Player Matchup

Ymir
Ymir
Drbluv205
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 15L
1,197 Elo+
Party 3
Sol
Sol
GrandePadre44
Sol
Level 58
God Stats
4W - 7L
1,500 SR
Queue Stats
174W - 182L
1,141 Elo+
Party 3
Shiva
Shiva
IveBeenShot150
Shiva
Level 44
God Stats
3W - 5L
1,621 SR
Queue Stats
188W - 189L
1,464 Elo+
Solo
Apollo
Apollo
MrSoccerDude
Apollo
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 3
Thanatos
Thanatos
YOUNGSQUID02
Thanatos
Level 44
God Stats
4W - 7L
1,500 SR
Queue Stats
202W - 218L
1,289 Elo+
Party 3
Team Averages
Level 30
1,524 SR
1,318 Elo+

VS

Team Averages
Level 35
1,440 SR
1,349 Elo+
Ymir
Ymir
Dragonblazz
Ymir
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,254 Elo+
Party 2
Mercury
Mercury
RickyTickyTahvy
Mercury
Level 67
God Stats
10W - 10L
1,411 SR
Queue Stats
224W - 214L
1,432 Elo+
Party 1
Vulcan
Vulcan
Samdog0428
Vulcan
Level 7
God Stats
4W - 2L
1,290 SR
Queue Stats
106W - 100L
1,271 Elo+
Party 1
Chaac
Chaac
chrisloyola2004
Chaac
Level 66
God Stats
17W - 19L
1,473 SR
Queue Stats
177W - 199L
1,392 Elo+
Party 2
Medusa
Medusa
lXKinglyKnightXl
Medusa
Level 32
God Stats
6W - 6L
1,528 SR
Queue Stats
61W - 70L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 4 / 0
6,781
452
1,551
11,949
11,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 0
7,203
480
2,900
8,227
2,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 1
7,310
487
7,040
15,176
8,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
10
0 / 5 / 1
6,150
410
1,778
8,963
3,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
YOUNGSQUID02
Thanatos
11
4 / 5 / 0
7,322
488
6,668
11,538
4,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
7,812
521
2,720
7,079
6,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 1 / 3
9,176
612
6,008
9,875
3,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Samdog0428
Vulcan
12
0 / 0 / 3
7,434
496
4,319
5,468
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 2 / 3
9,081
605
13,039
13,947
9,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 1 / 3
7,660
511
12,325
5,080
1,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
4
Kills
22
22
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Ymir
0
4
0
0
L
0
3
0
0
L
0
5
1
0.1
L
Apollo
0
5
1
0.1
W
6
1
3
7.5
W
Vulcan
Samdog0428
Vulcan
0
0
3
1.5
L
Thanatos
YOUNGSQUID02
Thanatos
4
5
0
0.8
W
6
2
3
3.75
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,937
Damage
38,411
55,853
Taken
41,449
30,825
Mitigated
22,893
12,625
Healing
8,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,720
367
0
772
7,079
6,216
0
943
6,136
15,820
0
L
Ymir
1,551
185
0
1,024
11,949
11,356
221
1,238
10,711
23,951
0
L
2,900
163
0
2,742
8,227
2,899
1,055
3,675
4,552
49,000
0
L
7,040
1,706
0
4,379
15,176
8,492
0
0
15,176
0
49,937
L
Apollo
1,778
1,408
0
188
8,963
3,219
285
1,420
7,543
0
26,402
W
6,008
2,869
0
930
9,875
3,910
879
820
9,055
0
84,620
W
Vulcan
Samdog0428
Vulcan
4,319
1,106
0
446
5,468
1,906
268
3,032
2,436
49,317
0
L
Thanatos
YOUNGSQUID02
Thanatos
6,668
1,651
0
4,292
11,538
4,859
0
706
10,832
0
36,794
W
13,039
3,368
0
4,246
13,947
9,389
884
0
13,079
0
70,062
W
12,325
7,177
0
1,962
5,080
1,472
478
608
4,472
0
45,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,766
Gold Earned
41,163
296
Minions Killed
374
0
Camps Cleared
0
1,302,751
Distance Traveled
1,645,352
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,812
521
22
1
0
321,354
0
L
Ymir
6,781
452
39
3
0
255,311
0
L
Sol
7,203
480
98
7
0
248,832
2
L
Shiva
7,310
487
71
5
0
241,797
2
L
Apollo
6,150
410
37
2
0
261,752
0
W
Mercury
9,176
612
117
8
0
382,590
1
W
Vulcan
7,434
496
81
5
0
320,036
0
L
Thanatos
7,322
488
51
3
0
295,059
0
W
Chaac
9,081
605
102
7
0
289,582
0
W
Medusa
7,660
511
52
3
0
331,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role