Player Matchup

Ullr
Ullr
Epik m3
Ullr
Level 128
God Stats
0W - 2L
1,829 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Maui
Maui
LEGlllT-
Maui
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
243W - 221L
1,200 Elo+
Party 1
Freya
Freya
Wesside4finga
Freya
Level 79
God Stats
12W - 22L
1,180 SR
Queue Stats
1,016W - 1,112L
1,217 Elo+
Solo
Team Averages
Level 80
1,503 SR
1,306 Elo+

VS

Team Averages
Level 76
1,539 SR
1,284 Elo+
Cthulhu
Cthulhu
DaMainManeMayne
Cthulhu
Level 124
God Stats
4W - 2L
1,615 SR
Queue Stats
15W - 20L
1,296 Elo+
Party 2
Janus
Janus
GGN CHONG
Janus
Level 41
God Stats
18W - 7L
1,500 SR
Queue Stats
164W - 174L
1,284 Elo+
Solo
Ymir
Ymir
stevounit
Ymir
Level 63
God Stats
4W - 5L
1,503 SR
Queue Stats
18W - 26L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Epik m3
Ullr
18
5 / 4 / 1
12,145
714
18,743
20,777
9,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
15
2 / 7 / 5
10,896
641
7,131
19,694
27,956
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 6 / 2
9,244
544
4,789
10,693
4,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 7
13,058
768
15,656
16,242
23,422
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
GGN CHONG
Janus
16
9 / 4 / 6
12,852
756
15,817
12,661
6,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
16
0 / 3 / 10
11,229
661
7,478
16,661
12,765
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
17
17
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
0
7
11.5
L
Ullr
Epik m3
Ullr
5
4
1
1.38
W
Janus
GGN CHONG
Janus
9
4
6
3
L
Maui
2
7
5
0.64
L
0
6
2
0.17
W
Ymir
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,663
Damage
38,951
51,164
Taken
45,564
42,273
Mitigated
42,850
7,393
Healing
6,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,656
492
296
3,578
16,242
23,422
450
3,834
12,408
50,996
1,439
L
Ullr
Epik m3
Ullr
18,743
12,385
0
4,330
20,777
9,857
146
16,167
4,169
0
60,056
W
Janus
GGN CHONG
Janus
15,817
2,019
0
648
12,661
6,663
1,729
4,535
8,126
40,703
0
L
Maui
7,131
1,882
0
370
19,694
27,956
0
12,488
6,923
26,145
0
L
4,789
1,823
205
2,488
10,693
4,460
0
8,098
2,458
14,070
0
W
Ymir
7,478
2,223
0
1,822
16,661
12,765
514
3,663
12,998
41,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,285
Gold Earned
37,139
112
Minions Killed
163
0
Camps Cleared
0
780,282
Distance Traveled
958,966
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,058
768
52
3
0
352,767
0
L
Ullr
12,145
714
67
4
0
310,511
0
W
Janus
12,852
756
57
3
0
299,207
0
L
Maui
10,896
641
27
2
0
283,941
1
L
Freya
9,244
544
18
1
0
185,830
0
W
Ymir
11,229
661
54
3
0
306,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role