Player Matchup

Geb
Geb
Darkspaces
Geb
Level 15
God Stats
1W - 3L
1,436 SR
Queue Stats
1W - 5L
1,281 Elo+
Party 1
Medusa
Medusa
LilD93
Medusa
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,242 Elo+
Party 1
Thanatos
Thanatos
MinisculeD
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,725 Elo+
Party 1
Kukulkan
Kukulkan
smooshinflesh
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,068 Elo+
Party 1
Osiris
Osiris
xKingxCassellx
Osiris
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 59L
1,224 Elo+
Party 1
Team Averages
Level 18
1,487 SR
1,308 Elo+

VS

Team Averages
Level 53
1,561 SR
1,376 Elo+
Hades
Hades
AbovetheBar
Hades
Level 88
God Stats
11W - 4L
1,590 SR
Queue Stats
33W - 61L
1,389 Elo+
Party 2
Maui
Maui
Droideka02
Maui
Level 27
God Stats
1W - 4L
1,525 SR
Queue Stats
28W - 57L
1,364 Elo+
Party 2
Cernunnos
Cernunnos
JayDub1565
Cernunnos
Level 34
God Stats
8W - 14L
1,550 SR
Queue Stats
40W - 79L
1,372 Elo+
Party 2
Chang'e
Chang'e
MaliciousBagel
Chang'e
Level 87
God Stats
1W - 1L
1,640 SR
Queue Stats
45W - 62L
1,396 Elo+
Party 2
Thor
Thor
PeegBeeno420
Thor
Level 27
God Stats
1W - 6L
1,500 SR
Queue Stats
34W - 68L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 4
6,998
412
6,440
17,456
11,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
LilD93
Medusa
13
3 / 3 / 0
8,189
482
11,049
10,394
3,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
MinisculeD
Thanatos
15
6 / 5 / 2
8,999
529
11,138
21,134
8,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
smooshinflesh
Kukulkan
14
2 / 7 / 1
8,448
497
12,061
14,140
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 4 / 0
6,461
380
1,326
8,763
4,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 5
11,151
656
9,053
10,881
7,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 14
9,190
541
5,717
12,724
13,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
JayDub1565
Cernunnos
15
3 / 1 / 7
9,548
562
11,373
10,355
5,021
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
12 / 2 / 4
11,075
651
18,074
15,728
7,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 5 / 7
9,440
555
9,987
16,703
7,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
11
Kills
25
25
Deaths
11
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
0
6
4
0.33
W
1
2
14
4
W
Cernunnos
JayDub1565
Cernunnos
3
1
7
6.5
L
Medusa
LilD93
Medusa
3
3
0
1
W
12
2
4
7
L
Thanatos
MinisculeD
Thanatos
6
5
2
1.4
W
5
5
7
1.7
L
Kukulkan
smooshinflesh
Kukulkan
2
7
1
0.36
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,014
Damage
54,204
71,887
Taken
66,391
33,116
Mitigated
40,754
16,099
Healing
24,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,053
1,171
750
5,753
10,881
7,499
1,806
3,531
7,255
84,071
0
L
6,440
549
0
1,853
17,456
11,800
0
7,466
9,990
16,340
0
W
5,717
1,266
496
2,708
12,724
13,482
132
4,636
8,010
14,064
0
W
Cernunnos
JayDub1565
Cernunnos
11,373
8,067
0
5,843
10,355
5,021
599
1,919
8,436
0
71,813
L
Medusa
LilD93
Medusa
11,049
3,965
0
3,077
10,394
3,784
0
3,913
6,481
0
69,042
W
18,074
1,214
1,952
5,553
15,728
7,287
825
5,508
10,111
87,818
0
L
Thanatos
MinisculeD
Thanatos
11,138
3,098
0
8,936
21,134
8,196
0
7,248
13,886
0
73,126
W
9,987
2,704
0
1,693
16,703
7,465
511
3,378
13,296
0
67,756
L
Kukulkan
smooshinflesh
Kukulkan
12,061
1,253
0
1,269
14,140
4,940
550
8,686
5,454
71,658
0
L
1,326
497
0
964
8,763
4,396
0
5,531
3,232
0
24,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,095
Gold Earned
50,404
385
Minions Killed
485
0
Camps Cleared
0
1,595,618
Distance Traveled
1,670,601
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,151
656
150
9
0
303,038
2
L
Geb
6,998
412
13
1
0
329,622
5
W
Maui
9,190
541
8
0
0
338,754
3
W
Cernunnos
9,548
562
118
7
0
321,145
0
L
Medusa
8,189
482
122
7
0
326,209
0
W
Chang'e
11,075
651
131
8
0
358,595
0
L
Thanatos
8,999
529
104
6
0
342,104
2
W
Thor
9,440
555
78
5
0
349,069
1
L
Kukulkan
8,448
497
112
7
0
281,591
0
L
Osiris
6,461
380
34
2
0
316,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role