Player Matchup

He Bo
He Bo
Cats4you1987
He Bo
Level 85
God Stats
1W - 2L
1,547 SR
Queue Stats
72W - 40L
1,655 Elo+
Solo
Gilgamesh
Gilgamesh
Hubert_Mcsalt
Gilgamesh
Level 117
God Stats
59W - 51L
1,581 SR
Queue Stats
427W - 451L
1,528 Elo+
Party 1
Cerberus
Cerberus
rocky-3108
Cerberus
Level 67
God Stats
89W - 61L
1,523 SR
Queue Stats
192W - 188L
1,477 Elo+
Party 1
Team Averages
Level 90
1,550 SR
1,553 Elo+

VS

Team Averages
Level 109
1,559 SR
1,573 Elo+
Cupid
Cupid
NaterShot
Cupid
Level 63
God Stats
1W - 0L
1,767 SR
Queue Stats
17W - 26L
1,518 Elo+
Party 2
Yemoja
Yemoja
NumiMayo
Yemoja
Level 138
God Stats
1W - 1L
1,613 SR
Queue Stats
28W - 30L
1,574 Elo+
Party 2
Ganesha
Ganesha
ThingyTaker
Ganesha
Level 127
God Stats
1W - 0L
1,296 SR
Queue Stats
18W - 16L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 3
10,772
769
14,725
11,535
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Hubert_Mcsalt
Gilgamesh
15
3 / 4 / 5
10,162
726
9,379
18,442
18,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
rocky-3108
Cerberus
16
1 / 4 / 6
10,686
763
4,659
21,073
22,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
NaterShot
Cupid
17
8 / 1 / 2
11,782
842
15,447
9,931
5,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
NumiMayo
Yemoja
16
3 / 5 / 8
10,302
736
10,794
13,871
14,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
ThingyTaker
Ganesha
15
0 / 3 / 11
9,609
686
10,903
13,866
14,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
9
Kills
11
11
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
L
Gilgamesh
Hubert_Mcsalt
Gilgamesh
3
4
5
1.38
W
Cupid
NaterShot
Cupid
8
1
2
9
W
Yemoja
NumiMayo
Yemoja
3
5
8
1.4
W
Ganesha
ThingyTaker
Ganesha
0
3
11
1.83
L
Cerberus
rocky-3108
Cerberus
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,763
Damage
37,144
51,050
Taken
37,668
45,208
Mitigated
34,041
10,231
Healing
8,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,725
930
0
932
11,535
3,886
229
7,749
3,786
72,080
0
L
Gilgamesh
Hubert_Mcsalt
Gilgamesh
9,379
2,489
160
2,885
18,442
18,678
552
6,991
11,451
0
33,289
W
Cupid
NaterShot
Cupid
15,447
9,086
674
4,842
9,931
5,291
1,294
3,983
5,670
0
32,241
W
Yemoja
NumiMayo
Yemoja
10,794
1,065
1,375
1,565
13,871
14,505
979
7,748
5,913
39,273
0
W
Ganesha
ThingyTaker
Ganesha
10,903
833
0
0
13,866
14,245
247
7,688
5,880
28,351
0
L
Cerberus
rocky-3108
Cerberus
4,659
371
359
5,895
21,073
22,644
476
7,845
13,228
28,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,620
Gold Earned
31,693
210
Minions Killed
132
0
Camps Cleared
0
748,400
Distance Traveled
743,557
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,772
769
121
9
0
251,881
0
L
Gilgamesh
10,162
726
43
3
0
264,868
0
W
Cupid
11,782
842
53
4
0
268,067
0
W
Yemoja
10,302
736
79
6
0
231,059
2
W
Ganesha
9,609
686
0
0
0
244,431
2
L
Cerberus
10,686
763
46
3
0
231,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role