Player Matchup

Artemis
Artemis
Cadenbach
Artemis
Level 129
God Stats
7W - 4L
1,618 SR
Queue Stats
478W - 486L
1,591 Elo+
Solo
Bacchus
Bacchus
D3mhs
Bacchus
Level 157
God Stats
18W - 10L
1,719 SR
Queue Stats
95W - 79L
1,597 Elo+
Party 1
Awilix
Awilix
DLG Aaron19
Awilix
Level 158
God Stats
21W - 11L
1,697 SR
Queue Stats
323W - 263L
1,585 Elo+
Party 1
Agni
Agni
ESMEGMATRON777
Agni
Level 146
God Stats
6W - 4L
1,711 SR
Queue Stats
279W - 229L
1,589 Elo+
Party 1
Hercules
Hercules
Pequeee01
Hercules
Level 149
God Stats
25W - 12L
1,726 SR
Queue Stats
211W - 157L
1,628 Elo+
Party 1
Team Averages
Level 148
1,694 SR
1,598 Elo+

VS

Team Averages
Level 123
1,694 SR
1,584 Elo+
Izanami
Izanami
BadLad14
Izanami
Level 140
God Stats
4W - 3L
1,712 SR
Queue Stats
487W - 451L
1,570 Elo+
Solo
Ares
Ares
BearSoup
Ares
Level 162
God Stats
6W - 5L
1,685 SR
Queue Stats
546W - 502L
1,535 Elo+
Solo
Hercules
Hercules
Beryz
Hercules
Level 87
God Stats
6W - 7L
1,711 SR
Queue Stats
170W - 144L
1,587 Elo+
Solo
Ne Zha
Ne Zha
Crystalstasis
Ne Zha
Level 66
God Stats
13W - 8L
1,814 SR
Queue Stats
153W - 129L
1,626 Elo+
Solo
Ra
Ra
NatheSG
Ra
Level 158
God Stats
4W - 4L
1,546 SR
Queue Stats
36W - 27L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cadenbach
Artemis
8
0 / 2 / 0
4,359
484
1,687
5,582
1,558
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
D3mhs
Bacchus
7
0 / 0 / 1
4,462
496
3,264
7,074
5,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
10
4 / 0 / 1
5,648
628
3,631
5,881
1,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 2
4,908
545
3,225
5,115
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Pequeee01
Hercules
11
3 / 0 / 1
6,419
713
3,609
5,719
3,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BadLad14
Izanami
10
2 / 0 / 0
5,399
600
2,162
3,843
1,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
6
0 / 1 / 1
4,224
469
3,146
5,707
3,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
Beryz
Hercules
7
0 / 2 / 0
4,124
458
2,984
6,442
3,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 1 / 1
5,650
628
4,938
7,499
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 1
5,222
580
3,474
4,902
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
7
Kills
5
5
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
BadLad14
Izanami
2
0
0
2
L
Ares
0
1
1
0.5
L
Hercules
Beryz
Hercules
0
2
0
0
W
Artemis
Cadenbach
Artemis
0
2
0
0
L
2
1
1
2.5
W
Bacchus
D3mhs
Bacchus
0
0
1
0.5
W
Awilix
4
0
1
4.5
W
0
3
2
0.33
L
1
3
1
0.5
W
Hercules
Pequeee01
Hercules
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,416
Damage
16,704
29,371
Taken
28,393
13,473
Mitigated
13,087
7,790
Healing
12,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BadLad14
Izanami
2,162
1,692
0
2,300
3,843
1,357
0
1,575
2,268
0
45,090
L
Ares
3,146
101
0
2,144
5,707
3,959
0
1,457
4,250
11,139
0
L
Hercules
Beryz
Hercules
2,984
863
0
2,162
6,442
3,384
0
0
6,442
0
16,979
W
Artemis
Cadenbach
Artemis
1,687
600
0
2,009
5,582
1,558
0
1,042
4,540
0
28,893
L
4,938
1,581
0
3,974
7,499
2,596
0
1,286
6,213
0
39,572
W
Bacchus
D3mhs
Bacchus
3,264
453
153
2,268
7,074
5,485
0
2,867
4,135
11,338
0
W
Awilix
3,631
1,374
0
500
5,881
1,854
0
605
5,276
0
35,409
W
3,225
379
43
266
5,115
1,479
0
2,034
3,081
29,390
0
L
3,474
0
108
1,365
4,902
1,791
0
2,171
2,731
36,453
0
W
Hercules
Pequeee01
Hercules
3,609
1,674
0
2,551
5,719
3,097
0
0
5,357
0
42,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,796
Gold Earned
24,619
262
Minions Killed
253
0
Camps Cleared
0
936,184
Distance Traveled
841,036
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,399
600
87
10
0
152,775
0
L
Ares
4,224
469
9
1
0
153,947
1
L
Hercules
4,124
458
30
3
0
141,993
4
W
Artemis
4,359
484
61
7
0
165,061
0
L
Ne Zha
5,650
628
69
8
0
208,877
0
W
Bacchus
4,462
496
13
1
0
199,695
0
W
Awilix
5,648
628
48
5
0
224,473
0
W
Agni
4,908
545
59
7
0
178,640
0
L
Ra
5,222
580
58
6
0
183,444
0
W
Hercules
6,419
713
81
9
0
168,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role