Player Matchup

Neith
Neith
Godinstereo
Neith
Level 109
God Stats
3W - 3L
1,559 SR
Queue Stats
43W - 44L
1,484 Elo+
Party 2
Sylvanus
Sylvanus
IsaacBRiv
Sylvanus
Level 149
God Stats
13W - 11L
1,554 SR
Queue Stats
46W - 45L
1,513 Elo+
Party 2
Mulan
Mulan
N1Soul
Mulan
Level 157
God Stats
6W - 3L
1,634 SR
Queue Stats
18W - 19L
1,482 Elo+
Party 2
Janus
Janus
STIHLteamSIX
Janus
Level 152
God Stats
9W - 4L
1,398 SR
Queue Stats
81W - 80L
1,495 Elo+
Party 2
Bakasura
Bakasura
larry22tn
Bakasura
Level 157
God Stats
3W - 0L
1,850 SR
Queue Stats
26W - 27L
1,476 Elo+
Party 2
Team Averages
Level 145
1,599 SR
1,490 Elo+

VS

Team Averages
Level 114
1,521 SR
1,478 Elo+
Ymir
Ymir
Borrego981
Ymir
Level 39
God Stats
1W - 4L
1,412 SR
Queue Stats
16W - 29L
1,381 Elo+
Party 3
Achilles
Achilles
PurpKoolAid-
Achilles
Level 121
God Stats
12W - 9L
1,713 SR
Queue Stats
437W - 413L
1,497 Elo+
Solo
Scylla
Scylla
TheKingYody
Scylla
Level 156
God Stats
0W - 1L
1,709 SR
Queue Stats
206W - 198L
1,605 Elo+
Party 1
Cernunnos
Cernunnos
YoSoyBilhan
Cernunnos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,337 Elo+
Party 3
Lancelot
Lancelot
kiymei
Lancelot
Level 148
God Stats
2W - 2L
1,274 SR
Queue Stats
132W - 129L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
7,474
498
5,373
6,188
2,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
IsaacBRiv
Sylvanus
11
1 / 1 / 2
7,366
491
2,535
11,952
6,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
N1Soul
Mulan
15
5 / 1 / 5
9,501
633
12,990
14,716
13,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 2 / 4
8,504
567
8,206
7,716
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
larry22tn
Bakasura
16
5 / 1 / 2
9,632
642
9,261
11,346
5,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,310
421
828
6,776
6,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Achilles
PurpKoolAid-
Achilles
12
2 / 6 / 0
7,369
491
7,896
17,974
20,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
11
0 / 5 / 1
6,490
433
7,009
9,565
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
YoSoyBilhan
Cernunnos
11
0 / 2 / 1
6,655
444
5,225
8,155
3,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Lancelot
kiymei
Lancelot
14
3 / 1 / 0
8,285
552
7,548
14,499
6,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
5
5
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
1
0
2
2
W
Sylvanus
IsaacBRiv
Sylvanus
1
1
2
2
W
Mulan
N1Soul
Mulan
5
1
5
7.5
L
Achilles
PurpKoolAid-
Achilles
2
6
0
0.33
W
3
2
4
2.5
L
Scylla
0
5
1
0.1
L
Cernunnos
YoSoyBilhan
Cernunnos
0
2
1
0.25
L
Lancelot
kiymei
Lancelot
3
1
0
3
W
Bakasura
larry22tn
Bakasura
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,365
Damage
28,506
51,918
Taken
56,969
31,281
Mitigated
38,727
19,543
Healing
13,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
828
158
0
955
6,776
6,070
0
1,268
4,996
11,318
0
W
5,373
1,276
0
978
6,188
2,484
638
1,736
4,408
0
57,492
W
Sylvanus
IsaacBRiv
Sylvanus
2,535
781
2,394
3,659
11,952
6,399
197
1,533
10,419
21,586
0
W
Mulan
N1Soul
Mulan
12,990
2,473
0
7,674
14,716
13,935
386
1,497
12,437
0
59,497
L
Achilles
PurpKoolAid-
Achilles
7,896
1,889
0
2,817
17,974
20,195
0
1,661
14,025
488
33,384
W
8,206
622
0
1,630
7,716
2,853
360
4,144
3,525
63,745
0
L
Scylla
7,009
656
0
797
9,565
3,176
0
4,320
4,799
41,191
0
L
Cernunnos
YoSoyBilhan
Cernunnos
5,225
1,645
0
2,918
8,155
3,045
0
2,269
5,886
0
55,823
L
Lancelot
kiymei
Lancelot
7,548
1,959
0
6,130
14,499
6,241
0
1,223
12,755
0
72,911
W
Bakasura
larry22tn
Bakasura
9,261
5,178
0
3,208
11,346
5,610
0
0
11,183
0
87,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,477
Gold Earned
35,109
444
Minions Killed
337
0
Camps Cleared
0
1,482,370
Distance Traveled
1,447,178
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,310
421
13
1
0
301,987
0
W
Neith
7,474
498
83
6
0
252,191
3
W
Sylvanus
7,366
491
32
2
0
260,231
5
W
Mulan
9,501
633
82
5
0
297,576
4
L
Achilles
7,369
491
43
3
0
264,552
0
W
Janus
8,504
567
94
6
0
305,362
2
L
Scylla
6,490
433
61
4
0
222,711
4
L
Cernunnos
6,655
444
99
7
0
287,145
3
L
Lancelot
8,285
552
121
8
0
370,783
0
W
Bakasura
9,632
642
153
10
0
367,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role