Player Matchup

Xbalanque
Xbalanque
ApolloLyre
Xbalanque
Level 98
God Stats
3W - 5L
1,510 SR
Queue Stats
80W - 73L
1,451 Elo+
Solo
Artemis
Artemis
DelawareDigger1
Artemis
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,806 Elo+
Solo
Neith
Neith
Lil_SeaPancake
Neith
Level 106
God Stats
26W - 33L
1,502 SR
Queue Stats
185W - 188L
1,445 Elo+
Party 1
Cerberus
Cerberus
WingsuitWombat
Cerberus
Level 65
God Stats
7W - 8L
1,465 SR
Queue Stats
65W - 68L
1,429 Elo+
Party 1
Ra
Ra
vDaSmokeDogv
Ra
Level 88
God Stats
1W - 3L
1,365 SR
Queue Stats
60W - 58L
1,478 Elo+
Solo
Team Averages
Level 94
1,468 SR
1,522 Elo+

VS

Team Averages
Level 119
1,423 SR
1,486 Elo+
Horus
Horus
 
Horus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
BicentennialMan5
Ullr
Level 157
God Stats
12W - 14L
1,103 SR
Queue Stats
696W - 649L
1,487 Elo+
Party 2
Nu Wa
Nu Wa
DrMomboX
Nu Wa
Level 166
God Stats
17W - 11L
1,378 SR
Queue Stats
456W - 441L
1,493 Elo+
Solo
Surtr
Surtr
Mannybigdaddymm7
Surtr
Level 65
God Stats
101W - 78L
1,519 SR
Queue Stats
917W - 881L
1,444 Elo+
Solo
Anubis
Anubis
Vile_Goodbye
Anubis
Level 126
God Stats
42W - 18L
1,615 SR
Queue Stats
110W - 101L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ApolloLyre
Xbalanque
11
0 / 3 / 1
6,270
523
3,078
10,582
3,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 0
5,601
467
2,428
10,123
3,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 1
7,298
608
6,777
9,424
3,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
9
1 / 2 / 0
6,030
503
2,150
13,054
6,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 1 / 0
6,428
536
2,996
6,553
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
1
0 / 0 / 0
2,467
206
0
0
0
12
4 / 0 / 2
7,291
608
7,178
6,569
2,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
DrMomboX
Nu Wa
13
1 / 0 / 3
7,375
615
5,242
4,339
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 2
6,872
573
9,401
13,245
10,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
13
5 / 0 / 2
7,610
634
8,830
7,090
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
12
12
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
0
0
L
Xbalanque
ApolloLyre
Xbalanque
0
3
1
0.17
W
4
0
2
5
L
0
4
0
0
W
Nu Wa
DrMomboX
Nu Wa
1
0
3
2.5
L
2
2
1
1.25
W
2
3
2
1
W
Anubis
5
0
2
6
L
Cerberus
1
2
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,429
Damage
30,651
49,736
Taken
31,243
19,765
Mitigated
18,271
15,461
Healing
8,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
ApolloLyre
Xbalanque
3,078
1,023
0
4,075
10,582
3,574
0
3,361
7,132
0
47,408
W
7,178
3,798
0
1,484
6,569
2,367
0
1,345
5,224
0
50,511
L
2,428
458
0
1,996
10,123
3,292
0
1,921
8,202
0
34,371
W
Nu Wa
DrMomboX
Nu Wa
5,242
1,062
0
1,646
4,339
1,514
954
1,727
2,416
62,312
0
L
6,777
2,762
0
1,739
9,424
3,534
0
1,827
6,986
0
59,241
W
9,401
3,104
0
2,708
13,245
10,967
178
951
12,262
781
45,870
W
Anubis
8,830
192
0
2,771
7,090
3,423
0
825
6,195
65,235
0
L
Cerberus
2,150
175
948
3,583
13,054
6,990
0
4,114
8,893
26,024
0
L
2,996
130
273
2,847
6,553
2,375
907
3,256
3,297
58,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,627
Gold Earned
31,615
443
Minions Killed
356
0
Camps Cleared
0
1,150,953
Distance Traveled
905,543
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
2,467
206
0
0
0
0
0
L
Xbalanque
6,270
523
79
7
0
255,138
4
W
Ullr
7,291
608
76
6
0
227,458
0
L
Artemis
5,601
467
55
5
0
213,810
0
W
Nu Wa
7,375
615
108
9
0
230,657
0
L
Neith
7,298
608
110
9
0
200,261
4
W
Surtr
6,872
573
71
6
0
202,197
0
W
Anubis
7,610
634
101
8
0
245,231
0
L
Cerberus
6,030
503
78
7
0
247,060
0
L
Ra
6,428
536
121
10
0
234,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role