Player Matchup

Hercules
Hercules
BBlackmagiC6570
Hercules
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 12L
1,938 Elo+
Party 2
Olorun
Olorun
McFondlez
Olorun
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 16L
1,698 Elo+
Party 2
Serqet
Serqet
Raw dog4986
Serqet
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
96W - 21L
1,868 Elo+
Party 2
Team Averages
Level 27
1,500 SR
1,835 Elo+

VS

Team Averages
Level 38
1,442 SR
1,327 Elo+
Ymir
Ymir
Cradept
Ymir
Level 48
God Stats
2W - 4L
1,325 SR
Queue Stats
68W - 82L
1,241 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HighAsMountains
Morgan Le Fay
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,241 Elo+
Party 1
Izanami
Izanami
Youre a novice
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
9 / 0 / 12
10,750
827
14,338
13,237
15,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
McFondlez
Olorun
14
2 / 1 / 11
9,428
725
10,404
5,714
2,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
15
10 / 1 / 8
10,990
845
13,265
11,360
5,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cradept
Ymir
13
1 / 5 / 0
8,518
655
4,088
18,553
14,606
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
HighAsMountains
Morgan Le Fay
13
1 / 6 / 1
7,946
611
6,441
12,328
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 10 / 0
7,237
557
3,384
13,114
4,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
21
Kills
2
2
Deaths
21
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
9
0
12
15
L
Ymir
Cradept
Ymir
1
5
0
0.2
L
Morgan Le Fay
HighAsMountains
Morgan Le Fay
1
6
1
0.25
W
Olorun
McFondlez
Olorun
2
1
11
7.5
W
Serqet
10
1
8
14
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,007
Damage
13,913
30,311
Taken
43,995
23,436
Mitigated
23,779
10,415
Healing
5,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
14,338
3,910
0
5,815
13,237
15,450
0
3,890
9,347
122
38,489
L
Ymir
Cradept
Ymir
4,088
733
1,025
3,574
18,553
14,606
46
5,159
11,937
14,090
0
L
Morgan Le Fay
HighAsMountains
Morgan Le Fay
6,441
869
0
252
12,328
4,507
0
2,205
8,890
28,444
0
W
Olorun
McFondlez
Olorun
10,404
4,585
377
2,223
5,714
2,518
1,737
2,022
3,692
39,828
3,868
W
Serqet
13,265
2,241
0
2,000
11,360
5,468
129
4,730
6,630
0
45,277
L
3,384
2,831
0
382
13,114
4,666
331
2,586
10,167
0
13,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,168
Gold Earned
23,701
184
Minions Killed
82
0
Camps Cleared
0
772,277
Distance Traveled
599,419
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,750
827
44
3
0
282,324
0
L
Ymir
8,518
655
14
1
0
209,667
0
L
Morgan Le Fay
7,946
611
45
3
0
202,489
0
W
Olorun
9,428
725
87
7
0
214,105
0
W
Serqet
10,990
845
53
4
0
275,848
1
L
Izanami
7,237
557
23
2
0
187,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role