Player Matchup

Mulan
Mulan
BlueAvenger
Mulan
Level 137
God Stats
5W - 4L
1,174 SR
Queue Stats
81W - 88L
1,375 Elo+
Party 1
Neith
Neith
FBSerpent
Neith
Level 84
God Stats
36W - 33L
1,544 SR
Queue Stats
75W - 72L
1,422 Elo+
Party 1
Sol
Sol
crisp8239
Sol
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
137W - 130L
1,437 Elo+
Party 1
Team Averages
Level 121
1,406 SR
1,411 Elo+

VS

Team Averages
Level 84
1,444 SR
1,495 Elo+
Medusa
Medusa
 
Medusa
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MadElCrack
Bellona
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 125L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zack1427
Morgan Le Fay
Level 69
God Stats
6W - 15L
1,332 SR
Queue Stats
279W - 307L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 8
8,828
736
6,834
10,037
8,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
FBSerpent
Neith
14
5 / 1 / 5
9,300
775
9,264
8,743
3,928
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
3 / 0 / 6
9,635
803
13,530
8,021
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 4 / 1
7,743
645
4,679
10,327
4,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
MadElCrack
Bellona
14
1 / 3 / 1
8,742
729
4,905
13,777
12,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Zack1427
Morgan Le Fay
13
1 / 3 / 0
8,269
689
11,685
9,194
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
10
Kills
2
2
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
4
1
0.13
W
2
1
8
6
W
Neith
FBSerpent
Neith
5
1
5
7.5
L
Bellona
MadElCrack
Bellona
1
3
1
0.5
L
Morgan Le Fay
Zack1427
Morgan Le Fay
1
3
0
0.33
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,628
Damage
21,269
26,801
Taken
33,298
15,091
Mitigated
20,573
8,793
Healing
2,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,679
1,271
0
567
10,327
4,317
0
4,404
5,923
0
27,098
W
6,834
537
0
1,566
10,037
8,420
0
4,193
5,844
0
21,824
W
Neith
FBSerpent
Neith
9,264
4,562
0
3,474
8,743
3,928
1,331
3,393
5,350
0
26,435
L
Bellona
MadElCrack
Bellona
4,905
2,064
0
1,447
13,777
12,064
0
4,306
9,471
0
34,724
L
Morgan Le Fay
Zack1427
Morgan Le Fay
11,685
1,505
0
436
9,194
4,192
0
4,864
4,330
34,819
0
W
13,530
3,229
0
3,753
8,021
2,743
2,026
4,171
3,850
68,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,763
Gold Earned
24,754
186
Minions Killed
162
0
Camps Cleared
0
718,901
Distance Traveled
700,633
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,743
645
47
4
0
215,492
0
W
Mulan
8,828
736
45
4
0
251,825
4
W
Neith
9,300
775
50
4
0
233,535
0
L
Bellona
8,742
729
61
5
0
261,586
0
L
Morgan Le Fay
8,269
689
54
5
0
223,555
0
W
Sol
9,635
803
91
8
0
233,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role