Player Matchup

Martichoras
Martichoras
Frasttoy
Martichoras
Level 148
God Stats
8W - 5L
1,271 SR
Queue Stats
138W - 142L
1,504 Elo+
Solo
Surtr
Surtr
FurtiveNip
Surtr
Level 96
God Stats
4W - 6L
1,799 SR
Queue Stats
347W - 409L
1,441 Elo+
Party 1
Athena
Athena
Lex_Insanity
Athena
Level 88
God Stats
9W - 12L
1,451 SR
Queue Stats
335W - 395L
1,446 Elo+
Party 1
Awilix
Awilix
Puddleofrockz
Awilix
Level 103
God Stats
15W - 20L
1,244 SR
Queue Stats
140W - 180L
1,435 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TangerineTiddy
Morgan Le Fay
Level 67
God Stats
11W - 12L
1,570 SR
Queue Stats
206W - 279L
1,427 Elo+
Party 1
Team Averages
Level 100
1,467 SR
1,451 Elo+

VS

Team Averages
Level 115
1,386 SR
1,479 Elo+
Medusa
Medusa
AlsTraLL
Medusa
Level 127
God Stats
9W - 6L
1,754 SR
Queue Stats
167W - 205L
1,494 Elo+
Party 2
Geb
Geb
BettoDz
Geb
Level 160
God Stats
6W - 7L
1,146 SR
Queue Stats
276W - 297L
1,488 Elo+
Party 2
Hercules
Hercules
LuisKve
Hercules
Level 124
God Stats
13W - 13L
1,532 SR
Queue Stats
246W - 239L
1,562 Elo+
Party 2
Da Ji
Da Ji
bIackplnk
Da Ji
Level 109
God Stats
3W - 3L
1,389 SR
Queue Stats
14W - 18L
1,477 Elo+
Solo
Ix Chel
Ix Chel
playisme
Ix Chel
Level 54
God Stats
24W - 16L
1,106 SR
Queue Stats
82W - 71L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Frasttoy
Martichoras
11
2 / 1 / 1
6,848
571
5,212
7,669
3,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Surtr
13
2 / 2 / 1
7,377
615
7,931
9,681
12,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Athena
10
2 / 2 / 4
6,671
556
1,516
9,029
6,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 2 / 2
7,132
594
4,217
10,570
4,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
TangerineTiddy
Morgan Le Fay
11
0 / 4 / 1
6,322
527
4,305
7,574
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlsTraLL
Medusa
11
3 / 2 / 2
6,632
553
5,797
7,087
2,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
10
3 / 1 / 4
6,585
549
4,678
6,081
4,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
LuisKve
Hercules
11
1 / 3 / 1
6,435
536
5,420
11,667
8,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
bIackplnk
Da Ji
11
4 / 1 / 2
7,098
592
4,132
7,800
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
playisme
Ix Chel
12
0 / 2 / 7
7,028
586
7,175
5,763
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
9
Kills
11
11
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
AlsTraLL
Medusa
3
2
2
2
L
Geb
3
1
4
5
W
Martichoras
Frasttoy
Martichoras
2
1
1
2.5
W
Surtr
2
2
1
1.25
W
Athena
2
2
4
2
L
Hercules
LuisKve
Hercules
1
3
1
0.5
W
3
2
2
2
W
Morgan Le Fay
TangerineTiddy
Morgan Le Fay
0
4
1
0.13
L
Da Ji
bIackplnk
Da Ji
4
1
2
5
L
Ix Chel
playisme
Ix Chel
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,181
Damage
27,202
44,523
Taken
38,398
30,071
Mitigated
20,977
9,176
Healing
7,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AlsTraLL
Medusa
5,797
2,224
0
440
7,087
2,622
0
423
6,664
0
40,849
L
Geb
4,678
470
0
1,751
6,081
4,568
0
1,114
4,967
18,294
0
W
Martichoras
Frasttoy
Martichoras
5,212
1,963
0
2,214
7,669
3,294
0
3,256
4,413
0
54,554
W
Surtr
7,931
3,416
0
3,585
9,681
12,849
0
0
9,681
1,531
51,386
W
Athena
1,516
373
0
2,420
9,029
6,785
0
3,310
5,719
14,332
0
L
Hercules
LuisKve
Hercules
5,420
2,423
0
4,435
11,667
8,058
0
658
11,009
0
41,340
W
4,217
1,839
0
500
10,570
4,121
0
1,817
8,753
0
53,045
W
Morgan Le Fay
TangerineTiddy
Morgan Le Fay
4,305
987
0
457
7,574
3,022
536
4,212
3,362
50,221
0
L
Da Ji
bIackplnk
Da Ji
4,132
1,299
0
496
7,800
3,508
0
862
6,938
0
41,980
L
Ix Chel
playisme
Ix Chel
7,175
668
80
750
5,763
2,221
0
3,548
2,215
52,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,350
Gold Earned
33,778
354
Minions Killed
338
0
Camps Cleared
0
1,239,577
Distance Traveled
1,227,538
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,632
553
76
6
0
235,804
1
L
Geb
6,585
549
19
2
0
238,928
5
W
Martichoras
6,848
571
89
7
0
233,597
5
W
Surtr
7,377
615
87
7
0
252,215
0
W
Athena
6,671
556
25
2
0
254,904
1
L
Hercules
6,435
536
81
7
0
221,750
2
W
Awilix
7,132
594
77
6
0
264,811
0
W
Morgan Le Fay
6,322
527
76
6
0
234,050
0
L
Da Ji
7,098
592
72
6
0
287,130
4
L
Ix Chel
7,028
586
90
8
0
243,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role