,044
1,657
2,337
4,501
0
30,580
L
Shiva
Roxile
Shiva
10,013
688
532
2,809
14,159
12,939
0
9,367
4,753
0
23,088
W
10,933
605
0
1,019
13,423
15,205
0
4,239
8,843
16,334
0
W
Zhong Kui
SeoulLovely
Zhong Kui
8,096
1,128
0
3,488
10,674
8,325
162
3,797
6,520
36,852
0
L
Kukulkan
ShaunGoodwin
Kukulkan
13,792
859
0
250
11,680
5,053
0
7,543
3,909
41,154
0
W
Arachne
7,587
4,492
0
1,311
12,351
13,945
257
5,997
6,226
936
13,326
W
16,002
905
0
247
4,415
2,083
0
1,326
2,913
41,650
0
L
Bacchus
kintoff11
Bacchus
4,021
547
243
2,643
16,054
19,326
0
10,089
5,782
10,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,489
Gold Earned
38,305
216
Minions Killed
198
0
Camps Cleared
0
1,120,183
Distance Traveled
1,063,443
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,804
709
65
6
0
226,004
0
L
Ishtar
7,505
682
32
3
0
177,925
0
W
Skadi
8,347
759
59
5
0
223,381
0
L
Shiva
7,382
671
25
2
0
228,519
0
W
Ares
8,984
817
5
0
0
220,731
0
W
Zhong Kui
8,531
776
74
7
0
196,246
2
L
Kukulkan
7,982
726
61
6
0
208,520
0
W
Arachne
8,693
790
19
2
0
232,304
0
W
Janus
8,934
812
59
5
0
247,521
0
L
Bacchus
7,632
694
15
1
0
222,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role