Player Matchup

Anubis
Anubis
GaMeENaTeR
Anubis
Level 44
God Stats
4W - 5L
1,500 SR
Queue Stats
31W - 39L
1,344 Elo+
Party 2
Lancelot
Lancelot
GhostRider5951
Lancelot
Level 63
God Stats
1W - 2L
1,541 SR
Queue Stats
48W - 55L
1,327 Elo+
Party 2
Chaac
Chaac
gl0rbg1nna3
Chaac
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 38
1,514 SR
1,390 Elo+

VS

Team Averages
Level 48
1,477 SR
1,353 Elo+
Nemesis
Nemesis
NoggNogg213
Nemesis
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 21L
1,304 Elo+
Solo
Anubis
Anubis
darnmil
Anubis
Level 85
God Stats
2W - 2L
1,506 SR
Queue Stats
14W - 17L
1,445 Elo+
Party 1
Athena
Athena
step__nugg3t
Athena
Level 25
God Stats
3W - 5L
1,425 SR
Queue Stats
7W - 12L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GaMeENaTeR
Anubis
13
0 / 5 / 4
7,538
685
8,429
6,572
2,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
13
2 / 2 / 2
8,549
777
5,631
6,523
1,857
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 6 / 1
7,575
689
2,795
10,697
4,726
Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NoggNogg213
Nemesis
13
3 / 2 / 9
8,796
800
6,462
9,351
4,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
darnmil
Anubis
15
8 / 1 / 5
9,835
894
10,553
4,418
2,164
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
14
2 / 1 / 9
9,316
847
3,320
10,380
8,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
13
13
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
GaMeENaTeR
Anubis
0
5
4
0.4
L
Lancelot
2
2
2
1.5
W
Nemesis
NoggNogg213
Nemesis
3
2
9
3.75
W
Anubis
darnmil
Anubis
8
1
5
10.5
L
2
6
1
0.42
W
Athena
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,855
Damage
20,335
23,792
Taken
24,149
8,882
Mitigated
14,715
1,771
Healing
5,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
GaMeENaTeR
Anubis
8,429
389
0
0
6,572
2,299
0
3,612
2,793
24,735
0
L
Lancelot
5,631
532
0
8
6,523
1,857
0
3,363
3,008
0
21,326
W
Nemesis
NoggNogg213
Nemesis
6,462
2,017
0
1,213
9,351
4,284
888
2,808
6,543
0
21,139
W
Anubis
darnmil
Anubis
10,553
258
0
2,199
4,418
2,164
1,104
1,185
3,233
51,865
0
L
2,795
218
0
1,763
10,697
4,726
0
6,986
3,432
0
13,894
W
Athena
3,320
974
255
1,573
10,380
8,267
521
4,472
5,908
10,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,662
Gold Earned
27,947
100
Minions Killed
126
0
Camps Cleared
0
593,461
Distance Traveled
654,345
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,538
685
39
4
0
191,095
0
L
Lancelot
8,549
777
40
4
0
228,829
0
W
Nemesis
8,796
800
31
3
0
237,965
2
W
Anubis
9,835
894
77
7
0
201,995
0
L
Chaac
7,575
689
21
2
0
173,537
0
W
Athena
9,316
847
18
2
0
214,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role