Player Matchup

Charybdis
Charybdis
Bedivere009
Charybdis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 37L
1,341 Elo+
Party 2
Bakasura
Bakasura
GodzillaTheHun
Bakasura
Level 107
God Stats
8W - 4L
1,921 SR
Queue Stats
233W - 215L
1,563 Elo+
Solo
Mercury
Mercury
JerkinDolphin
Mercury
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,417 Elo+
Party 1
Ix Chel
Ix Chel
Twistedking1995
Ix Chel
Level 27
God Stats
3W - 7L
1,301 SR
Queue Stats
12W - 23L
1,350 Elo+
Party 2
Gilgamesh
Gilgamesh
Xystint
Gilgamesh
Level 120
God Stats
1W - 2L
1,577 SR
Queue Stats
39W - 47L
1,430 Elo+
Party 1
Team Averages
Level 89
1,560 SR
1,420 Elo+

VS

Team Averages
Level 122
1,548 SR
1,494 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
PapaFransisco
Camazotz
Level 127
God Stats
7W - 5L
1,311 SR
Queue Stats
212W - 200L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
RemThunderKnife
Sun Wukong
Level 129
God Stats
1W - 0L
1,697 SR
Queue Stats
90W - 89L
1,537 Elo+
Solo
Skadi
Skadi
e-lie-asss
Skadi
Level 94
God Stats
70W - 56L
1,502 SR
Queue Stats
351W - 329L
1,467 Elo+
Solo
Nu Wa
Nu Wa
yeyozambie22
Nu Wa
Level 108
God Stats
20W - 11L
1,727 SR
Queue Stats
258W - 257L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bedivere009
Charybdis
6
0 / 1 / 0
3,976
398
2,405
5,485
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
9
1 / 1 / 0
5,197
520
4,399
7,121
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
8
1 / 4 / 0
4,615
462
1,875
9,938
4,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 0
5,248
525
791
4,726
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Xystint
Gilgamesh
11
0 / 0 / 0
5,762
576
2,564
8,597
7,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
2 / 1 / 2
5,892
589
2,701
5,833
3,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
PapaFransisco
Camazotz
10
2 / 1 / 2
5,924
592
4,254
10,142
3,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sun Wukong
RemThunderKnife
Sun Wukong
11
0 / 0 / 0
5,960
596
4,583
6,442
3,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
9
2 / 0 / 2
5,790
579
5,317
6,182
2,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 0 / 2
6,009
601
4,307
2,758
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
2
Kills
7
7
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
2
3
L
Charybdis
Bedivere009
Charybdis
0
1
0
0
L
Bakasura
1
1
0
1
L
Mercury
1
4
0
0.25
W
Camazotz
PapaFransisco
Camazotz
2
1
2
3
W
Sun Wukong
RemThunderKnife
Sun Wukong
0
0
0
0
L
0
1
0
0
L
Gilgamesh
Xystint
Gilgamesh
0
0
0
0
W
Skadi
2
0
2
3
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,034
Damage
21,162
35,867
Taken
31,357
17,587
Mitigated
12,951
7,244
Healing
12,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,701
507
1,888
3,567
5,833
3,622
440
0
5,678
29,685
0
L
Charybdis
Bedivere009
Charybdis
2,405
999
128
1,143
5,485
1,543
0
1,701
3,784
0
14,733
L
Bakasura
4,399
3,209
0
1,900
7,121
2,540
0
1,256
5,865
0
29,514
L
Mercury
1,875
525
0
934
9,938
4,587
0
1,926
8,012
0
18,346
W
Camazotz
PapaFransisco
Camazotz
4,254
1,558
0
3,624
10,142
3,266
127
114
9,504
0
48,488
W
Sun Wukong
RemThunderKnife
Sun Wukong
4,583
709
0
2,153
6,442
3,172
0
0
6,402
0
47,402
L
791
44
0
807
4,726
1,542
0
1,459
3,267
31,576
0
L
Gilgamesh
Xystint
Gilgamesh
2,564
752
0
2,332
8,597
7,375
0
666
7,931
0
46,650
W
Skadi
5,317
2,272
0
500
6,182
2,106
0
0
5,923
0
33,127
W
4,307
294
0
375
2,758
785
112
677
1,861
41,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,798
Gold Earned
29,575
255
Minions Killed
290
0
Camps Cleared
0
988,306
Distance Traveled
985,986
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,892
589
18
2
0
169,454
0
L
Charybdis
3,976
398
23
2
0
154,221
0
L
Bakasura
5,197
520
57
6
0
227,205
0
L
Mercury
4,615
462
31
3
0
209,783
0
W
Camazotz
5,924
592
88
9
0
228,077
1
W
Sun Wukong
5,960
596
77
8
0
181,717
0
L
Ix Chel
5,248
525
67
7
0
203,829
0
L
Gilgamesh
5,762
576
77
8
0
193,268
2
W
Skadi
5,790
579
54
5
0
191,748
0
W
Nu Wa
6,009
601
53
5
0
214,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role