Player Matchup

Anubis
Anubis
GumpOdinson
Anubis
Level 49
God Stats
11W - 14L
1,193 SR
Queue Stats
57W - 65L
1,414 Elo+
Party 1
Sun Wukong
Sun Wukong
Mr-Incrayablow
Sun Wukong
Level 15
God Stats
1W - 1L
1,774 SR
Queue Stats
1W - 2L
1,264 Elo+
Party 1
Hercules
Hercules
flameo_hotman_0
Hercules
Level 6
God Stats
0W - 2L
1,238 SR
Queue Stats
1W - 3L
1,205 Elo+
Party 1
Team Averages
Level 23
1,402 SR
1,294 Elo+

VS

Team Averages
Level 59
1,583 SR
1,529 Elo+
Yemoja
Yemoja
Jordathan
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
VumadV85
Anhur
Level 144
God Stats
14W - 8L
1,505 SR
Queue Stats
113W - 101L
1,484 Elo+
Party 2
Bacchus
Bacchus
temp-4524839585
Bacchus
Level 27
God Stats
1W - 0L
1,743 SR
Queue Stats
9W - 7L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 4 / 0
7,585
759
8,356
9,733
4,556
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Mr-Incrayablow
Sun Wukong
11
0 / 5 / 1
6,446
645
4,669
12,490
7,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
10
0 / 4 / 3
6,407
641
5,550
11,161
10,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jordathan
Yemoja
13
0 / 1 / 10
7,170
717
3,724
5,823
5,031
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Anhur
VumadV85
Anhur
14
8 / 2 / 5
8,834
883
13,511
8,066
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 0 / 7
8,313
831
11,466
11,472
13,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
13
13
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
4
0
0.75
W
Yemoja
Jordathan
Yemoja
0
1
10
5
L
Sun Wukong
Mr-Incrayablow
Sun Wukong
0
5
1
0.1
W
Anhur
VumadV85
Anhur
8
2
5
5.25
L
Hercules
0
4
3
0.38
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,575
Damage
28,701
33,384
Taken
25,361
23,328
Mitigated
20,911
3,436
Healing
7,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
8,356
241
0
1,464
9,733
4,556
0
4,229
5,188
33,956
0
W
Yemoja
Jordathan
Yemoja
3,724
1,831
2,427
396
5,823
5,031
392
1,885
3,726
12,104
0
L
Sun Wukong
Mr-Incrayablow
Sun Wukong
4,669
865
0
542
12,490
7,945
0
5,002
7,226
0
18,538
W
Anhur
VumadV85
Anhur
13,511
9,085
0
1,680
8,066
2,633
138
3,479
4,426
0
35,029
L
Hercules
5,550
1,106
0
1,430
11,161
10,827
0
5,112
5,765
0
13,596
W
11,466
1,904
0
2,976
11,472
13,247
249
3,004
8,180
25,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,438
Gold Earned
24,317
106
Minions Killed
96
0
Camps Cleared
0
543,872
Distance Traveled
563,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,585
759
60
6
0
160,799
0
W
Yemoja
7,170
717
13
1
0
166,152
0
L
Sun Wukong
6,446
645
22
2
0
193,187
0
W
Anhur
8,834
883
52
5
0
179,492
0
L
Hercules
6,407
641
24
2
0
189,886
0
W
Bacchus
8,313
831
31
3
0
217,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role