Player Matchup

Apollo
Apollo
Fast_Tortoise10
Apollo
Level 103
God Stats
4W - 0L
1,708 SR
Queue Stats
163W - 146L
1,530 Elo+
Solo
Sol
Sol
GBK_Enforcer
Sol
Level 108
God Stats
4W - 4L
1,420 SR
Queue Stats
23W - 41L
1,367 Elo+
Party 2
Ne Zha
Ne Zha
Grass_hopper6229
Ne Zha
Level 125
God Stats
4W - 4L
1,480 SR
Queue Stats
74W - 98L
1,422 Elo+
Party 2
Hercules
Hercules
HAWAllAN_HlTMAN
Hercules
Level 143
God Stats
3W - 2L
1,255 SR
Queue Stats
73W - 87L
1,465 Elo+
Party 2
Kukulkan
Kukulkan
Vulcan_Raven134
Kukulkan
Level 122
God Stats
2W - 3L
1,550 SR
Queue Stats
85W - 100L
1,471 Elo+
Party 2
Team Averages
Level 120
1,482 SR
1,451 Elo+

VS

Team Averages
Level 86
1,533 SR
1,518 Elo+
Vamana
Vamana
HadesJimmy593
Vamana
Level 24
God Stats
0W - 3L
1,190 SR
Queue Stats
44W - 41L
1,520 Elo+
Party 1
Kukulkan
Kukulkan
JIDiaz10
Kukulkan
Level 114
God Stats
27W - 23L
1,576 SR
Queue Stats
60W - 66L
1,471 Elo+
Party 1
Charybdis
Charybdis
RemiyRomi
Charybdis
Level 116
God Stats
1W - 1L
1,695 SR
Queue Stats
186W - 190L
1,484 Elo+
Party 1
Jormungandr
Jormungandr
Slayer WiTiT
Jormungandr
Level 107
God Stats
11W - 10L
1,703 SR
Queue Stats
40W - 33L
1,546 Elo+
Solo
Loki
Loki
WonkyRaindrops
Loki
Level 67
God Stats
2W - 5L
1,500 SR
Queue Stats
419W - 349L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,133
733
3,112
4,247
1,335
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
4 / 0 / 0
5,119
731
3,888
4,488
1,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 0 / 0
4,234
605
763
3,981
1,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
7
0 / 1 / 3
4,368
624
2,437
5,873
3,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
8
0 / 0 / 0
4,485
641
548
2,259
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,602
657
1,987
5,059
2,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
JIDiaz10
Kukulkan
8
0 / 0 / 0
3,962
566
958
1,564
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
RemiyRomi
Charybdis
7
0 / 3 / 1
3,840
549
3,927
4,774
1,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
Slayer WiTiT
Jormungandr
3
0 / 1 / 1
3,391
484
925
3,065
1,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 0 / 0
4,303
615
918
4,235
1,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
1
1
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
4
0
0
4
W
0
0
0
0
W
Hercules
0
1
3
1.5
L
0
1
0
0
L
Kukulkan
JIDiaz10
Kukulkan
0
0
0
0
L
Charybdis
RemiyRomi
Charybdis
0
3
1
0.17
L
Jormungandr
Slayer WiTiT
Jormungandr
0
1
1
0.5
W
Kukulkan
0
0
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,748
Damage
8,715
20,848
Taken
18,697
8,324
Mitigated
7,533
10,683
Healing
4,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,112
2,671
0
2,808
4,247
1,335
0
0
4,247
0
38,157
W
3,888
1,588
0
3,487
4,488
1,150
0
487
4,001
32,028
0
W
763
163
0
682
3,981
1,176
0
0
3,981
0
25,599
W
Hercules
2,437
1,279
70
2,864
5,873
3,870
0
438
5,435
0
12,180
L
1,987
773
0
1,294
5,059
2,563
0
0
5,059
0
30,578
L
Kukulkan
JIDiaz10
Kukulkan
958
0
0
500
1,564
421
0
363
1,153
26,411
0
L
Charybdis
RemiyRomi
Charybdis
3,927
2,245
0
697
4,774
1,573
0
2,252
2,522
0
21,094
L
Jormungandr
Slayer WiTiT
Jormungandr
925
394
0
1,103
3,065
1,734
0
1,478
1,587
5,509
0
W
Kukulkan
548
0
0
772
2,259
793
0
958
1,301
29,813
0
L
918
355
0
1,178
4,235
1,242
0
283
3,940
0
27,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,339
Gold Earned
20,098
258
Minions Killed
203
0
Camps Cleared
0
685,494
Distance Traveled
635,680
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,133
733
70
10
0
114,475
0
W
Sol
5,119
731
60
9
0
130,506
2
W
Ne Zha
4,234
605
51
7
0
164,913
0
W
Hercules
4,368
624
7
1
0
145,206
0
L
Vamana
4,602
657
66
9
0
142,972
0
L
Kukulkan
3,962
566
35
5
0
147,846
3
L
Charybdis
3,840
549
34
5
0
126,366
0
L
Jormungandr
3,391
484
12
2
0
68,393
0
W
Kukulkan
4,485
641
70
10
0
130,394
1
L
Loki
4,303
615
56
8
0
150,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role