Player Matchup

Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Memester32
Ao Kuang
Level 145
God Stats
2W - 0L
1,417 SR
Queue Stats
55W - 34L
1,481 Elo+
Party 1
Hun Batz
Hun Batz
RURiURU2Ri
Hun Batz
Level 22
God Stats
84W - 64L
1,528 SR
Queue Stats
304W - 316L
1,425 Elo+
Solo
Serqet
Serqet
getson
Serqet
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 17L
1,534 Elo+
Party 1
Ymir
Ymir
idiotwithpower
Ymir
Level 69
God Stats
4W - 1L
1,865 SR
Queue Stats
32W - 16L
1,508 Elo+
Party 1
Team Averages
Level 74
1,562 SR
1,489 Elo+

VS

Team Averages
Level 25
1,504 SR
1,518 Elo+
Kukulkan
Kukulkan
KiingViix
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Loki
Loki
M4NB34RP1G1998
Loki
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Magaiver1250
Sun Wukong
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,687 Elo+
Solo
Merlin
Merlin
YouGetJammed
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,505 Elo+
Solo
Hercules
Hercules
smokey_ops
Hercules
Level 27
God Stats
2W - 3L
1,521 SR
Queue Stats
26W - 30L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
5 / 1 / 11
8,614
861
4,451
7,375
3,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
Memester32
Ao Kuang
15
10 / 2 / 10
8,841
884
14,748
10,249
5,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
RURiURU2Ri
Hun Batz
16
6 / 0 / 5
8,879
888
7,825
4,782
2,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
getson
Serqet
13
4 / 2 / 8
7,839
784
9,283
4,739
2,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 15
7,850
785
4,855
9,822
9,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KiingViix
Kukulkan
11
0 / 7 / 1
6,204
620
2,635
8,113
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
0 / 7 / 4
6,722
672
3,694
11,493
3,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Magaiver1250
Sun Wukong
14
1 / 1 / 2
7,637
764
1,416
3,470
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
15
4 / 3 / 1
8,191
819
7,169
7,685
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
smokey_ops
Hercules
12
1 / 7 / 0
6,666
667
5,684
14,086
7,079
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
25
Kills
6
7
Deaths
25
49
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
1
11
10.5
L
Kukulkan
KiingViix
Kukulkan
0
7
1
0.07
L
0
7
4
0.29
L
Sun Wukong
Magaiver1250
Sun Wukong
1
1
2
2
W
Ao Kuang
Memester32
Ao Kuang
10
2
10
7.5
W
Hun Batz
RURiURU2Ri
Hun Batz
6
0
5
8.5
L
Merlin
4
3
1
1.5
W
Serqet
getson
Serqet
4
2
8
4
W
0
2
15
3.75
L
Hercules
smokey_ops
Hercules
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,162
Damage
20,598
36,967
Taken
44,847
22,942
Mitigated
18,983
7,404
Healing
3,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,451
996
0
144
7,375
3,272
2,713
103
7,264
0
24,147
L
Kukulkan
KiingViix
Kukulkan
2,635
676
0
0
8,113
3,182
0
4,399
3,714
5,420
0
L
3,694
761
0
250
11,493
3,996
0
5,517
5,976
0
11,360
L
Sun Wukong
Magaiver1250
Sun Wukong
1,416
494
0
125
3,470
1,707
0
1,158
2,183
0
16,552
W
Ao Kuang
Memester32
Ao Kuang
14,748
4,083
0
5,273
10,249
5,368
1,484
2,947
7,074
32,221
0
W
Hun Batz
RURiURU2Ri
Hun Batz
7,825
2,350
0
180
4,782
2,139
948
1,186
3,495
0
35,659
L
Merlin
7,169
394
0
380
7,685
3,019
0
4,031
3,654
32,203
0
W
Serqet
getson
Serqet
9,283
3,549
0
125
4,739
2,471
591
1,087
3,632
0
15,688
W
4,855
1,936
80
1,602
9,822
9,692
310
3,909
5,698
9,346
0
L
Hercules
smokey_ops
Hercules
5,684
2,190
0
2,574
14,086
7,079
0
4,498
9,588
0
12,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,023
Gold Earned
35,420
189
Minions Killed
162
0
Camps Cleared
0
955,682
Distance Traveled
905,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,614
861
46
5
0
211,077
0
L
Kukulkan
6,204
620
9
1
0
156,942
0
L
Loki
6,722
672
20
2
0
205,410
0
L
Sun Wukong
7,637
764
39
4
0
177,351
0
W
Ao Kuang
8,841
884
40
4
0
205,404
0
W
Hun Batz
8,879
888
67
7
0
197,162
0
L
Merlin
8,191
819
73
7
0
176,558
0
W
Serqet
7,839
784
23
2
0
146,487
0
W
Ymir
7,850
785
13
1
0
195,552
0
L
Hercules
6,666
667
21
2
0
189,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role