Player Matchup

Nemesis
Nemesis
JoggingCelery64
Nemesis
Level 42
God Stats
2W - 7L
1,688 SR
Queue Stats
55W - 77L
1,371 Elo+
Solo
Guan Yu
Guan Yu
KGoatedx856
Guan Yu
Level 83
God Stats
7W - 2L
1,942 SR
Queue Stats
309W - 306L
1,486 Elo+
Party 3
Ymir
Ymir
TooMuchRanch
Ymir
Level 12
God Stats
13W - 15L
1,469 SR
Queue Stats
59W - 74L
1,320 Elo+
Party 3
Chronos
Chronos
xFrosbitZEROx
Chronos
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 63L
1,586 Elo+
Party 3
Izanami
Izanami
xSAVYx
Izanami
Level 147
God Stats
5W - 7L
1,479 SR
Queue Stats
196W - 194L
1,549 Elo+
Party 3
Team Averages
Level 89
1,616 SR
1,462 Elo+

VS

Team Averages
Level 54
1,525 SR
1,504 Elo+
Janus
Janus
CoffeeCape5462
Janus
Level 38
God Stats
2W - 1L
1,509 SR
Queue Stats
18W - 23L
1,477 Elo+
Solo
Thanatos
Thanatos
CrabRangoon845
Thanatos
Level 50
God Stats
18W - 12L
1,583 SR
Queue Stats
195W - 179L
1,468 Elo+
Party 1
Osiris
Osiris
Offskyus
Osiris
Level 49
God Stats
5W - 2L
1,576 SR
Queue Stats
129W - 118L
1,490 Elo+
Party 1
Xing Tian
Xing Tian
Panda-Ramic-
Xing Tian
Level 21
God Stats
4W - 1L
1,328 SR
Queue Stats
118W - 108L
1,512 Elo+
Party 2
Medusa
Medusa
SlappinUNerds
Medusa
Level 112
God Stats
19W - 13L
1,628 SR
Queue Stats
265W - 221L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,897
408
2,065
9,244
2,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
KGoatedx856
Guan Yu
11
0 / 3 / 0
6,188
516
3,403
10,000
10,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 0 / 2
5,058
422
862
6,028
3,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
13
2 / 0 / 0
7,239
603
3,333
6,144
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
xSAVYx
Izanami
10
0 / 4 / 2
5,785
482
3,312
8,579
2,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
7,166
597
2,970
4,473
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
11
5 / 1 / 1
6,589
549
7,190
9,528
3,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
Offskyus
Osiris
10
1 / 0 / 2
6,547
546
5,800
6,759
4,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Panda-Ramic-
Xing Tian
8
0 / 1 / 4
5,821
485
2,321
8,346
5,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 0 / 1
7,063
589
6,139
8,111
2,758
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
10
10
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Thanatos
5
1
1
5.5
L
0
3
0
0
L
Guan Yu
KGoatedx856
Guan Yu
0
3
0
0
W
Osiris
Offskyus
Osiris
1
0
2
2
W
Xing Tian
Panda-Ramic-
Xing Tian
0
1
4
2
W
3
0
1
3.5
L
0
0
2
1
L
Chronos
2
0
0
2
L
Izanami
xSAVYx
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,975
Damage
24,420
39,995
Taken
37,217
21,367
Mitigated
17,480
8,910
Healing
16,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,970
478
0
500
4,473
1,601
0
1,729
2,744
60,744
0
W
Thanatos
7,190
1,947
0
6,911
9,528
3,634
0
1,481
8,047
0
45,129
L
2,065
1,026
0
665
9,244
2,396
0
568
8,636
0
21,165
L
Guan Yu
KGoatedx856
Guan Yu
3,403
582
0
3,148
10,000
10,762
0
922
8,223
0
40,309
W
Osiris
Offskyus
Osiris
5,800
2,418
0
2,085
6,759
4,281
0
0
6,759
0
34,691
W
Xing Tian
Panda-Ramic-
Xing Tian
2,321
238
1,323
1,919
8,346
5,206
137
531
7,732
11,645
0
W
6,139
3,174
0
3,782
8,111
2,758
1,366
233
7,740
0
58,145
L
862
0
0
751
6,028
3,342
0
1,418
4,566
17,541
0
L
Chronos
3,333
668
0
2,318
6,144
2,001
0
1,214
4,892
64,055
0
L
Izanami
xSAVYx
Izanami
3,312
2,014
0
2,028
8,579
2,866
0
1,007
7,572
0
43,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,167
Gold Earned
33,186
330
Minions Killed
342
0
Camps Cleared
0
1,150,817
Distance Traveled
1,220,721
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,166
597
120
10
0
250,256
0
W
Thanatos
6,589
549
67
6
0
270,779
0
L
Nemesis
4,897
408
29
2
0
262,776
0
L
Guan Yu
6,188
516
64
5
0
228,949
0
W
Osiris
6,547
546
56
5
0
245,227
0
W
Xing Tian
5,821
485
9
1
0
224,750
4
W
Medusa
7,063
589
90
8
0
229,709
0
L
Ymir
5,058
422
21
2
0
225,888
0
L
Chronos
7,239
603
131
11
0
219,127
6
L
Izanami
5,785
482
85
7
0
214,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role