Player Matchup

Mulan
Mulan
Tasm3761
Mulan
Level 64
God Stats
35W - 17L
1,681 SR
Queue Stats
255W - 256L
1,403 Elo+
Party 2
Chiron
Chiron
megafister
Chiron
Level 105
God Stats
7W - 8L
1,379 SR
Queue Stats
118W - 139L
1,359 Elo+
Party 2
Baron Samedi
Baron Samedi
narkotiks
Baron Samedi
Level 127
God Stats
26W - 18L
1,562 SR
Queue Stats
287W - 310L
1,397 Elo+
Party 2
Team Averages
Level 99
1,541 SR
1,386 Elo+

VS

Team Averages
Level 69
1,507 SR
1,254 Elo+
Ishtar
Ishtar
NaTiVe Boii907
Ishtar
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,291 Elo+
Party 1
Agni
Agni
pinkgothregret
Agni
Level 85
God Stats
132W - 115L
1,522 SR
Queue Stats
389W - 399L
1,406 Elo+
Solo
Cerberus
Cerberus
waldowarior75
Cerberus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,064 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Tasm3761
Mulan
13
4 / 2 / 9
7,929
793
5,509
11,528
9,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
megafister
Chiron
13
4 / 0 / 6
7,802
780
6,463
5,869
2,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
narkotiks
Baron Samedi
13
6 / 1 / 8
8,153
815
11,273
5,962
4,294
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,521
652
2,382
8,684
3,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 4 / 1
7,088
709
8,668
8,067
3,255
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
waldowarior75
Cerberus
11
1 / 5 / 0
6,816
682
2,452
10,094
7,045
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
14
Kills
3
3
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Mulan
Tasm3761
Mulan
4
2
9
4.25
W
Chiron
megafister
Chiron
4
0
6
7
W
Baron Samedi
narkotiks
Baron Samedi
6
1
8
10
L
2
4
1
0.63
L
Cerberus
waldowarior75
Cerberus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,245
Damage
13,502
23,359
Taken
26,845
16,722
Mitigated
14,076
9,746
Healing
3,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,382
1,355
0
1,267
8,684
3,776
0
5,175
3,509
0
18,821
W
Mulan
Tasm3761
Mulan
5,509
531
92
2,773
11,528
9,733
132
4,899
6,484
0
24,161
W
Chiron
megafister
Chiron
6,463
2,288
529
1,447
5,869
2,695
1,287
3,194
2,597
0
23,694
W
Baron Samedi
narkotiks
Baron Samedi
11,273
416
1,984
2,921
5,962
4,294
322
2,734
3,131
32,197
0
L
8,668
289
70
976
8,067
3,255
0
3,511
4,556
28,751
0
L
Cerberus
waldowarior75
Cerberus
2,452
218
0
829
10,094
7,045
0
2,621
7,473
9,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,884
Gold Earned
20,425
121
Minions Killed
90
0
Camps Cleared
0
549,120
Distance Traveled
477,996
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,521
652
35
4
0
155,097
0
W
Mulan
7,929
793
36
4
0
186,836
0
W
Chiron
7,802
780
38
4
0
197,294
10
W
Baron Samedi
8,153
815
47
5
0
164,990
2
L
Agni
7,088
709
42
4
0
173,883
0
L
Cerberus
6,816
682
13
1
0
149,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role