Player Matchup

Fenrir
Fenrir
Biofrost1305
Fenrir
Level 79
God Stats
2W - 1L
1,416 SR
Queue Stats
4W - 3L
1,442 Elo+
Solo
Neith
Neith
Lil_SeaPancake
Neith
Level 106
God Stats
26W - 33L
1,431 SR
Queue Stats
185W - 188L
1,436 Elo+
Party 2
Ares
Ares
WingsuitWombat
Ares
Level 65
God Stats
41W - 30L
1,535 SR
Queue Stats
65W - 68L
1,420 Elo+
Party 2
Discordia
Discordia
dat_one_cat
Discordia
Level 104
God Stats
6W - 2L
1,570 SR
Queue Stats
114W - 91L
1,483 Elo+
Party 1
Skadi
Skadi
thebucket34
Skadi
Level 138
God Stats
5W - 2L
1,859 SR
Queue Stats
171W - 152L
1,494 Elo+
Party 1
Team Averages
Level 98
1,562 SR
1,455 Elo+

VS

Team Averages
Level 120
1,436 SR
1,471 Elo+
Shiva
Shiva
BbaCush
Shiva
Level 77
God Stats
1W - 1L
1,451 SR
Queue Stats
190W - 167L
1,452 Elo+
Solo
Ishtar
Ishtar
CROBER G17
Ishtar
Level 110
God Stats
2W - 6L
1,341 SR
Queue Stats
121W - 132L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GeneralBoss2
Morgan Le Fay
Level 119
God Stats
2W - 2L
1,629 SR
Queue Stats
142W - 155L
1,495 Elo+
Solo
Atlas
Atlas
UnR3alGamer2045
Atlas
Level 148
God Stats
6W - 17L
1,193 SR
Queue Stats
536W - 533L
1,424 Elo+
Solo
Nemesis
Nemesis
XPraimfayaX
Nemesis
Level 146
God Stats
13W - 16L
1,566 SR
Queue Stats
36W - 30L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 2 / 2
7,785
519
4,415
11,333
5,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 1 / 1
8,851
590
8,444
9,810
4,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
4 / 0 / 7
8,587
572
4,854
10,048
10,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
dat_one_cat
Discordia
15
5 / 1 / 3
8,880
592
10,474
7,578
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 4
9,312
621
13,088
8,610
4,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BbaCush
Shiva
13
1 / 2 / 1
7,814
521
5,590
14,107
13,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
CROBER G17
Ishtar
12
0 / 5 / 0
7,214
481
5,708
11,456
4,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
GeneralBoss2
Morgan Le Fay
14
2 / 4 / 0
7,934
529
7,881
12,191
5,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 1
5,983
399
1,926
8,347
5,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
XPraimfayaX
Nemesis
13
3 / 3 / 2
8,171
545
8,237
14,141
5,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
17
Kills
6
6
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Shiva
BbaCush
Shiva
1
2
1
0.75
W
Fenrir
2
2
2
1.5
L
Ishtar
CROBER G17
Ishtar
0
5
0
0
L
Morgan Le Fay
GeneralBoss2
Morgan Le Fay
2
4
0
0.5
W
1
1
1
1.5
L
0
3
1
0.17
W
4
0
7
7.5
L
Nemesis
XPraimfayaX
Nemesis
3
3
2
1.33
W
Discordia
dat_one_cat
Discordia
5
1
3
6.5
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,275
Damage
29,342
47,379
Taken
60,242
28,056
Mitigated
34,638
8,480
Healing
7,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
BbaCush
Shiva
5,590
690
0
1,285
14,107
13,292
0
532
13,575
0
58,424
W
Fenrir
4,415
1,358
0
1,312
11,333
5,567
67
2,778
8,555
0
54,275
L
Ishtar
CROBER G17
Ishtar
5,708
3,507
0
2,173
11,456
4,944
0
2,259
9,197
0
54,023
L
Morgan Le Fay
GeneralBoss2
Morgan Le Fay
7,881
684
0
1,461
12,191
5,191
0
6,776
5,415
60,575
0
W
8,444
4,563
0
2,909
9,810
4,492
603
0
9,810
0
76,906
L
1,926
736
0
964
8,347
5,266
0
2,247
6,100
9,508
0
W
4,854
167
249
2,150
10,048
10,497
523
2,765
7,283
22,330
0
L
Nemesis
XPraimfayaX
Nemesis
8,237
3,873
0
1,217
14,141
5,945
0
3,514
10,627
0
57,431
W
Discordia
dat_one_cat
Discordia
10,474
1,110
0
500
7,578
3,354
639
2,630
4,948
71,892
0
W
13,088
6,079
0
1,360
8,610
4,146
808
1,634
6,976
0
92,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,415
Gold Earned
37,116
484
Minions Killed
413
0
Camps Cleared
0
1,415,172
Distance Traveled
1,256,854
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,814
521
95
6
0
278,324
2
W
Fenrir
7,785
519
84
6
0
310,056
0
L
Ishtar
7,214
481
121
8
0
264,550
2
L
Morgan Le Fay
7,934
529
101
7
0
253,852
0
W
Neith
8,851
590
137
9
0
220,326
3
L
Atlas
5,983
399
5
0
0
153,649
0
W
Ares
8,587
572
18
1
0
317,355
0
L
Nemesis
8,171
545
91
6
0
306,479
0
W
Discordia
8,880
592
95
6
0
294,806
0
W
Skadi
9,312
621
150
10
0
272,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role