Player Matchup

Merlin
Merlin
Platinum II
 
Merlin
Platinum II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Xbalanque
Xbalanque
Diamond III
Fragm3nts
Xbalanque
Diamond III
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
91W - 52L
2,179 MMR
Party 3
Awilix
Awilix
Diamond IV
Rihitoo
Awilix
Diamond IV
Level 146
God Stats
1W - 2L
1,608 SR
Queue Stats
186W - 171L
2,153 MMR
Party 1
Bakasura
Bakasura
Diamond I
SparkyElectrode
Bakasura
Diamond I
Level 201
God Stats
4W - 6L
1,753 SR
Queue Stats
149W - 128L
2,387 MMR
Party 1
Athena
Athena
Diamond II
SuchZz
Athena
Diamond II
Level 124
God Stats
18W - 12L
1,552 SR
Queue Stats
134W - 111L
2,272 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 117
1,583 SR
2,098 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,572 SR
1,949 MMR
Charybdis
Charybdis
Diamond II
 
Charybdis
Diamond II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Diamond I
 
Xing Tian
Diamond I
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Serqet
Serqet
Masters
DIGIΤS
Serqet
Masters
Level 123
God Stats
6W - 3L
1,917 SR
Queue Stats
1,173W - 1,162L
2,244 MMR
Solo
Discordia
Discordia
Masters
Ghostboyee1
Discordia
Masters
Level 94
God Stats
9W - 4L
1,387 SR
Queue Stats
473W - 444L
2,259 MMR
Solo
Achilles
Achilles
Masters
gochigachidesu
Achilles
Masters
Level 128
God Stats
10W - 11L
1,558 SR
Queue Stats
484W - 458L
2,241 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 4 / 1
8,142
582
5,896
8,998
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Fragm3nts
Xbalanque
11
0 / 3 / 0
6,817
487
4,163
7,009
2,136
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
Rihitoo
Awilix
11
0 / 5 / 0
6,691
478
1,824
11,512
3,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
14
1 / 2 / 0
8,585
613
5,989
12,520
6,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
SuchZz
Athena
9
1 / 2 / 0
6,405
458
2,172
9,462
5,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
HerculesThorVamana

VS

Bans
Ne ZhaGebHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
2 / 0 / 6
9,128
652
7,725
5,669
2,298
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Xing Tian
 
Xing Tian
14
1 / 1 / 2
8,350
596
7,597
10,946
9,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
DIGIΤS
Serqet
16
7 / 0 / 5
9,480
677
6,979
10,515
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Ghostboyee1
Discordia
14
3 / 1 / 3
8,629
616
8,788
4,861
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
11
3 / 0 / 5
7,407
529
6,322
6,548
6,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
16
16
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
1
0.13
W
Charybdis
 
Charybdis
2
0
6
5
W
Xing Tian
 
Xing Tian
1
1
2
2
W
Serqet
DIGIΤS
Serqet
7
0
5
9.5
L
Xbalanque
Fragm3nts
Xbalanque
0
3
0
0
W
Discordia
Ghostboyee1
Discordia
3
1
3
4.5
L
Awilix
Rihitoo
Awilix
0
5
0
0
L
Bakasura
1
2
0
0.5
L
Athena
SuchZz
Athena
1
2
0
0.5
W
Achilles
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,044
Damage
37,411
49,501
Taken
38,539
22,467
Mitigated
25,418
11,245
Healing
15,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,896
412
0
630
8,998
3,760
390
4,621
3,954
78,739
0
W
Charybdis
 
Charybdis
7,725
5,472
0
4,106
5,669
2,298
4,606
833
4,836
0
88,057
W
Xing Tian
 
Xing Tian
7,597
128
0
2,938
10,946
9,876
0
137
9,645
67,819
0
W
Serqet
DIGIΤS
Serqet
6,979
2,137
0
6,295
10,515
4,926
0
1,613
8,902
0
73,001
L
Xbalanque
Fragm3nts
Xbalanque
4,163
2,168
0
2,232
7,009
2,136
852
0
7,009
0
47,182
W
Discordia
Ghostboyee1
Discordia
8,788
774
0
306
4,861
2,051
316
3,531
1,330
71,924
0
L
Awilix
Rihitoo
Awilix
1,824
745
0
631
11,512
3,778
0
700
10,457
0
48,696
L
Bakasura
5,989
4,099
0
5,662
12,520
6,888
969
7,597
4,807
0
51,466
L
Athena
SuchZz
Athena
2,172
816
0
2,090
9,462
5,905
0
2,819
6,453
11,289
0
W
Achilles
6,322
987
0
2,010
6,548
6,267
0
1,954
4,594
0
18,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,640
Gold Earned
42,994
497
Minions Killed
557
0
Camps Cleared
0
1,362,671
Distance Traveled
1,551,767
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,142
582
148
11
0
243,019
2
W
Charybdis
9,128
652
159
11
0
272,057
2
W
Xing Tian
8,350
596
120
9
0
294,030
3
W
Serqet
9,480
677
124
9
0
358,232
0
L
Xbalanque
6,817
487
99
7
0
272,645
1
W
Discordia
8,629
616
137
10
0
307,821
4
L
Awilix
6,691
478
82
6
0
283,094
0
L
Bakasura
8,585
613
155
11
0
320,418
4
L
Athena
6,405
458
13
1
0
243,495
3
W
Achilles
7,407
529
17
1
0
319,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role