Player Matchup

Medusa
Medusa
LokosTonic
Medusa
Level 59
God Stats
14W - 12L
1,566 SR
Queue Stats
151W - 155L
1,414 Elo+
Solo
Horus
Horus
PapaSmurf69x
Horus
Level 28
God Stats
29W - 27L
1,555 SR
Queue Stats
262W - 215L
1,506 Elo+
Party 2
Ra
Ra
TheOgSmiffyboi
Ra
Level 79
God Stats
8W - 9L
1,472 SR
Queue Stats
346W - 280L
1,523 Elo+
Party 2
Team Averages
Level 55
1,531 SR
1,481 Elo+

VS

Team Averages
Level 32
1,394 SR
1,198 Elo+
Merlin
Merlin
Blxkeee
Merlin
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 16L
1,115 Elo+
Party 1
Anubis
Anubis
JakeDaBoi
Anubis
Level 25
God Stats
45W - 51L
1,393 SR
Queue Stats
53W - 64L
1,265 Elo+
Party 1
Izanami
Izanami
acyclicwolf4323
Izanami
Level 61
God Stats
0W - 4L
1,288 SR
Queue Stats
41W - 65L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LokosTonic
Medusa
12
1 / 2 / 12
7,340
734
4,846
8,780
3,112
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
7 / 0 / 7
9,061
906
7,343
9,004
9,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 1 / 8
8,619
862
11,792
5,007
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blxkeee
Merlin
12
1 / 3 / 2
6,960
696
7,025
6,697
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
JakeDaBoi
Anubis
10
2 / 6 / 1
6,682
668
5,877
11,497
4,933
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 5 / 2
6,269
627
1,495
8,433
2,499
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
14
Kills
3
3
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
Blxkeee
Merlin
1
3
2
0.67
L
Anubis
JakeDaBoi
Anubis
2
6
1
0.42
W
Medusa
LokosTonic
Medusa
1
2
12
3.5
W
7
0
7
10.5
W
6
1
8
10
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,981
Damage
14,397
22,791
Taken
26,627
14,121
Mitigated
9,703
10,598
Healing
2,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Blxkeee
Merlin
7,025
541
0
460
6,697
2,271
0
2,499
4,198
33,947
0
L
Anubis
JakeDaBoi
Anubis
5,877
308
60
1,428
11,497
4,933
0
4,996
6,309
18,477
0
W
Medusa
LokosTonic
Medusa
4,846
1,204
0
2,158
8,780
3,112
699
4,585
4,195
0
26,779
W
7,343
2,471
2,365
3,972
9,004
9,163
90
4,983
4,021
0
9,885
W
11,792
908
888
1,215
5,007
1,846
0
3,395
1,612
47,622
0
L
1,495
890
0
511
8,433
2,499
0
4,100
4,285
0
12,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,020
Gold Earned
19,911
135
Minions Killed
116
0
Camps Cleared
0
594,156
Distance Traveled
491,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,960
696
62
6
0
176,974
0
L
Anubis
6,682
668
23
2
0
156,061
0
W
Medusa
7,340
734
47
5
0
195,200
0
W
Horus
9,061
906
12
1
0
191,997
0
W
Ra
8,619
862
76
8
0
206,959
0
L
Izanami
6,269
627
31
3
0
158,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role